This turn might be the only one today since I'm heading over to a friend's house later and he doesn't have an internet connection. :\ On a side note, *crashes through wall*
PARTY 1Daniel pauses for a moment to attempt some crafting. (3, 6, 7, 8, 2) He fashions three torches, but the first one he tries turns out to be rotted on the inside and useless for burning. When he tries to create a spear, the limb just falls apart for much the same reason. Meanwhile, the Friar bashes the lock with his mace, snapping the brittle links. Slowly but surely the iron gates creak open, and Marcus advances into the mists, followed closely by the rest. They advance upon the statues until Wymar removes his pole and uses it to prod one. It feels solid, and nothing happens other than some moss falling away from the scrape.
It looks like an angel. It is at this point the party realizes they are standing in a graveyard, and that the gates close behind them with a rather loud rattle. In the light of Daniel's torch, they see that bones have risen from the ground on each side of the fence and woven themselves through the gate, preventing it from behind opened again.
(Party is at the marked section of the grid.
A1 B1 C1 D1 E1 F1 G1
A2 B2 C2 D2 E2 F2 G2
A3 B3 C3 D3 E3 F3 G3
A4 B4 C4 D4 E4 F4 G4
A5 B5 C5 D5 E5 F5 G5
A6 B6 C6 D6 E6 F6 G6
A7 B7 C7 D7 E7 F7 G7)
Nazara: 6 (4)
Malleus Raulat: 5
Pierre Dé Grasse: 6 (7)
Malakai Ritt: 2
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Bone Pillar 1: 3
Bone Pillar 2: 1
Bone Pillar 3: 6 (3)
PIERRE Dé GRASSEYou stab (RT: BP3. Autohit. Minor Success (8-2 IW), 1d4. 3 damage) the third Bone Pillar in the top right eye. Your rapier almost looks like it will go through without hitting anything at first, but after a moment it punches through part of the skull.
NAZARAThose bones WILL be powder. (RT: BP3. Autohit. Minor Success, 1d6 damage. 6 damage) Your powerful blow completely pulverizes the top skull against the second one, which shatters. The skull on the ground is unaffected, though.
BONE PILLAR 3The bone pillar retaliates by firing three fireballs. (RT: Malleus, Malakai, Malleus. 5 vs 3+2 [8 vs 7+2. defense], 1 vs 5-1 evasion, 8 vs 8+2 defense) Malleus steps in front of Malakai and takes all three fireballs to the chest, where they fail to deal any damage to his armor.
MALLEUS RAULATAfter deflecting the fire, you retrieve your cross and strike a bone pillar with it. (RT: BP1. Autohit. -1 MP, Minor Success, 1d6. 5 damage/kill) The silver cross glints in the sunlight as you smite the column of skulls, shattering them with your blow.
MALAKAI RITTYou raise your staff and charge at the closest enemy! (RT: BP2. Autohit. Major Success, 2d6. 4 damage) Your weapon strikes one of the skulls squarely on the occipital lobe, cracking it but not destroying it.
BONE PILLAR 2After glowing red for a brief moment, it fires back. (RT: Nazara, Pierre, Malleus. 4 vs 1, 8 vs 4, 4 vs 7+2. Massive Success, Nazara takes 2d4x2 damage. 12 damage. Major Success, Pierre takes 2d4 damage. 6 damage) Malleus again takes the fireball with no ill effect, but Nazara and Pierre are caught in the flames! They are forced to stop, drop, and roll to put out the fire enveloping them, and when it goes out, they're much the worse for wear.
PARTY 1
Marcus Raust: 30/30, 6/10
Wymar Sane: 10/10, 22/30
Friar Greenmoore: 15/15, 24/30
Daniel King: 25/25, 20/20
PARTY 2
Nazara: 16/30, 9/10
Malleus Raulat: 40/40, 3/5
Pierre Dé Grassi: 19/30, 8/10
Malakai Ritt: 8/10, 15/30
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Bone Pillar 2: 10/10, 0/0
Bone Pillar 3: 1/10, 0/0