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Poll

What should our next direction be? (This vote is in no way binding, the current player can make a million cloaks if he wants)

Fortify the mountain!
Build a bigger-volume magma cannon!
Build a massive jail for stopping the inevitable tantrum spiral.
Construct the city in the cavern!
Start a new megaproject.
Hail Discordia!(fnord)

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Author Topic: SparkGear IV - A New Hope [OVER]  (Read 91848 times)

nahkh

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #225 on: August 03, 2009, 12:19:49 am »

Ok, so did I pick too hard a map?

I can get you a new one if you're such pussies that this dry, monster-filled hell is too much for you.
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Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

abculatter_2

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #226 on: August 03, 2009, 12:21:21 am »

I don't think this site is too hard, but rather that Barbarossa is an idiot.
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Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Heron TSG

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #227 on: August 03, 2009, 12:24:41 am »

KEEP GOING!

also, there is a 1x1 pond near the magma pipe.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

nahkh

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #228 on: August 03, 2009, 12:26:12 am »

Oh? Damn, gotta drain that.

By editing I meant taking one square and turning that into an aquifer. A spring!
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Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

abculatter_2

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #229 on: August 03, 2009, 12:28:47 am »

Oh? Damn, gotta drain that.

By editing I meant taking one square and turning that into an aquifer. A spring!


Make it so it's difficult to reach or tap into it.

Like in the middle of the magma vent.
« Last Edit: August 03, 2009, 12:30:49 am by abculatter_2 »
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Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

Heron TSG

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #230 on: August 03, 2009, 12:39:37 am »

Endless Obsidian mining to get to the aquifer?

sounds grrrrrrrreat!

or you could make it the very top tile of the mountain. see what happens!
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

nahkh

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #231 on: August 03, 2009, 12:57:12 am »

Also, to all'yall who've been having graphics issues with SGE df, I blame d13 for that.
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Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

nahkh

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #232 on: August 03, 2009, 06:30:57 am »

I'm not seeing a consensus on the polls yet. Express your opinions, please.

Currently, the new map folk are gaining ground, I guess I'll prep a new save for next turn just in case.
« Last Edit: August 03, 2009, 07:05:12 am by nahkh »
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Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

Demonic Spoon

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #233 on: August 03, 2009, 07:29:15 am »

What? This map is easy peasy now after my turn, has anyone actually looked at the map? We are all set on the food front, we have only one secure entance and we have plenty of dwarves, most of which are ecstatic.

What're up with all these sissies wanting out?

And the graphics issues are probably due to the print option in init which they should change, as I stated earlier.
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skaltum

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #234 on: August 03, 2009, 07:31:04 am »

What? This map is easy peasy now after my turn, has anyone actually looked at the map? We are all set on the food front, we have only one secure entance and we have plenty of dwarves, most of which are ecstatic.

What're up with all these sissies wanting out?

And the graphics issues are probably due to the print option in init which they should change, as I stated earlier.

probably unhappy with the current forts layout (temple i'm looking at you) and that it took a few reclaims (goddam them all starting as friends)
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Demonic Spoon

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #235 on: August 03, 2009, 07:33:14 am »

There have been only two relcaims, both caused by Barbarossa's incompetence. And the temple is basically just a big space asking to be used: graveyard, dining room, stockpiles, your imagination is the limit.
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skaltum

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #236 on: August 03, 2009, 07:36:17 am »

There have been only two relcaims, both caused by Barbarossa's incompetence.

my point exactly. i may sound really mean but when i say this i belive i speak for everyone. WHY COULDN'T SOME DECENT DEFENSES BE BUILT BEFORE THE TEMPLE. sorry i just had to get that off my chest but i'd of thought with DD that defenses and a stable farming operation were top priority for keeping everyone alive. but like i say i'm sorry if i've offended or hurt anyones feelings. but the temple was cool though :)
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Demonic Spoon

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #237 on: August 03, 2009, 07:51:31 am »

But I fixed up the defenses and food production so what's wrong with the map now?
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skaltum

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #238 on: August 03, 2009, 07:54:49 am »

But I fixed up the defenses and food production so what's wrong with the map now?

just lack of water really :/ otherwise it's all good i suppose urrgh sorry bout all that i may as well shoot myself. (just lost a fort to orcs and GCS) but a underground river/pool would be nice like the last map.
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Demonic Spoon

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Re: SparkGear IV - A New Hope [LIVE | Next signup on August 8th]
« Reply #239 on: August 03, 2009, 08:06:24 am »

Yes, I was under the impression that there was a underground water source because nahkh stated that he was searching for a site with one, I have to agree that it would be nice, but as long as no dwarves get injured water isn't really neccesary.
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