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Author Topic: Parasite Quest! (Part one: It came from the lab!)  (Read 6363 times)

Eidalac

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #15 on: December 13, 2009, 08:41:35 am »

>> Look for a path to the cabinet.  We saw something move.   Also, check around for any more interesting DNA sources in the other cages.
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is he okay?
In the traditional sense of the word?  No, he's been dissolved in magma.

Nirur Torir

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #16 on: December 13, 2009, 08:43:14 am »

>> Increase host's food efficiency, leaving more BMUs for us to use.

>> Go to cabinet.

>> Look for dead insects to devour on the way.
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Eidalac

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #17 on: December 13, 2009, 08:51:00 am »

>> Second the idea of boosting metabolic efficiency.
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is he okay?
In the traditional sense of the word?  No, he's been dissolved in magma.

Mad Larks

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #18 on: December 13, 2009, 09:24:23 am »

>> Thirding the metabolism efficiency idea.
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Pillow_Killer

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #19 on: December 13, 2009, 10:33:05 am »

I say we boost mental efficiency, that way we can play funky games on humans!
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Haika

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #20 on: December 13, 2009, 10:33:28 am »

>> Exit the cage and explore looking for more 'materials'
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Armok

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #21 on: December 13, 2009, 01:13:30 pm »

Aaaand now come I with biology knowledge and break the game:
> EFICENCY is alredy close to max in mice, as in all living cretures, however, you can masively boost metabolic RATE, burning fat tissue and masively shortening what the mouses lifespan would have been but improving basicaly evrything in the short term. This shuld also be a very quick change, just adjusting a single variable. The most notable efect is likely on subjective time, both in reaction speed and thought speed and the strength required to do things fast.
> change fur to a better camouflage colour, for example that of the floor, as well as growing some cushioning silencing fur under the feet. These adaptations should make you highly stealthy.
> Check what genetic material we got from the food. (mouse food IS made from plants after all)
> check if there are any miccrorganisms in the cage or on the mouse that we can get genetic materail on. Unles they have sterelised evrything we shuld get at least a few hundred species.
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Kilowatt

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #22 on: December 13, 2009, 01:18:21 pm »

After a little genetic tinkering, you manage to increase the host's metabolic rate. You may now take any organic material and break it down into BMUs. You leap out of the cage and land unharmed on the floor. Immediately, you notice an eight legged creature under one of the cabinets, as well as some large, brown creatures with antennae. Immedately, you chase them down and chow down, but sustain a bite from the eight legged creature. You look at the cabinets and realize that the wood is thin. You do a quick bacterial sweep and find two useful bacteria.

New DNA: Spider, Cockroach, E. Coli, Staphylococcus
New mutation: metabolic efficiency (lvl 1)
10/10 BMUs.

What next?
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Tradanbattlan

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #23 on: December 13, 2009, 02:02:52 pm »

>>Develop poison Spider fangs, coated with E. Coli bacteria.

Eidalac

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #24 on: December 13, 2009, 02:17:23 pm »

>> Grow 'vemon sacs', but populated with E. Coli and Straph. ^_^  Also, look at the other cages.
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is he okay?
In the traditional sense of the word?  No, he's been dissolved in magma.

Tradanbattlan

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #25 on: December 13, 2009, 02:22:07 pm »

>> Grow 'vemon sacs', but populated with E. Coli and Straph. ^_^  Also, look at the other cages.
But wait: Think about this. Fangs are much more discreet than venom sacs, and in our current stage that makes all the difference. I know -I-'d be worried if there was a mouse running around with sacs growing from its body.

Kilowatt

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #26 on: December 13, 2009, 02:27:14 pm »

Who said they were external?
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Tradanbattlan

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #27 on: December 13, 2009, 02:48:09 pm »

Well, still. It just seems too much of a physical change to risk.

Nirur Torir

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #28 on: December 13, 2009, 03:00:14 pm »

I'm going to have to agree with poison fangs.
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Armok

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Re: Parasite Quest! (Part one: It came from the lab!)
« Reply #29 on: December 13, 2009, 03:14:38 pm »

Umm, are you discussing if we should have the fangs XOR the sacks/glands? Instead of, you know, having fangs that are fed poison from the sacks/glands?
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III...
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