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Author Topic: Signs that you play Dwarf fortress (way) too much  (Read 266502 times)

Mr.Mountain

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1350 on: July 21, 2013, 07:17:23 pm »

1977- You fear the possibility of insanity every time a great idea passes your mind.
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Maw

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1351 on: July 22, 2013, 05:44:31 am »

1978-was watching a kid's cartoon that had the character 'Confuse us' the wise carp.  I ran screaming from the room.
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Krevsin

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1352 on: July 22, 2013, 06:21:24 am »

1979 - I found a big sponge when clearing the attic. I threw a table at it and ran away screaming: "THE GREAT KILLER HAS ARRIVED"
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shadenight123

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1353 on: July 22, 2013, 06:41:58 am »

1980 - Watching Spongebob and wondering when the murders will start happening.
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“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

wer6

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1354 on: July 22, 2013, 09:43:28 am »

1981: whenever you see some evil bastard park in your spot, you pull the lever.
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Snateraar

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1355 on: July 22, 2013, 01:20:43 pm »

1982: I play the dwarf fortress menu and game mode musics as guitar practice at least twice a day.
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Urist McSnate likes malachite, copper bars, birds and goblinite for its abundance. When possible, he prefers to consume tea and toast. He absolutely detests elves.

A tall, clumsy creature fond of birds and industry.

BlackFlyme

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1356 on: July 22, 2013, 06:57:45 pm »

1971-whenever you see A hamster, or A bird, you scream in agony and terror.

*cough*   >.>   <.<    >.>

Oh, and for those wondering,
Spoiler (click to show/hide)

So yea... I'm now convinced that:

1983: All vegans are secretly elves, and are [AT_PEACE_WITH_WILDLIFE].
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Snateraar

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1357 on: July 23, 2013, 03:47:52 am »


*cough*   >.>   <.<    >.>

Oh, and for those wondering,
Spoiler (click to show/hide)

So yea... I'm now convinced that:

1983: All vegans are secretly elves, and are [AT_PEACE_WITH_WILDLIFE].

Everyone loves birds.


1984: You believe that someone not seen guides you through life and constantly monitors you and everyone else.
Hey, it was obvious!
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Urist McSnate likes malachite, copper bars, birds and goblinite for its abundance. When possible, he prefers to consume tea and toast. He absolutely detests elves.

A tall, clumsy creature fond of birds and industry.

Graknorke

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1358 on: July 23, 2013, 03:49:38 am »


*cough*   >.>   <.<    >.>

Oh, and for those wondering,
Spoiler (click to show/hide)

So yea... I'm now convinced that:

1983: All vegans are secretly elves, and are [AT_PEACE_WITH_WILDLIFE].

Everyone loves birds.


1984: You believe that someone not seen guides you through life and constantly monitors you and everyone else.
Hey, it was obvious!
I see what you did there.
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Mr Space Cat

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1359 on: July 23, 2013, 11:43:59 pm »

1985: While playing other games you regret there isn't a version with ASCII graphics.
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IcyTea31

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1360 on: July 24, 2013, 03:17:04 am »

1986: You mod other games to have ASCII graphics.

1987: You think the pen is mightier than the sword, but only because it has a smaller contact area.

1988: When looking at things, you think what their DF description would be. I'm quilty of this.

1989: You have no idea what a "pantry" or a "fridge" is; you store all your food in barrels. EDIT: Also pots.

1990: You try to grapple someone's upper left back tooth with your right upper arm.
1990.1: You succeed.

1991: You keep your pet cat in a cage to make sure you don't get a catsplosion.
« Last Edit: July 29, 2013, 05:59:12 am by IcyTea31 »
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Snateraar

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1361 on: July 24, 2013, 03:39:30 am »

@1989: Barrels?! Waste of good wood! Rock pots are cheaper anyway.
After cutting down every tree on the map things go so slow...


1992: Whenever you go to a more mountainy region, you start identifying rocks and minerals and wish to tunnel inside those mountains. (Seriously, I'm in Austria right now, this is exactly the case)
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Urist McSnate likes malachite, copper bars, birds and goblinite for its abundance. When possible, he prefers to consume tea and toast. He absolutely detests elves.

A tall, clumsy creature fond of birds and industry.

Lich180

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1362 on: July 24, 2013, 04:49:41 pm »

1993: you know for a fact cats have mind control that they beam inside yours and others heads in order to bend you to their will. You also explain this to others, and they, with no knowledge of Dwarf Fortress agree with your observation.

(little backstory: I get home from work, get out of my car and hear "quick come here, we have a kitty emergency!" I run over, get told a cat had kittens in an old armchair and one was left in the crease between the armrest and chair. It is a little cold and not moving much, but I take it and blow hot air on it. Once it starts moving much more and crying, I set it under its mom and wait for it to move to her. A few hours later, it looks good and is being taken care of.

Damn cats and their mind control beams.... And having your fiancé and her cousin next to you, expecting you to help this kitten out apparently makes you much more susceptible to the mind control.)
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IcyTea31

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1363 on: July 29, 2013, 06:15:41 am »

1994: When playing other games, you are confused by the term "hit points".

1995: You don't buy a dog to guard your house. You buy a horse, camel or some other hooved animal.

1996: You learn metalsmithing, but make everything menace with spikes of gems, wood and other materials you shouldn't make spikes of.

1997: You can make a healthy meal out of booze, tallow, sugar and syrup.

1998: You want a window in your workplace cubicle, even if there is nothing but a wall behind it.
1998.1: You throw a tantrum and break your workplace's toilet because you didn't get one.

1999: You know how to make beer out of nothing but thread. (Pig tails.)

And now, ladies and gentledwarves, We hit the 2000th sgin of playing too much Dwarf Fortress!
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sandant

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Re: Signs that you play Dwarf fortress (way) too much
« Reply #1364 on: July 29, 2013, 01:52:20 pm »

2000: You refuse to play in a sandbox until it is designated.
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