Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

What should our next direction be? (This vote is in no way binding, the current player can make a million cloaks if he wants)

Fortify the mountain!
Build a bigger-volume magma cannon!
Build a massive jail for stopping the inevitable tantrum spiral.
Construct the city in the cavern!
Start a new megaproject.
Hail Discordia!(fnord)

Pages: 1 ... 13 14 [15] 16 17 ... 73

Author Topic: SparkGear IV - A New Hope [OVER]  (Read 90064 times)

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #210 on: August 02, 2009, 11:10:48 am »

RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM RECLAIM.

I won't reclaim once!  AHAH.

You won't need to, I'm giving this fortress a major makeover.
Logged

Tarquinius

  • Bay Watcher
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #211 on: August 02, 2009, 11:27:15 am »

I'm starting to wonder how many times the fortress will be in a state of near-death before my turn begins.
Logged
Known Some Call Is Air Am
Or in other words: shy from the sky. No answer lies there. It cannot care, especially for what it no longer knows. Treat that place as a thing unto itself, independent of all else, and confront it on those terms. You alone must find the way. No one else can help you. Every way is different. And if you do lose yourself at least take solace in the absolute certainty that you will perish.

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #212 on: August 02, 2009, 11:39:26 am »

Plant immediately. (oh wait, I already did!)

kill the GCS. (oh wait...)

All you need to do is get an airlock-style trade depot and we're set! We already have magma forges and blackmetal!

PS: How did they all go insane? several of them were used to tragedy and nearing a state of not-caring!
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #213 on: August 02, 2009, 11:51:09 am »

Don't know, they started going insane shortly after my turn began. And the the dwarven carvan took care of the GCS that were spawned during my reclaim.

And before you guys say anything, I tried 3 times, it's impossible to keep enough dwarves sane, they all die eventualy, reclaim is neccesary.
« Last Edit: August 02, 2009, 12:54:05 pm by Demonic Spoon »
Logged

CJ1145

  • Bay Watcher
  • *Insert Meme Here*
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #214 on: August 02, 2009, 02:44:50 pm »

Something is severely wrong with that pre-made DD download. I started it up, and the screen just started flashing between every frame that had been on screen so far all at once. It was seizure-giving, with all the flashes.
Logged
This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #215 on: August 02, 2009, 02:48:38 pm »

Try changing the print setting in init, I had the same problem.
Logged

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #216 on: August 02, 2009, 03:24:54 pm »

Save: http://dffd.wimbli.com/file.php?id=1291

Map Before: http://www.mkv25.net/dfma/map-6601-sparkgear4

Map After: http://www.mkv25.net/dfma/map-6602-sparkgear4

Overview:

Spoiler (click to show/hide)
« Last Edit: August 15, 2009, 02:57:07 am by Demonic Spoon »
Logged

nahkh

  • Bay Watcher
  • Gentleman adventurer
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #217 on: August 02, 2009, 03:42:09 pm »

What? You traded with the elves? Heretic.

Also, no spiders appeared? Haven't you been paying attention?

Also, PROTIP: there is no water.

Love, Nahkh.
Logged
Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #218 on: August 02, 2009, 03:45:09 pm »

What? I thought you said you were searching for an area with an underground water source? Damnit.

And we're so short of certain resources that I was forced to trade with the elves, we need wood damnit!

EDIT: Save added, and no praise for my great achievements? You'd rather have lived in the squallor of a fortress that was Barbarossa's creation?

EDIT 2: I made it early in my turn and a season later there was still no webs, I'm pretty sure the cave spiders didn't appear, at the end of my tunr there was still zilch, nothing.
« Last Edit: August 15, 2009, 02:57:45 am by Demonic Spoon »
Logged

riffraffselbow

  • Bay Watcher
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #219 on: August 02, 2009, 04:07:56 pm »

Next sparkgear: "How Sparkgear got it's groove back V"
Logged
"And God saw that the world was too moist, and that none of the Scorpion race could be placed upon it; and so he started over."

Kamrusepas

  • Bay Watcher
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #220 on: August 02, 2009, 05:12:17 pm »

Eh, bad design if you ask me. the bedroom complex isnt really a complex, more of a badly spaced out Corridor. Workshops should be built in 5x5 rooms connected by stairs (to the stockroom) to prevent pathing issues.
Logged

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #221 on: August 02, 2009, 05:32:42 pm »

You have to admit the huge hollow area is awesome.
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Kamrusepas

  • Bay Watcher
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #222 on: August 02, 2009, 05:42:33 pm »

You have to admit the huge hollow area is awesome.

Only if it becomes a massive Dining hall (with statues)!
Logged

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #223 on: August 02, 2009, 05:43:42 pm »

DO EET!
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Kamrusepas

  • Bay Watcher
    • View Profile
Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #224 on: August 02, 2009, 05:50:35 pm »

DO EET!

Huzzah!

Dont worry, it will become the best Dining room Sparkgear has ever seen. unless toonyman does something to completely screw over our plans!
Logged
Pages: 1 ... 13 14 [15] 16 17 ... 73