Congratulations on Starting your first turn, I will take this moment to restate some things that seem to be unclear.
With the 6-24 Hours, it is as Samthere said.
I initially thought it meant that we have to spent at least 6 hours a day not sleeping, but I'm not sure.
This means that a Dwarf will automatically wake up and will require instructions even if the Player wishes them to sleep the whole day (sleep 24 hours). Bedrid Dwarves are the most common dwarves to use only 6 hours awake, during this time they would remain in bed but would be awake to eat drink and to communicate or do very simple jobs (a bedrid dwarf Could for example do some paper work).
Also this
My colour-coded day:
OOOOOOOOOOOOOOOOOOOOOOOO
Compared to the average other:
OOOOOOOOOOOOOOOOOOOOOOOO
Is epic, anyone that posts this gives me a better method to working out how your day went and where dice is rolled, I won't put this on anyone's posts nor will I force anyone to use it, as I wasn't anyway, but this helps somewhat...
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Also note that stating Normal work without explaining what that Work IS, is not an actual action, neither is setting TIME to your jobs.
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The example of Minor Jobs being 4 in total is to say that a dwarf could work on around 4 different things if time allowed, a Major job would be something that consumes not only the most time but doesn't really allow the dwarf to pay attention to something else...
Lets use Hastur's Post as an example.
Work: Takes a stone from the riverbank and sets up a carpenters workshop, Takes a rock from the riverbank and sets up a mechanics workshop, make a animal trap out of some rope and put it out someplace.
This here is Minor jobs being done, first is the action of searching for two boulders that would be used as workshops from the river bank, note that there may be a chance of failing this (the reason being is that a Dwarf needs ample space on the boulder to work, and finding a good sized boulder is slim on the surface). For example, Putting 2 Hours of search and collection of this boulders (Finding them and then dragging them back to the Wagon, unless Hastur wants to state that he builds it near the bank) MIGHT find him a boulder or two for a Workshop. If he spent 3 hours the chance of finding a boulder is increased and so on.
Making a Snare (animal trap) is such a minor task with the use of rope as the only imput, spending only an hour or so on this has a high chance of compleating it. But due to the limited time, he would only produce One in total no matter how well he rolled. If he said he was going to spend 8 hours producing Snares the job would be now counted as a Major job and thus he has a higher chance of producing a larger pile of Snares. Spending more time on a task lifts it to different stages, anything could be a Minor Task or a Major Task. Even mining could be a minor task by spending a few hours on it, though not much would be done...
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