Woah, something I noticed just now: royal buffalo have the same pop ratio as all the others. I'll try setting it to the normal values so they aren't a quarter of the population, should have a big effect on world gen.
Also, while looking at some of the element men for info on how to make terracotta ponies and cake ponies with cream filling and such, I noticed this in the magma man entry:
[TISSUE:MAGMA]
[TISSUE_NAME:magma:NP]
[TISSUE_MATERIAL:INORGANIC:BASALT]
[TISSUE_MAT_STATE:LIQUID]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:10]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:MAGMA]
[TISSUE:CRUST]
[TISSUE_NAME:crust:NP]
[TISSUE_MATERIAL:INORGANIC:OBSIDIAN]
[TISSUE_MAT_STATE:SOLID]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:CRUST]
Now, am I being derpy or does that mean the crust is overwriting the magma? The iron man entry has TISSUE_LAYER_UNDER for the gas, I assume that's how the magma men should be. I'll test regular magma ponies versus ones with the fix in arena, see if they bleed magma like they should.
Following on from my remark about "Why are there only animal men and not animal dwarves, etc", I've decided to add in animal zebras, buffalo and griffons, etc, as well as working on some more variety for existing animal ponies, and I suppose general animal animals, unicorns, tentacles, slippies, that sort of thing, maybe royalty as semi-megabeasts.