My mayor needed giant cave swallow leather items made (normally he's great - just forbids quiver export, stuff like that). I had one GCSw on the map. I shot it with my military! My hunter returns it! Things are going amazing! The body hits the butcher and the butcher announced he's not going to touch it - Needs butcherable unrotten nearby item. The corpse is not rotten, and is directly in the center of the butchery. I checked the T menu for the butchery and the corpse is listed as TSK, tasked.
Can anyone tell me what this all means? Am I going to be able to get my mayor some tanned GCSw leather items from this endeavor?
EDIT: I see "Butcher an animal" in my jobs list, by a different guy than the dorf who said he wouldn't touch the thing. So I assume that's why it's tasked. Was there just some crossed wires about which butcher was getting the job or something?
The problem is the corpse was probably tasked for hauling to the stockpile.
It often works this way :
- Hunter kills critter
- hunter brings back critter to the butchery
- butcher job is generated
- random hauler notices critter, and decides to take it to the refuse pile. Critter is still in the butchery (the hauler isn't there yet), but it is tasked for hauling
- butcher decides to take butcher job, but the critter is already tasked, and he can't find another
- butcher cancels butcher job
- hauler takes the critter, and drops it in the refuse pile
- the critter's corpse automatically generates a new butcher job in the butchery
- butcher takes the critter in the pile, brings it to the butchery, and butchers it.
So it's a little frustrating with all the messages, but basically harmless. Unless the 'critter' is a multi-dozen-tons-MB that takes weeks to haul, of course
I have a question of my own on the butcher job : My military killed some buzzards on my map, but only a few of them have been butchered. The 'mutilated buzzard corpses' are not recognised by the butcher. Is it because they're too small/damaged to generate any food?