So now I've earned 100k with trading.
I'll start to do some mining soon.
Can anybody reccomend me some guide for the different ship classes?
Because the whole lot of them is confusing to me.
TS: Freighters, they have large cargo bays and only a turret to defend themselves
TP: Personnel Transporter, Smaller cargo bays, a little bit faster then TS, needed for some transporter missions, oh and they haul marines quite well.
TM: Escort Carriers, can base 4 fighters. Quite useful when you don't have a TL or anything.
TL: The cheapest Capital class ship, Most can carry a few fighters (Split one can carry 17) Slow and large cargo bays, can transport station construction kits to allow you to build stuff. Personally using an Elephant as my flagship/personal ship.
M5: Scout Fighters, fast and lightly armed, fodder though you can give explorer software to scout sectors for you.
M4: Light/standard fighters.
M4+: Basically improved m4
M3: Heavy Fighters, most commonly used, Most are damn good and you have alot of variety, at least half of them have rear turrets which are important as they can shoot down missiles for you which is a life saver, works good as AI wingmen and Carrier Air Groups too.
M3+ Multirole/Very Heavy Fighters, Basically M3s but bigger badder and more kickass.
M8: Bombers, can only fire missiles except for defense turrets.
M6: Corvettes, Fast as fighters, more heavily shielded. More weapons, Turrets, Big easy to hit targets though. Personally using my free Vidar as my main combat ship.
M6+ Even better.
M7: Frigates, Smallest capital ship.
M7+ Bigger Frigates I believe, Split have one that is a light carrier (32 docked fighters)
M7M Missile Frigates, like bombers and they have the ability to fire boarding pods full of blood thirsty marines allowing you to Capture stuff M6s and above.
M2: Destroyers, the Biggest baddest ships.
M1: Although not as powerful as destroyers, they can dock like 60 fighters.