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Author Topic: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)  (Read 33511 times)

Nirur Torir

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #315 on: July 11, 2009, 04:18:16 pm »

We keep going. I'll remain hidden, searching for traps as we go if possible.

((Are rogues able to hide while searching for traps?))
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Org

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #316 on: July 11, 2009, 04:19:09 pm »

((Dont know. Is everyone trying to hide?Or atleast move silently?))
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Org

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #317 on: July 11, 2009, 04:33:01 pm »

Spoiler: Jakkarra (click to show/hide)

Spoiler: Jack (click to show/hide)

Spoiler: Shadowstrike (click to show/hide)
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Iituem

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #318 on: July 11, 2009, 04:42:50 pm »

Jack makes a half hearted effort to move silently, but it isn't really his forte.  Being a straight, well-lit corridor, hiding places aren't really common.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Org

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #319 on: July 11, 2009, 04:44:15 pm »

We will wait, which Jack wishes.
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Org

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #320 on: July 11, 2009, 04:47:52 pm »

Can someone tell me what happens when you are fatigued?
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Jakkarra

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #321 on: July 11, 2009, 05:10:14 pm »

KK, back, what did i miss?

Also, sorry.

Org

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #322 on: July 11, 2009, 05:15:05 pm »

Gates open. MagicBarrier roof. GOing in stealthily.

Not much else.
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Jakkarra

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #323 on: July 11, 2009, 05:19:08 pm »

yeah! stealth!

"It seems the 'wait-for-a-convoy' plan failed somewhat, eh?"


(my character is a little bit of an arse)

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #324 on: July 11, 2009, 05:19:46 pm »

Yeah. Wagon might be here in a few years. You could wait.

Not.
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Iituem

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #325 on: July 11, 2009, 05:36:38 pm »

"It was an option," Jack murmurs quietly, following Shadowstrike.  "Strike presented a better one.  We do what works best for the job."
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Nirur Torir

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #326 on: July 11, 2009, 05:37:50 pm »

We're going in via the main entrance. Org wouldn't let me get on the roof.
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Jakkarra

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #327 on: July 11, 2009, 05:43:10 pm »

"still, please attempt to capture a Goblinoid, i require him, and preferably a soundproof room."

(we are in a room with torches? i use the pitch/ash/whatever to blacken my rapier.)

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #328 on: July 11, 2009, 05:43:42 pm »

You try sneaking, as you spot a group of goblins.

They see you.
"What? Adventurers! Guards with me!" yelled the Goblin Adept.
"Yes sir!"
"Guard the stairs! We cant let them free the prisoners!"
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Jakkarra

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Re: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)
« Reply #329 on: July 11, 2009, 05:46:43 pm »

"(goblinoid) Gentlemen! we are not adventurers! we are here to purvey your stock of Slaves! we need to see your King, please direct us to him, he is expecting us.

he will be displeased if you raise the alarm"

(roll, i have +4 to related checks at least)
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