I think my problem is I'm under the impression all nine characters are active and every time I count 8 actions,
I get the feeling someone hasn't posted. However that's clearly my fault, and I'll try to do better in the future. *knocks self on side of head* Also I'm sick, so this turn will probably be crap but I'd rather have a crap turn that keeps things moving than letting it stagnate until I feel better,
WOLVERINESWymar attacks the dogs with a light spell in an attempt to intimidate.
The dog statues are blinded and shy away, whimpering! The party is able to continue heading east without interruption from the dogs at the moment. But the monster in the mists is still heading straight for them, and he is now just a little north of their current position.
Only Marcus, well-used to seeing in terrible conditions, is able to make out any details. An impossibly large, muscular man with gray skin covered in stitched scars, he is dressed in clothes that are starting to rot from age and decay. His head is tall and remarkably square, and a pair of bolts stick out of each side of his neck. His right hand grips a black bar that is attached to a red box; from the front of the box extends a long piece of metal not unlike a sword. Smoke, along with the buzzing noise, is being emitted by the box.
(Wolverines = Green. The Groundskeeper = Red.)
A1 B1 C1 D1 E1 F1 G1
A2 B2 C2 D2 E2 F2 G2
A3 B3 C3 D3 E3 F3 G3
A4 B4 C4 D4 E4 F4 G4
A5 B5 C5 D5
E5 F5 G5
A6 B6 C6 D6
E6 F6 G6
A7 B7 C7 D7 E7 F7 G7)
NIGHTCRAWLERSNAZARAYou continue along the corridor to the west. After the brief turn it ends in a door on the northern wall and one on the eastern wall. Judging from how loud the wind is in here, you get the feeling the northern one leads into the backyard. There is also a door on the western wall, but it's nailed up.
MALLEUS RAULATWith no compunctions whatsoever (but a raised battle axe) you start looting the crates.
Most of the contents are rotted food, and mice have taken up residence in the lower crates, but you eventually find a jar of peaches. You check the barrels too and find they are full of wine, but you don't have anything to carry any in.
PIERRE & MALAKAIWith no discussion necessary, you by pass the door and the northern hall in favor of continuing on west. There is another northern hallway not even fifteen feet down, and another door in the north wall. The corridor continues west but turns north shortly.
WOLVERINES
Marcus Raust: 30/30, 6/10
Wymar Sane: 10/10, 20/30
Friar Greenmoore: 15/15, 24/30
Daniel King: 25/25, 20/20
NIGHTCRAWLERS
Nazara: 21/30, 9/10
Malleus Raulat: 40/40, 3/5
Pierre Dé Grassi: 24/30, 8/10
Malakai Ritt: 8/10, 13/30