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Author Topic: Caves of Qud: Now in Open Beta  (Read 570618 times)

Strange guy

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Re: Caves of Qud: Now in Open Beta
« Reply #1575 on: April 08, 2011, 10:53:10 am »

I once checked the items lists, and there were a few gaslight weapons which I think didn't have a penetration value. Vibro weapons also lack one and I've heard they ignore armour, so it might do that. Maybe something different as well.
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Ahra

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Re: Caves of Qud: Now in Open Beta
« Reply #1576 on: April 08, 2011, 11:08:37 am »

well....it sure as hell drains fresh energy cell fast as hell.
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Mephansteras

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Re: Caves of Qud: Now in Open Beta
« Reply #1577 on: April 08, 2011, 11:26:51 am »

unormal: Not sure what's causing it but I keep getting crashes while trying to explore the caves beneath Joppa.
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unormal

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Re: Caves of Qud: Now in Open Beta
« Reply #1578 on: April 08, 2011, 11:29:43 am »

unormal: Not sure what's causing it but I keep getting crashes while trying to explore the caves beneath Joppa.

Try deleting and reinstalling. If it doesn't help, post the contents of the exception that's thrown (it's automatically on your clipboard if it throws an exception, so just paste it into a post or e-mail). If it's crashing without an exception, it's probably something messed up with your installation.
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lemon10

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Re: Caves of Qud: Now in Open Beta
« Reply #1579 on: April 08, 2011, 11:52:01 am »

Anyone know what a "gaslight flyssa" is?  A flyssa is a sword, but what's a gaslight one?
Sounds like a sword that can be set on fire, to me.
I'm fairly sure that it's basically a lightsaber, not quite sure how it's armor penetration and stuff like that works though.
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Ahra

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Re: Caves of Qud: Now in Open Beta
« Reply #1580 on: April 08, 2011, 11:52:06 am »

AAAArrrrghh how do i ask argyve to repair stuff? (fucking qudzu)
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Mephansteras

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Re: Caves of Qud: Now in Open Beta
« Reply #1581 on: April 08, 2011, 11:55:21 am »

unormal: Not sure what's causing it but I keep getting crashes while trying to explore the caves beneath Joppa.

Try deleting and reinstalling. If it doesn't help, post the contents of the exception that's thrown (it's automatically on your clipboard if it throws an exception, so just paste it into a post or e-mail). If it's crashing without an exception, it's probably something messed up with your installation.

Ah, ok. I'll try saving the message next time it crashes. If that doesn't give us anything I'll just delete it and reinstall.
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beorn080

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Re: Caves of Qud: Now in Open Beta
« Reply #1582 on: April 08, 2011, 12:43:36 pm »

Also try just using the Unzip. That might work better.
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cerapa

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Re: Caves of Qud: Now in Open Beta
« Reply #1583 on: April 08, 2011, 12:52:55 pm »

AAAArrrrghh how do i ask argyve to repair stuff? (fucking qudzu)
r key as far as I remember. Costs like 5 drams I think.
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Ahra

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Re: Caves of Qud: Now in Open Beta
« Reply #1584 on: April 08, 2011, 01:14:54 pm »

AAAArrrrghh how do i ask argyve to repair stuff? (fucking qudzu)
r key as far as I remember. Costs like 5 drams I think.
thanks it was driving me crazy
edit:photosyntetic seems like an defect to me.
« Last Edit: April 08, 2011, 01:26:53 pm by Ahra »
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

beorn080

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Re: Caves of Qud: Now in Open Beta
« Reply #1585 on: April 08, 2011, 01:29:01 pm »

How is photosynthetic skin a defect? You no longer have to deal with food, and you get massive hp regen when out in the sun, and most diving isn't THAT much harder with it. I cleared RedRock end to end with it at level 1, it just took a few trips.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

cerapa

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Re: Caves of Qud: Now in Open Beta
« Reply #1586 on: April 08, 2011, 01:39:06 pm »

Ive actually found photosynthetic to be awesome. Saves a ton of space in your inventory. And Ive gotten to the bottom of red rock without even going below the maximum display of "food".
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Ahra

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Re: Caves of Qud: Now in Open Beta
« Reply #1587 on: April 08, 2011, 01:40:00 pm »

Ive actually found photosynthetic to be awesome. Saves a ton of space in your inventory. And Ive gotten to the bottom of red rock without even going below the maximum display of "food".
strange i only got to second before getting  weak
edit:mustīve waited to much
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Niveras

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Re: Caves of Qud: Now in Open Beta
« Reply #1588 on: April 08, 2011, 05:40:23 pm »

I believe using powers also consumes your "food counter." I remember a bug note that indicated Pyrokinesis now correctly uses 1000 energy, but since energy isn't really tracked directly I assume it is related to your satiation/food/verdantitudity.
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Aqizzar

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Re: Caves of Qud: Now in Open Beta
« Reply #1589 on: April 08, 2011, 06:17:16 pm »

Mutant Gunslinger with Extra Arms and Nightvision was pretty fun while it lasted.  Not bad, blasting a hail of lead at a target before hitting it with four daggers.  I'll have to work on this one.
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