Guardian: [2]
Hex: [5] (3) <3>
Fighter: [4] (4) <5>
Tarran Smith: [4] (4) <4>
Taric Sizier: [5] (3) <4>
Dominique Wakeman: [3]
Trol Grane: [4] (3)
Taric SizierKEEP FIRING!
Ignoring the ineffectiveness of the last pulse you send another into the Guardian. [Marksman 2+1] This shield is really throwing you off... [Shield 3] Hex seems to have made adaptations to the shield and your bolt crackles harmlessly against the shield, dispersing into a harmless lightshow.
---
Hex Maintain the shield
Weapons fire on the shield was really draining him, and the failed psionic blade had given him a blinding headache. Better to err on the side of caution this time and just stick with keeping the shield solid.
---
Tarran Smith"Hey, asshole cowards with the shields, yeah, I'm talking to you, I've got a present for you. TAKE THIS!" Fire at the Hex's head.
The Ichneumon is meant for longer range than this, but you have a feeling she's gonna work fine. [Marksman roll 4+1-1 range] The heavy weapon kicks back into your shoulder and the sabot flies true, striping away its outer sheath not a yard from the shield. [Shield roll 5-3 AP round] It punches through and into Hex, [Hex armor roll 3-5] blowing a hole through his chest as well as the wall behind him. [Luck roll 5] A choked yell of pain comes from the room behind the double doors. [Speed reload 4+2] You quickly lock the next sabot into position. [Hex will roll 4+1-2 dying] Despite Hex being all but dead he still manages to maintain the shield.
Hex is mortally wounded and will die at the end of next round.
---
Independent FighterShoot Tarran
The Fighter watches as Hex gets hit even through the shield, this certainly sets a new priority for targeting. [Quickshot roll 6+1, Confirm critical 4 Vs Tarran armor roll 1, Passive kinetics 2 ] Tarran's victory is short lived as the fighter fires a salvo into him, rending bone and flesh alike. (Tarran -35Hp) [Tarran luck 3] Nothing vital is damaged but Tarran is in serious pain and is bleeding heavily
(Tarran has severe bleeding, -8 Stamina per turn.)
---
Trol GraneFENRIR IN THE LEADER'S HEAD
Okay, the psionic approach failed, time for the approach you know works. You grab the fenrir from your hip and fire on the Guardian. [Quickshot 2+1][Shield 2] The particle weapon fares better against the shield than Taric's laser weapon, [Guardian armor roll 3+1+2+2 cohesion modifier, shield] but the Fenrir doesn't have a lot of cohesion at this range and the bolt splatters off of the Guardian harmlessly.
---
Dominique WakemanHmm. Wonder if his shield can block this... Dom thought, putting away the Abassy and drawing her carbine. She was pretty sure it was loaded with acid of some sort. She angled the weapon up slightly in the hopes of making it go over Hex's shield and pulled the trigger.
The hostiles are at the outside of your range but you don't really need to hit them... You unlimber the carbine and loose a spray of an acrid smelling translucent chemical [Quickshot Auto-success] over the shield. The shield is a full half dome to the ceiling but crackles and warps under the chemical, rippling with a thousand different colors. [Hex will roll 5-2-2, Dying, difficulty.] Hex tries his best, and if he wasn't dying you think he might have managed it, but he can't manage to radically alter the structure of the shield in time. Your theory was correct, the shield was meant to stop incoming high-energy objects, and the spray from the carbine overloaded it in seconds.
The shield has dropped. There is a puddle of toxic slime between your group and the enemy.
---
GuardianPull back, now!
The Guardian watches in horror as the Hex goes down and Dom destroys the shield.
"Ivan, retreat now!" She walks backwards firing a burst from her assault rifle at Dom as she goes. [Quickshot 3] The burst hits, [Dom armor roll 4+1-1] and the rounds are absorbed by Dom's armor.
StatusWarning: Tarran's health is below 50%
Health: 75/100
Stamina: 55/100
Carried Weight: 87/210
Attire: Loose black jumpsuit, unchained insignia, perforated. [8lbs] Standard Body Armor, 3 stripes, fine. [25lbs]
Inv:
Abassy Heavy pistol [4, 8lbs]
Chimera Pistol [15, 5lbs]
Chimera Pistol [15, 5lbs]
Fuath Riot suppression carbine [5, 13lbs, Caustic load, in hand]
Pressurized chemical canister [8, 1lbs
.50 caliber pistol clips x8 (7, 2lbs)
Stun Baton [50/50, 5lbs]
Riot shield [10lbs, In offhand]
Status: Inside Independent complex, Hallway.
Health: 59/70
Stamina: 60/70
Carried Weight: 76/170
Attire: Loose Black jumpsuit, Unchained Insignia, great. [8lbs] Standard Body armor, fine. [35lbs]
Inv:
Taric's ALR Broadbeam (2, 17lbs, In hand, aimed in on guardian)
Energy Cell x4
Jormungandr Assault Rifle (A15, E50, 16lbs)
.220 gauss clip x2
Brail porn magazine.
Status: Inside Independent complex, hallway.
Health: 20/75
Stamina: 52/75
Carried Weight: 112/150
Attire: Loose black jumpsuit, Unchained insignia, burned. [8lbs] Light body armor, 2 stripes. [25lbs]
Inv:
Unchained Transmitter
Renfield SMG (30, 10lbs)
1 .115 spike clips (30, neg.)
Ichneumon Anti-Armor Rifle (1, 20lbs, in hand, aimed at Hex)
1 partial .115 spike clip (10, neg)
Chimera pistol (15, 5lbs)
1' sabot packs x2 (2)
1 .22 clips (15, Neg)
Riot Shield (10lbs)
Guard Magkey
Sleipnir SMG (A20, E45 9lbs)
Sleipnir SMG (A20, E45 9lbs)
2 .375 Gauss clips (25, neg)
2 Energy cells
2 .220 gauss clips
Jormungandr Assault Rifle (A15, E50, 16lbs,)
Status: Inside Independent complex, hallway, Bleeding heavily. (-8 stamina per turn)
Health: 47/100
Stamina: 70/100
Carried Weight: 59/230
Attire: Loose black Jumpsuit, Enchained insignia, heavily burned. [8lbs] Light Body Armor, fine. [25lbs]
Inv:
Irin Combat Shotgun [4, 14lbs]
Small knife [1lbs, in hand]
Chimera Pistol [0, 5lbs]
4 .22 caliber clips. [15, neg.]
Fenrir energy pistol [1, 6lbs, in hand]
energy cell x2
Status: Inside Independent complex, hallway
Guardian
Health: Wounded
Attire: Grey jumpsuit, good. Medium body armor, Blue circle, fine.
Weapon: Jormungandr Assault Rifle, extra rails. (loaded)
Off Hand: none
Status: Retreating.
Hex
Health: Mortally Wounded
Attire: Green Jumpsuit, dirty. Light body armor, 3 stripes and 1 bar, fine
Weapon: Irin Combat shotgun
Off Hand: none
Status: Will die at end of next turn.
Fighter
Health: Unharmed
Attire: Black jumpsuit, fine. Light body armor, 3 stripes, okay.
Weapon: Sleipner SMG
Off Hand: Riot Shield
Status: Fine, covering Guardian.