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Author Topic: CvRTD: End Of The Line  (Read 203221 times)

Ahra

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #555 on: March 24, 2011, 02:28:40 pm »

wax doll. and give my jerky to pierre
« Last Edit: March 24, 2011, 02:36:00 pm by Ahra »
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Dwarmin

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #556 on: March 24, 2011, 03:55:09 pm »

Check the graves closest to us, then head north to the tomb.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Darvi

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #557 on: March 24, 2011, 04:03:32 pm »

Check the rest of the graveyard before entering the crypt.
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Krath

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #558 on: March 24, 2011, 04:15:18 pm »

Search for something to heal the horrible burns the party has accumulated.
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Jizzar sounds some kinda celestial object made of jizz~
Like a quasar or something~

Talarion

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #559 on: March 24, 2011, 04:27:20 pm »

Yet again, follow the rest and keep a close watch out for an ambush.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

SeriousConcentrate

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #560 on: March 24, 2011, 04:52:04 pm »

Oh, crap, you're right. I thought you'd gotten hit with all the attacks against you. I'll fix your HP when I post the status for turn 39.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Draignean

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #561 on: March 24, 2011, 05:02:44 pm »

Use my amazing ice magic to heal the burns! (Except on Nazara, unless she asks nicely.)
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Zako

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #562 on: March 24, 2011, 09:24:08 pm »

Hmmmm, I don't like the sound of that crypt.

Give a torch to Marcus. Continue to guard from ambush. Don't step on the graves.
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SeriousConcentrate

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #563 on: March 24, 2011, 10:15:39 pm »

Why not? I like the sound of that crypt. ;)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Zako

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #564 on: March 24, 2011, 11:46:57 pm »

Oh. My. God.

IT'S A TRAP!

We have just been sucker punched into entering the graveyard! DAMMIT. >.< We need to get out of here soon...
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Ze Spy

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #565 on: March 25, 2011, 07:55:52 am »

"Not surprised"

Eat a Jar of jam
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SeriousConcentrate

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Re: CvRTD: Turn 38 [In which things are smashed]
« Reply #566 on: March 25, 2011, 12:55:20 pm »

PARTY 1

Friar Greenmoore searches the immediate area, but all he finds is a withered bouquet on a grave. The inscription is too faded to read. Wymar also looks around, but being unable to see the ground his foot somehow snags on a tree root and he almost falls down. Daniel hands Marcus a torch and lights it for him from his. A general consensus leads to heading north, although not everyone agrees with the idea, and they move to the crypt.

The door is solidly locked, but there isn't a keyhole. There must be a means of opening this door nearby.

(Party is at the marked section of the grid.

A1 B1 C1 D1 E1 F1 G1
A2 B2 C2 D2 E2 F2 G2
A3 B3 C3 D3 E3 F3 G3
A4 B4 C4 D4 E4 F4 G4
A5 B5 C5 D5 E5 F5 G5
A6 B6 C6 D6 E6 F6 G6
A7 B7 C7 D7 E7 F7 G7)

PARTY 2

After their harrowing encounter, the four decide to stop and try to treat their wounds. Malakai applies ice to Pierre's burns, soothing them somewhat. Nazara cracks open one of her jars of jam as Pierre eats the jerky Malleus gave him. Both feel a little better now, although perhaps somewhat unsettled by the tiny screams of pain still coming from the wax doll. That thing's just creepy.

Spoiler: HP/MP (click to show/hide)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Darvi

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Re: CvRTD: Turn 39 [In which ice really works]
« Reply #567 on: March 25, 2011, 01:01:43 pm »

Wait, didn't I turn on my lamp? Do that.
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SeriousConcentrate

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Re: CvRTD: Turn 39 [In which ice really works]
« Reply #568 on: March 25, 2011, 02:03:43 pm »

You were going to, but then you couldn't pour vinegar on Pierre and forgot about it. :p That's what the dice said.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Darvi

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Re: CvRTD: Turn 39 [In which ice really works]
« Reply #569 on: March 25, 2011, 02:12:11 pm »

Dammit Krath, it's all your fault!
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