My very first original critter. Help, constructive criticisms, and comments are welcome.
Hepatic Wyrm:A gargantuan, and extremely deadly, bloodsucking cross between a dragon and an earthworm that lives deep underground.
Year two full 50 tons size, and baby stage lasts 50 years?
Try [BODY_SIZE:300:0:50000000], full size when reaches sexual maturity. (also... wildlife never ever appears as baby or child stage)
100 citizens requirement I'd reduce to 45-60.
Command some skin/fat/muscle layer thickness perhaps. And tweak the [BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110] lines to suit the beast.
Doesn't seem "extremely deadly", its only thing is the 50 tons. Doesn't area-blast a necrosis/paralysis poison. Doesn't leak poison blood.
Doesn't have speed:450 and 6-12 in all skills. A goblin hero is about 8 in all skills.
Thanks TomiTapio! Some good thoughts there.
I can see that the aging factors definitely need work... I'm hoping at some point that ToadyOne will give us an expansion on that, so that critters (especially dragons and other monsters) can develope into more powerful and deadly forms over time, but for now I'll have to settle on a final form.
Well, it's meant to be "extremely deadly" in comparison with vanilla critters, not HFS colossi
, and I eventually plan to add a syndrome attack, giving it highly poisonous blood/bite (it will suck out potentially all of your blood in a single attack, while injecting you with venom that causes massive bleeding, bruising, and blisters), as well as skin that's a cross between iron, stone, and chitin (or just plain iron, for ease of modding), so taking one down won't be easy. It can also learn, so it will become nastier over time.
"leaking" poison was a thought, but I'd rather hold off on that for use on future critters. Poison blood seems much better, thematically, for the hepatic wyrm.
If that's not enough, I'm kind of considering going Lovecraftian, and giving it a massive fanged mouth, and then sticking three to six tungsten-clawed humanoid arms (and a bunch of eyes) around it's mouth, and letting it equip weapons. That might be a tough thing to mod in, though
I just want to make sure I'm catching all the really obvious initial errors before proceeding with the nastier bits.
Just as a mostly rhetorical aside, I wonder how many livers (and hearts) I could add to the hepatic wyrm?
From what I've read, I'm guessing as long as you have atleast one you're good, but considering that "hepatic" means liver (Hepatic wyrm very basically translates to "liver colored dragon"), it might be fun to mess with that, even though the name comes from this beast simply being the same color as black bronze. Multiple livers and other organs might do something towards adding to the critter's durability, especially since it already lacks bones, save the skull.