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Author Topic: Timetravels- A 2D Succession/Community Fort (Year:7) Open Throne  (Read 22567 times)

Zeffrin

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Riegn of Taco Dan
« Reply #180 on: December 20, 2009, 05:00:26 am »

*walks in* oh Hai thar :D


umm...someone called more moar players? I can have a crack at it......
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ricemastah

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Riegn of Taco Dan
« Reply #181 on: December 27, 2009, 03:30:08 pm »

Madness setting in... NEED upDatEs of this now!
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Sensei

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Riegn of Taco Dan
« Reply #182 on: December 28, 2009, 03:40:24 am »

Anyone, just grab the save. FIRST COME FIRST SERVE!
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HFS

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) FIRST COME FIRST SERVED
« Reply #183 on: December 28, 2009, 12:24:00 pm »

My computer is fixed.

If absolutely necessary I can play a year.
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Zeffrin

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) FIRST COME FIRST SERVED
« Reply #184 on: December 30, 2009, 01:19:33 am »

aight ill start my turn tommorow sleepy time nao!
« Last Edit: December 30, 2009, 01:21:12 am by Zeffrin »
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Taco Dan

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Hey! A guy can't leave for the holidays and not get his spot taken? C'mon guys... Seriously...
Turn is now!
« Last Edit: January 01, 2010, 03:08:29 am by Taco Dan »
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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

Taco Dan

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Though I have claimed a dwarf, I will not be doing this in traditional journal format, it saves time to just tell you what happened and when it happened. Now then, let's start shall we?

Early spring:
Right off the bat I get messages telling me that people are dying in magma, well, this is off to a great start...
Then my dwarf dies... what the... THEY'RE DYING BY THE HUNDREDS!
I finally found the problem... there's a dwarf on a solitary corner of the room, wounded. Don't even ask me how he got there, since the only way across is through the magma. That brings us to our dying dwarves, they're trying to collect the wounded, but they don't seem to realize that magma IS DEADLY.
Unfortunately I can't figure out how to stop it, so if you have any suggestions I would appreciate it.

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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

Haspen

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Return of the King
« Reply #187 on: January 01, 2010, 05:07:47 am »

He is on the other side of magma river? :o

Well, steel bridge to that side and mine a tunnel to him.
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Sensei

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Return of the King
« Reply #188 on: January 01, 2010, 05:26:06 am »

Or just wall/door it off.
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Taco Dan

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Return of the King
« Reply #189 on: January 01, 2010, 12:36:27 pm »

Well, steel bridge to that side and mine a tunnel to him.
That'd take too long while dwarves are still using this as an excuse to commit suicide.
Or just wall/door it off.
I'd really hate getting error messages every single second.

Is there a labor I can disable? If not I'll just use sensei's idea.
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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

Taco Dan

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Return of the King
« Reply #190 on: January 06, 2010, 12:51:07 am »

After nobody else posted suggestions I found that YOU CAN'T LOCK DOORS?!?!?

EDIT: Yes, you can, but they're going into an aqueduct, and I can't build walls I'll use channels.
« Last Edit: January 06, 2010, 12:56:01 am by Taco Dan »
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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

Taco Dan

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Return of the King
« Reply #191 on: January 06, 2010, 02:36:16 am »

Late spring,
Turns out, the magma stopped up all by itself, and the miner never really got around to digging those channels, so i removed them.

Unfortunately, a ton of dwarves and pets died, this may be the beginning of a tantrum spiral, guys, either way, time to start churning out coffins.


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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

skaltum

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Return of the King
« Reply #192 on: January 06, 2010, 04:42:50 am »

Late spring,
Turns out, the magma stopped up all by itself, and the miner never really got around to digging those channels, so i removed them.

Unfortunately, a ton of dwarves and pets died, this may be the beginning of a tantrum spiral, guys, either way, time to start churning out coffins.




theres plenty in the maus below the archery range. be sure to trap it's hallway. i belive that certian undead fun happens in year 6
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Taco Dan

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Return of the King
« Reply #193 on: January 09, 2010, 06:47:30 am »

Late spring,
Turns out, the magma stopped up all by itself, and the miner never really got around to digging those channels, so i removed them.

Unfortunately, a ton of dwarves and pets died, this may be the beginning of a tantrum spiral, guys, either way, time to start churning out coffins.

theres plenty in the maus below the archery range. be sure to trap it's hallway. i belive that certian undead fun happens in year 6
There's only one problem, I can't find anything, If I'm correct there isn't even a forge!

Early Summer:
Started burial, built a forge.

Oh no! Batman has sprung from ambush! The dwarf he surprised jumped down into a deep chasm. He then proceeded to chase a woodcrafter down a hallway then tried to kill a horse which kicked his ass, rendering him unconscious, then, the woodcrafter he was chasing mans up and finishes him off. "The goddamn Batman" my ass. Another one comes out of hiding and is swiftly dispatched by a wandering marksdwarf.

Mid Summer
More hidden enimies! Another batman and a goblin snatcher, the former is taken care of without a hassle, the latter makes off with a child.
Also, Lots of tantrums but not much chaos.

Bonus Picture:

How many times can you take ONE CHILD?
« Last Edit: January 09, 2010, 06:53:03 am by Taco Dan »
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I think I would remember if I had amnesia.
I'd like to remind everyone that half of the time I don't even know what I'm talking about. The other half of the time I only sort of know what I'm talking about.

darkflagrance

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Re: Timetravels- A 2D Succession/Community Fort (Year:6) Return of the King
« Reply #194 on: January 09, 2010, 07:08:48 am »

They actually took her off the map in 232 pieces.
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...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod
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