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Author Topic: YOU ARE WIZARD! - The Original!  (Read 219941 times)

breadbocks

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #375 on: September 21, 2010, 05:11:00 pm »

5 underground levels. In addition, see if you can have an extra side room added to the lowermost basement level with a door and walls made of mage wall.
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Clearly, cakes are the next form of human evolution.

Armok

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #376 on: September 21, 2010, 05:27:32 pm »

Have them fix up the one we already have inside town.

The tower shuld be made partialy from microline for that icy look.

There shuld be a secret tunnel beten the two towers.

The Towers outside shuld be have fractal engraving of itsels and have statues of itself in a few places.

There shuld be admantine decorations inside.

There shuld be really cozy carpets.

There shuld be addy serated disk traps and Absolute Zero Drop traps.

The Secret tunnel shuld be colapsable from the big tower and it shuld be sturdy and defendable.

No mining alowed nearby after it's finished.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

dragnar

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #377 on: September 21, 2010, 05:29:32 pm »

Have them fix up the one we already have inside town.

The tower should be made partially from microline for that icy look.

There should be a secret tunnel between the two towers.

There should be really cozy carpets.

No mining allowed nearby after it's finished.
Fixed. Meaning I removed the ridiculously expensive stuff. Also, secret passages are for escape. You don't want there to be ANY way to collapse it.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

breadbocks

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #378 on: September 21, 2010, 05:31:53 pm »

Have them fix up the one we already have inside town.

There shuld be a secret tunnel beten the two towers.

No mining alowed nearby after it's finished.
Only ones that make any sense. One of them was already done.
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Aklyon

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #379 on: September 21, 2010, 05:40:47 pm »

Inventory up in the last post.

7 Up and 3 Down levels sound good? (down meaning underground, up meaning aboveground tower levels)
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

breadbocks

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #380 on: September 21, 2010, 05:54:55 pm »

Again, 5 underground levels. With side room made of mage wall.

Also, attempt to make another unmelting snowflake, glowing optional, and see if you can reproduce the effects in a window sized slab of ice. Also, produce a full boatload of crysteel, make it very thin, and ask the dwarves to coat your house in it.
« Last Edit: September 21, 2010, 05:59:22 pm by breadbocks »
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Aklyon

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #381 on: September 21, 2010, 05:59:16 pm »

But then we would only have 5 Up, and the townies have a building that tall for storing stuff. Obviously we should be higher than the townies.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

breadbocks

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #382 on: September 21, 2010, 06:00:05 pm »

Why is it only 10 stories? go up to eleven.
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FuzzyZergling

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #383 on: September 21, 2010, 06:00:44 pm »

7 Up and 3 Down

This sounds reasonable.
We should try some experiments to turn stone\earth into water, if only in small amounts.
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ragnarok97071

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #384 on: September 21, 2010, 06:03:20 pm »

8 up, 3 down, as I agree with breadbocks
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breadbocks

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #385 on: September 21, 2010, 06:07:50 pm »

7/4. That's the... highest? Lowest? I'm going.
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Aklyon

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #386 on: September 21, 2010, 06:10:02 pm »

Because we don't have enough reactives to make enough adamantine to get them to do more, and we didn't want them to take ALL of it. All that fancy rugs and microcline and fixing the other tower adds up, bread.

The next day, you tell Leader Bridgeforged 7 Up and 3 Down, ask him to add 1 level down to your original tower, then dry up the little pond you made, and make one near your original tower to start a moat. No peasants shall see your experiments before they are done! Unless they're part of it, of course.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Tack

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #387 on: September 21, 2010, 06:20:30 pm »

We have the builder bot.
But yeah, I say 7up. Because it sounds cool.

Anyway. Now that you can transmute things better, you should give claw Bones Of Metal, and make him look all sinister and stuff.
Also you could replace his dagger-fingers with crysteel ones.
And see if you can electrify one or both of his claws without shorting the power orb.

Because even though you don't need robot lackeys anymore, it's helpful to remember that he saved your life once.

Also, upgrade builder to V3, and re-name him to 'Bob'. And re-name the swiss-army bot to 'Steve'.
Simply because 'Bob the builder' is awesome.

Also, try alchemising a reactant with a pyroagent.
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Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

dragnar

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #388 on: September 21, 2010, 06:21:11 pm »

While the dwarves work, we must continue our experiments! Hold still little squirrel, this will only hurt a lot...
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

breadbocks

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Re: YOU ARE WIZARD! - A Dwarf Appears!
« Reply #389 on: September 21, 2010, 06:29:25 pm »

Because we don't have enough reactives to make enough adamantine to get them to do more, and we didn't want them to take ALL of it. All that fancy rugs and microcline and fixing the other tower adds up, bread.
1) I wasn't the person who said that. I was adamant against it. 2) We don't have enough reactives? Get to work on making the local blue flower population extinct with the exception of a few you out in a garden for breeding.
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