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Author Topic: The DF2010 Little Questions Thread  (Read 1117068 times)

nickbii

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Re: The DF2010 Little Questions Thread
« Reply #1020 on: June 12, 2010, 07:04:02 am »

If
Under the "civilizations" screen, some of the civilizations have a P next to them.  What's that mean?  Didn't find it in the wiki.
It means that you are in a "P"eace state with them, it never goes away for me even if they attack me (bug?)
Probably not.

They may be at war with your fortress, but they aren't at war with your civilization as a whole.
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Medicine Man

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Re: The DF2010 Little Questions Thread
« Reply #1021 on: June 12, 2010, 09:13:34 am »

Is it possible to make my adventurer [in adventure mode of course]kick?he is a talented kicker but he just punches.
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NinjaE8825

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Re: The DF2010 Little Questions Thread
« Reply #1022 on: June 12, 2010, 09:22:10 am »

You need to change kicking to a main attack in the RAWs for his species. That is to say, change this
   [ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
      [ATTACK_SKILL:STANCE_STRIKE]
      [ATTACK_VERB:kick:kicks]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_FLAG_WITH]
      [ATTACK_PRIORITY:SECOND]
to this
   [ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
      [ATTACK_SKILL:STANCE_STRIKE]
      [ATTACK_VERB:kick:kicks]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_FLAG_WITH]
      [ATTACK_PRIORITY:MAIN]
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SethCreiyd

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Re: The DF2010 Little Questions Thread
« Reply #1023 on: June 12, 2010, 09:40:13 am »

If you make a megabeast adventurer, and retire in a city, and embark on that city...

...never mind, I'll find out.
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Medicine Man

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Re: The DF2010 Little Questions Thread
« Reply #1024 on: June 12, 2010, 09:51:08 am »

So he will never kick unless i mod?
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Kidiri

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Re: The DF2010 Little Questions Thread
« Reply #1025 on: June 12, 2010, 10:10:29 am »

Or loose both of your arms.
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Veni, Vidi, Pompeii.
Soylent Green is kittens!
Sometimes, when my Dorfs are exceptionally stupid again, I wonder what exactly the [INTELLIGENT]-tag does.

DeathDomino

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Re: The DF2010 Little Questions Thread
« Reply #1026 on: June 12, 2010, 12:10:44 pm »

How do i tame creatures? Whenever i go to tame my caged animals, they don't appear on the "tame large animal" screen, and if i release them then they cause havoc and flee/die, without ever appearing on the tame animals screen.

I don't need a dungeon master either,- i changed their raws from [PET_EXOTIC] to [PET].
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Hickory dickory dock, The elf ran up the clock.
The clock struck one
And the elf was drowned in magma.
WELCOME TO FUCKING BOATMURDERED

sjaakwortel

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Re: The DF2010 Little Questions Thread
« Reply #1027 on: June 12, 2010, 12:29:45 pm »

I have a minor problem,
My large pumpstack is pumping water into a 5(or 6) level bassin(for some water pressure test) but the bassin is not filling, only the lowest level has 7/7 water and the second level is completely dry.
were the hell is my water going ?
« Last Edit: June 12, 2010, 12:31:43 pm by sjaakwortel »
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Quote
Quote from: Greep on May 08, 2010, 07:55:20 pm
do dwarves move any slower when using the stairs?
Quote
Compared to falling? Yes.

s20dan

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Re: The DF2010 Little Questions Thread
« Reply #1028 on: June 12, 2010, 12:54:20 pm »

How do i tame creatures? Whenever i go to tame my caged animals, they don't appear on the "tame large animal" screen, and if i release them then they cause havoc and flee/die, without ever appearing on the tame animals screen.

I don't need a dungeon master either,- i changed their raws from [PET_EXOTIC] to [PET].


 Changing the Animals RAWS should do it. Thats what Ive been doing.   Maybe you forgot to change the Raws that are INSIDE your save game. There will be a copy of the raws in any save game you have and those will be the files that are used.
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Louist

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Re: The DF2010 Little Questions Thread
« Reply #1029 on: June 12, 2010, 01:09:14 pm »

How random are migrants? I'm new to DF, and I've been following TinyPirate's walkthrough more or less accurately. But after a year, I still only had my original group. So, restarting and playing through another year, I still have had no migrants. I'm going to continue with this fort, but I've pretty much reached the limit of what I can do with this group.

(Tiny Pirate, by this point, seems to have doubled his numbers!)

Thanks.
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Eidako

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Re: The DF2010 Little Questions Thread
« Reply #1030 on: June 12, 2010, 02:14:41 pm »

only the lowest level has 7/7 water and the second level is completely dry

You wouldn't happen to be pumping into an aquifer layer or natural body of water, would you? It sounds like it's a sink -- a feature which absorbs water poured into it.

But after a year, I still only had my original group.

Your civilization is probably dead; you should almost always get immigrants in the first year unless your population cap is set below 7 or your race of dwarves died out during worldgen.
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sjaakwortel

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Re: The DF2010 Little Questions Thread
« Reply #1031 on: June 12, 2010, 02:17:48 pm »

It does indeed look like a sink. But its totally build from artificial stone so that not possible, its really wierd.
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Quote
Quote from: Greep on May 08, 2010, 07:55:20 pm
do dwarves move any slower when using the stairs?
Quote
Compared to falling? Yes.

Eidako

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Re: The DF2010 Little Questions Thread
« Reply #1032 on: June 12, 2010, 02:30:41 pm »

Is your pump stack as high as the top level of the cistern?

That is,
Code: [Select]
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, not

Code: [Select]

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« Last Edit: June 12, 2010, 02:36:16 pm by Eidako »
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sjaakwortel

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Re: The DF2010 Little Questions Thread
« Reply #1033 on: June 12, 2010, 02:33:45 pm »

its filling it from the top indeed.
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Quote
Quote from: Greep on May 08, 2010, 07:55:20 pm
do dwarves move any slower when using the stairs?
Quote
Compared to falling? Yes.

culwin

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Re: The DF2010 Little Questions Thread
« Reply #1034 on: June 12, 2010, 02:52:26 pm »

But after a year, I still only had my original group.

Your civilization is probably dead; you should almost always get immigrants in the first year unless your population cap is set below 7 or your race of dwarves died out during worldgen.

Or you are unreachable by them for some reason?  Did you get the dwarf traders?  Are dwarfs a civilization on your civ screen ('c' key)?
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