An od felling tells you to head to coganel...
You head coganel-ward with your donkey carrying the load... you stop for a moment and look back at Poca Cosa... this is the life you've dreamed of... hopefully you'll be rolling in the cash, and have bodyguards armed with bazookas, each riding an ATV around in the desert... you slap yourself for having the silliest daydream ever...
You spot some bandit's on the horizon! (I'm just gonna call them that...)
You stop, check your gun, and step foward to challenge these brutes!
You load your gun and enter combat!
I'm not quite shure I want to let you guy's tell me how to fight... but I also dont know if I want to take one of the crucial parts of this game away from the players... but I'll at least explain how it works...
First is our battle-stats: Acc Str Pro
Standing for the 3 most important battle atributes: Accurcacy, Strength, Protection
Used for: Ranged fighting, Melee fighting, Defence
Health and AP
Health represents how fit your are for being alive, this can go down in and out of battle, but only goes up out of battle. Easy reference: the bar.
AP, im assuming action points, used for every in-combat movement. Easy reference: the balls.
Weapon stats
[<>] Weapon name (Switch to auxilary weapon)
[<>] Attack style (Switches styles)
[G] Ammo ##/## (Reload)
Total Ammo: ##/## (Helps you keep track on whether or not to switch weapons)
As we kill dudes, we will get exp (not shure how it's represented but I KNOW we get it) it slowly raises our base stats, which then influence our battle-stats, protection is only received from items (Bullet resistance armours)