1st Granite, 127"Airfail, the Fortress of Tragedy", they call it. Well. It's a fortress, exposed to the air, which is both fail and tragedy, so I guess the name is apt.
I'm a bit surprised when Draignean passes the reins of leadership on to me. I haven't been paying a damn bit of attention to what's been going on. That damn "sun" thing hanging from the
ceiling "sky" is just too bright. Why me?
I guess, why not me?
So. A look around.
We have "enough" booze and food. Unfortunately, one significant digit doesn't help enough in planning. We need a bookkeeper, but everybody's busy. I'll figure something out.
(Not sure why the sand is showing up like that. =/)
This moat is insufficient. Some creatures can swim through it. A second dry moat will keep those out. I'll have to take special measures around the source for the water moat, but it shouldn't be too hard. Just throw up a wall over it.
While I do that, I'll add a mist generator to the dining room, and build an office for our bookkeeper/manager. Actually, that seems like a bad idea. One office for our bookkeeper, and a completely separate one for our manager, who will be a different dwarf entirely.
And maybe a tower for our archers... do we have any archers, even?
4th Granite, 127I've been wondering whether the bridge had a control anywhere. Inspecting the bridge reveals that it does, but I have no clue where the thing is. It might not even be a lever for all I know.
20th Granite, 127Migrants have arrived.
A leatherworker, a soap maker, an animal trainer, a bone carver, an engraver, a stoneworker, a wood burner, a jeweler, a glazer, a fisherdwarf, a tanner, a miner, a carpenter, a thresher, another stoneworker, a stonecrafter, a peasant, and an armorer. And I swear to Armok they all brought pets. So many pets...
27th Granite, 127A gem cutter went insane because his mood wasn't satisfied.
Why wasn't I informed we had a moody dwarf?! Arg. At least he's melancholy, instead of, like, berserk or something.
13th Slate, 127I think that speaks for itself. Yay, babies!
15th Felsite, 127a vile force of darkness has arrived
and we have no military
17th Felsite, 127Also there's a snatcher, lolwut.
18th Felsite, 127So, Draignean had set up a squad during his year, and I figured, how could sending this squad at the siege's only point of entry make things any worse?
And hey, it worked. They ran off after one casualty. Apparently, dark stranglers are
wimps.
Also some elves showed up. Whatever.
20th Felsite, 127That failed-mood guy died.
26th Felsite, 127The snatcher got knocked into the moat and even though he's a crumpled bloody heap that's no harm to anyone, he's still freaking everyone out. Including the elven merchants. Could this be problematic????
1st Hematite, 127Just ignore the guy already!!!! >:(