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Author Topic: Die2Nite  (Read 174227 times)

Cheese

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Re: Die2Nite
« Reply #135 on: November 02, 2010, 11:31:59 am »

Thanks

Seems we need a pump. We've got 1 metal and need another 7 and a copper pipe at the moment.
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Deon

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Re: Die2Nite
« Reply #136 on: November 02, 2010, 11:33:10 am »

Huh, good luck with that.

We definitely need armor plating and security upgrades before any pumps. I mean seriously, pump does nothing by itself and it costs much more. We'll die before we build it :). We need defences first.

All info is on the town forums, check them.
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Denzi

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Re: Die2Nite
« Reply #137 on: November 02, 2010, 01:33:27 pm »

Alright I'm in game, anyone in 'The Hills of the South'? I don't see anyone familiar in the list, so I'm guessing I'm in the second town or so that is in there... Well, time to pick up from where I left off! :P
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Sowelu

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Re: Die2Nite
« Reply #138 on: November 02, 2010, 01:37:19 pm »

Now a question: how do you give items? I know you can secretly put them into someone's house when he's away, but how do you do it openly? Is there a trade system of some sort?

Send them a message from town and attach the item.  They can get it next time they're in town.

In the field, just drop it and let them pick it up.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Denzi

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Re: Die2Nite
« Reply #139 on: November 02, 2010, 01:47:57 pm »

Oh heck yeah, just found a random mattress someone abandoned in the desert. My tent's gonna be swanky... up until I get eat'd

If I understand the tooltip though, it'll give me some defense on my home... so maybe I won't die so easily?
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Sowelu

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Re: Die2Nite
« Reply #140 on: November 02, 2010, 02:08:02 pm »

Correct, putting that mattress in your tent will give you +1 defense.  Which means that A) you contribute another 1/2 point to town defense--keeping an additional half zombie out when they attack--and B) if they manage to break down the gates, a full three zombies will need to target your house in order to kill you.  Sounds unlikely to me!
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Sappho

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Re: Die2Nite
« Reply #141 on: November 02, 2010, 02:32:32 pm »

Everyone knows that zombies hate mattresses.

Mephansteras

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Re: Die2Nite
« Reply #142 on: November 02, 2010, 02:38:53 pm »

Maybe you hide under it?
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HailFire

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Re: Die2Nite
« Reply #143 on: November 02, 2010, 03:05:02 pm »

Alright I'm in game, anyone in 'The Hills of the South'? I don't see anyone familiar in the list, so I'm guessing I'm in the second town or so that is in there... Well, time to pick up from where I left off! :P

You got back in? How so? This is very much relevant to my interests.

ED: Nevermind, they finally sent me the e-mail with me registration key. :P

I guess it's as they say: Patience is a virtue!

ED2: Who wants to take the credit for me re-joining? First one to post your game name I'll throw in the sponsor field.
« Last Edit: November 02, 2010, 03:11:48 pm by HailFire »
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[22:59] <apotheoseGrifter> COMMIT SUDOKU ALL NIGHT LONG FUCK YEAH
Quote
[18:14] <The_Gamemaster> I am here.
[18:14] <The_Gamemaster> I am always here.
[18:15] <The_Gamemaster> I have always been here, and I always will be here. I am the alpha and the omega, the beginning and the end.

Denzi

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Re: Die2Nite
« Reply #144 on: November 02, 2010, 03:12:03 pm »

Yup, got an e-mail. Just had some guy drop a battery off while I was offline, so unless I find something in 30 minutes I'm gonna have a nice pair of batteries... Any idea what the radio does if you put a battery in it? Don't want to use a battery on the radio when I could use it on something, like a chainsaw... something helpful, ya know?
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Zangi

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Re: Die2Nite
« Reply #145 on: November 02, 2010, 03:15:55 pm »

You guys pre-registered for the beta?

Damn. =/  I'm still out of luck.
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HailFire

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Re: Die2Nite
« Reply #146 on: November 02, 2010, 03:17:57 pm »

E-mailed them about the beta key- hopefully they respond in a few minutes.
« Last Edit: November 02, 2010, 03:32:12 pm by HailFire »
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Quote
[22:59] <apotheoseGrifter> COMMIT SUDOKU ALL NIGHT LONG FUCK YEAH
Quote
[18:14] <The_Gamemaster> I am here.
[18:14] <The_Gamemaster> I am always here.
[18:15] <The_Gamemaster> I have always been here, and I always will be here. I am the alpha and the omega, the beginning and the end.

Denzi

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Re: Die2Nite
« Reply #147 on: November 02, 2010, 03:24:21 pm »

Hailfire, just reply to the email. It is actually not a 'lets spam the players with stuff and not let them contact us' email like most browser games, I sent them an e-mail because my invite code didn't work either and got a reply in only a few minutes, I might have been lucky but if you tell them your code doesn't work and explain the problem I'm sure they'll help you (in my case they gave me a different invite code to use)
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Deon

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Re: Die2Nite
« Reply #148 on: November 02, 2010, 03:31:03 pm »

The Hot Laziness (town):
Okaaay, someone has completed a watchtower instead of finishing the armor plating.

Looking at the tower report (10to45 zeds) we're in a deep ass. I hope they noone of those which come through goes after you, Sowelu, because you have no tent.

Also could you go on the tower and look around? It takes no action points and increases the chance to evaluate the correct number of zeds. Although it means nothing, it will not change the number of them, only show us if we're doomed or not... There's nothing we can really do about it but wait.
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HailFire

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Re: Die2Nite
« Reply #149 on: November 02, 2010, 03:34:02 pm »

In the Hideout of Sweat, we had to deal with a wave of 20-55.  :P
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Quote
[22:59] <apotheoseGrifter> COMMIT SUDOKU ALL NIGHT LONG FUCK YEAH
Quote
[18:14] <The_Gamemaster> I am here.
[18:14] <The_Gamemaster> I am always here.
[18:15] <The_Gamemaster> I have always been here, and I always will be here. I am the alpha and the omega, the beginning and the end.
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