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Author Topic: Caves of Qud: Now in Open Beta  (Read 570235 times)

lemon10

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Re: Caves of Qud: Now in Open Beta
« Reply #1290 on: March 22, 2011, 02:00:54 pm »

Okay. What the fuck is a slumberling and why are they so overpowered?
They're bear things that sleep for all but one day of the year.

Also, they aren't overpowered: They're generated sleeping. Yes, they're extremely powerful for the level they're spawned in, but they're generated sleeping and even if they wake up they'll likely fall back to sleep quickly. Just avoid them if you can't handle them, no one's forcing you to kill them.
On the flip side, if you accidentally attack one when running across a area that you already cleared (except for it of course), then you will die extremely fast.
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Tarran

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Re: Caves of Qud: Now in Open Beta
« Reply #1291 on: March 22, 2011, 02:06:09 pm »

On the flip side, if you accidentally attack one when running across a area that you already cleared (except for it of course), then you will die extremely fast.
That's why you should be careful of holding down the movement key in Roguelikes. It doesn't matter what Roguelike you play, holding down the movement key is dangerous.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Keita

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Re: Caves of Qud: Now in Open Beta
« Reply #1292 on: March 22, 2011, 02:07:26 pm »

On the flip side, if you accidentally attack one when running across a area that you already cleared (except for it of course), then you will die extremely fast.
That's why you should be careful of holding down the movement key in Roguelikes. It doesn't matter what Roguelike you play, holding down the movement key is dangerous.

Lerant that one the hard way far to many times =P
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Darvi

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Re: Caves of Qud: Now in Open Beta
« Reply #1293 on: March 22, 2011, 02:09:48 pm »

D:
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Aqizzar

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Re: Caves of Qud: Now in Open Beta
« Reply #1294 on: March 22, 2011, 02:14:08 pm »

The much more likely problem is if you hit a slumberling accidentally with a ranged weapon.  I managed to wake up one I hadn't seen yet, when I fired a shotgun at some foes with unexplored territory behind them.  Luckily he fell back asleep in like two turns.  The point being, it's not 100% possible to ignore them, if they generate in an inopportune location.
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Darvi

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Re: Caves of Qud: Now in Open Beta
« Reply #1295 on: March 22, 2011, 02:28:20 pm »

I only use ranged weapons when I want to kill the zealot.
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Tarran

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Re: Caves of Qud: Now in Open Beta
« Reply #1296 on: March 22, 2011, 02:38:57 pm »

I only use ranged weapons when I want to kill the zealot.
That's a waste of ammo. He's so weak any half-decent melee character can kill him.

Also, just wondering what you guys think; which is better? A laser rifle, or a sniper rifle? Note that ammo's not a problem as I've got a lot of ammo for each.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Darvi

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Re: Caves of Qud: Now in Open Beta
« Reply #1297 on: March 22, 2011, 02:39:42 pm »

I can't attack him any other way.
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Tarran

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Re: Caves of Qud: Now in Open Beta
« Reply #1298 on: March 22, 2011, 02:43:30 pm »

I can't attack him any other way.
Why not?
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Darvi

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Re: Caves of Qud: Now in Open Beta
« Reply #1299 on: March 22, 2011, 02:45:17 pm »

No idea. Crtl-move doesn't work.
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Tarran

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Re: Caves of Qud: Now in Open Beta
« Reply #1300 on: March 22, 2011, 02:48:46 pm »

No idea. Crtl-move doesn't work.
Change the keybindings then. Being able to force-attack is very useful.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

cerapa

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Re: Caves of Qud: Now in Open Beta
« Reply #1301 on: March 22, 2011, 02:51:27 pm »

Just had the best thing happen.

I accidentally aggrod the glowpad merchant. He had only melee weaponry, so I kept kiting him and throwing fireballs at him. In the end I got his temperature so high that I also burst into flames from it, thus ending my very short existence. This brings up a very weird mental image.
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The Merchant Of Menace

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Re: Caves of Qud: Now in Open Beta
« Reply #1302 on: March 22, 2011, 02:53:19 pm »

No idea. Crtl-move doesn't work.

You have to use the numpad keys for it, at least, I have to
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Darvi

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Re: Caves of Qud: Now in Open Beta
« Reply #1303 on: March 22, 2011, 02:56:14 pm »

Numpad doesn't work either. And yes, I did press the Num-lock.
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The Merchant Of Menace

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Re: Caves of Qud: Now in Open Beta
« Reply #1304 on: March 22, 2011, 02:56:55 pm »

Wierd
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