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Author Topic: [MILK] There were 12 eggs here what did you do with them? (Happy thread?!)  (Read 15763799 times)

alway

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146415 on: November 26, 2014, 02:25:04 am »

Working on putting multiple terrain layers into my erosion simulation. Put a max where I meant to put a min. The result was all the soil on the map liquefying into a grey substance which constantly tried to deposit itself back on the rock layer and roiling ferociously.

I do so love silly bugs.

« Last Edit: November 26, 2014, 04:12:07 am by alway »
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Jackrabbit

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146416 on: November 26, 2014, 04:37:50 am »

Working on putting multiple terrain layers into my erosion simulation. Put a max where I meant to put a min. The result was all the soil on the map liquefying into a grey substance which constantly tried to deposit itself back on the rock layer and roiling ferociously.

Computer simulations evoke the same feelings in me that I imagine ancient humans felt when they saw monstrous natural disasters or unexplainable phenomena. It fills me with awe, but I also have this weird urge to hunt you down for your terrifying witchcraft.

Like, that all started with code and systems built to understand and execute code and something about transistors, which there's apparently a lot of? I'm just gonna call it magic.

Seriously, that's awesome, well done!
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Arx

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146417 on: November 26, 2014, 04:44:34 am »

Should I be learning a different language?

Yes. Brainfuck.

I don't think there's anything terribly wrong with learning Java. A C-derivative might be more useful in later life, though.

Edit: I have one exam left. I guess I should be happy.
« Last Edit: November 26, 2014, 07:00:33 am by Arx »
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I am on Discord as Arx#2415.
Hail to the mind of man! / Fire in the sky
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miauw62

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146418 on: November 26, 2014, 07:37:44 am »

Yeah, I can understand that, but it makes me a bit uncomfortable, and judging by FD's reaction I'm not the only one. I'd rather it didn't end up going further, basically.
I'm still trying to figure out who "FD" is.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Arx

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146419 on: November 26, 2014, 07:41:12 am »

Flying Dice.


Apparently non-AP algebra is much easier than I remember. Yay!
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I am on Discord as Arx#2415.
Hail to the mind of man! / Fire in the sky
I've been waiting for you / On this day we die.

Arx

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146420 on: November 26, 2014, 08:42:19 am »

There is no such thing as a programming language as easy as Python. Certainly not with comparable power, anyway.
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I am on Discord as Arx#2415.
Hail to the mind of man! / Fire in the sky
I've been waiting for you / On this day we die.

MagmaMcFry

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146421 on: November 26, 2014, 11:19:25 am »

Working on putting multiple terrain layers into my erosion simulation. Put a max where I meant to put a min. The result was all the soil on the map liquefying into a grey substance which constantly tried to deposit itself back on the rock layer and roiling ferociously.

I do so love silly bugs.

*_*
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mastahcheese

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146422 on: November 26, 2014, 11:30:59 am »

Working on putting multiple terrain layers into my erosion simulation. Put a max where I meant to put a min. The result was all the soil on the map liquefying into a grey substance which constantly tried to deposit itself back on the rock layer and roiling ferociously.

I do so love silly bugs.

*_*
That is beautiful.

In happy news, my manger said I did an awesome job leading the breakfast shift today. :3
It's funny when you take into account that I'm the lunch person :P
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Dutchling

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146423 on: November 26, 2014, 11:35:47 am »

Found a pretty awesome YouTube channel.

It's like crash course history, but less cringy, less crash-coursy, and only about World War I.

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Mictlantecuhtli

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146424 on: November 26, 2014, 11:40:21 am »

Found a pretty awesome YouTube channel.

It's like crash course history, but less cringy, less crash-coursy, and only about World War I.

The first three minutes and I learn something new.. Oh dear.
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Yoink

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146425 on: November 26, 2014, 11:42:20 am »

Man, I think I can see why my friend likes Seinfeld so much.
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Knit tie

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146426 on: November 26, 2014, 12:02:52 pm »

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Arx

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146427 on: November 26, 2014, 12:05:01 pm »

I could eat takeaways for a week on the price of that tie, excluding shipping. But it is snazzy.

Also it's raining right now.
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I am on Discord as Arx#2415.
Hail to the mind of man! / Fire in the sky
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MagmaMcFry

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146428 on: November 26, 2014, 12:10:04 pm »

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Gunner-Chan

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Re: [=] Bay 12 cannot the box (Happy thread)
« Reply #146429 on: November 26, 2014, 12:43:47 pm »

<3

I swear I'm wearing one that looks almost like that one, right now. And I'm pretty sure I only paid like $8 for it.
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