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Author Topic: Rogue survivor: Roguelike Sandbox Zombie Game!  (Read 128286 times)

Gunner-Chan

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #705 on: July 08, 2010, 01:18:54 pm »

None. It wouldn't matter anyway though. And it's probably left like this to make ammo management more predictable.

Army rifle is the best gun you can get by the way. Though that much is obvious.
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ThtblovesDF

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #706 on: July 08, 2010, 02:47:32 pm »

Waiting for carpet bombing, power stations to capture and re-start, civilans to train into milita, securing save houses and setting up ai guards and "runners" who try to get supplys...

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ibot66

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #707 on: July 08, 2010, 04:08:31 pm »

And independance!
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Thexor

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #708 on: July 08, 2010, 04:25:04 pm »

And independance!

"I declare these 3 city blocks an independent country!"

"They're zombie-infested and incapable of supporting life for more than a few weeks. You can have them!"
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USEC_OFFICER

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #709 on: July 08, 2010, 05:22:35 pm »

Question: Will there be trains on the tracks? And will these trains have zombies on them? Finally, will these zombies/trains have 'certain' relations with their mothers?
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ibot66

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #710 on: July 09, 2010, 06:14:07 am »

no, i mean that the millitary would attack you, but civillians would pay taxes to you.
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tekknej

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #711 on: July 09, 2010, 08:06:22 am »

yeah and you can adjust tax rate and construct new districts and then you can summon godzilla onto the city
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mendonca

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #712 on: July 09, 2010, 10:15:10 am »

zombie godzilla?
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ibot66

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #713 on: July 09, 2010, 10:24:24 am »

No, gentelmen, ZOMBIE WHALE!!!1
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mainiac

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #714 on: July 09, 2010, 12:27:01 pm »

I think independence is especially stupid when you are literally surviving on government handouts...

You hear that Mississippi!?!?
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Org

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #715 on: July 09, 2010, 12:36:29 pm »

Few things I want to ask.

Does anyone use flashlights or cell phones?
Does anyone actually like the crossbow over a firearm?
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Hugehead

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #716 on: July 09, 2010, 12:50:28 pm »

Few things I want to ask.

Does anyone use flashlights or cell phones?
Does anyone actually like the crossbow over a firearm?
Use? Flashlights? Cellphones?LOL
I actually prefer the crossbow TONS of ammo.
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Creamcorn

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #717 on: July 09, 2010, 01:12:19 pm »

Cellphones, are pretty useless. I haven't been able to keep companions alive long enough to have a use for them.

Flashlights are only useful if you have the space for it. They can be useful when you exceed day 10, when more dangerous zombies are more common.
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USEC_OFFICER

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #718 on: July 09, 2010, 02:01:31 pm »

Mind you, if you need a flash-light, you'll probably will not get to day ten.
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kilakan

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #719 on: July 09, 2010, 02:09:02 pm »

flashlights are handy if you ever get stuck deep-night in heavey rain, or for if you get woken up in the night by crashing, but otherwise I find them a waste of space.
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