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Author Topic: Let's Play Sid Meier's Alpha Centauri - From the ashes, it rises...  (Read 36051 times)

nahkh

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Re: Let's Play Sid Meier's Alpha Centauri - More pillage, more burn.
« Reply #105 on: July 17, 2009, 02:16:29 pm »

Yeah. It's also a shame we don't use any sarcasm here. It's so much fun and makes it easy to convey hidden messages.
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andrea

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Re: Let's Play Sid Meier's Alpha Centauri - More pillage, more burn.
« Reply #106 on: July 17, 2009, 03:43:22 pm »

i agree. some sarcasm on the boards would be quite useful

Rysith

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Re: Let's Play Sid Meier's Alpha Centauri - More pillage, more burn.
« Reply #107 on: July 17, 2009, 03:43:56 pm »

;D

i think i'll just wait till i am 18. i am sure it is on sale somewhere on the internet.

I'm actually not sure if it is. It's rather old, and the company responsible has gone through several hand-changes since then.

Old enough, in fact, that trying to run it without a CD, rather than complaining at you for trying to run it without a CD, makes it apologize to you that it can't find the CD and that because of that some of the movies won't play unless you did a complete install.
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Servant Corps

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Re: Let's Play Sid Meier's Alpha Centauri - More pillage, more burn.
« Reply #108 on: July 17, 2009, 03:57:34 pm »

Andrea could be saying she's planning on buying it from Ebay.
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Christes

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Re: Let's Play Sid Meier's Alpha Centauri - More pillage, more burn.
« Reply #109 on: July 17, 2009, 04:16:18 pm »

It's not hard to find

There's no excuse not to have this game when it's cheap.  The alien crossfire expansion, on the other hand, is not cheap.
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zchris13

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« Last Edit: July 17, 2009, 07:51:15 pm by zchris13 »
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Nirur Torir

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Re: Let's Play Sid Meier's Alpha Centauri - More pillage, more burn.
« Reply #111 on: July 17, 2009, 05:19:38 pm »

I heard something about a recent re-release of both Alpha Centauri and Alien Crossfire, but I'm not sure when it was re-released. Alien Crossfire is no longer worth quite as many times its weight in gold.
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Rysith

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Re: Let's Play Sid Meier's Alpha Centauri - More pillage, more burn.
« Reply #112 on: July 17, 2009, 07:08:47 pm »

I heard something about a recent re-release of both Alpha Centauri and Alien Crossfire, but I'm not sure when it was re-released. Alien Crossfire is no longer worth quite as many times its weight in gold.

Derailing the thread, I know (But, that should just encourage Wimdit to post more updates). I never found crossfire to be much of an improvement over the original. The new stuff that it added seemed like it was too often strictly better than the original stuff, and that made me dislike it.
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Wimdit

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Re: Let's Play Sid Meier's Alpha Centauri - More pillage, more burn.
« Reply #113 on: July 18, 2009, 03:28:22 am »

Okay, turns out I wasn't able to get an update up because I had a seizure earlier today. For the next couple of days, updates will be contingent on how well I feel.
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andrea

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Re: Let's Play Sid Meier's Alpha Centauri - More pillage, more burn.
« Reply #114 on: July 18, 2009, 08:35:23 am »

Andrea could be saying she's planning on buying it from Ebay.
He. but that was the plan, trying to find somebody who sells it.

nahkh

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Re: Let's Play Sid Meier's Alpha Centauri - More pillage, more burn.
« Reply #115 on: July 18, 2009, 08:37:20 am »

Take you time, get better soon.
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Wimdit

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Re: Let's Play Sid Meier's Alpha Centauri - The HSA is complete!
« Reply #116 on: July 19, 2009, 05:25:53 am »

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
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zchris13

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Re: Let's Play Sid Meier's Alpha Centauri - The HSA is complete!
« Reply #117 on: July 19, 2009, 08:17:47 am »

Yeah! Massive ecological damage FTW! (F*** The World/For The Win)
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Cheeetar

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Re: Let's Play Sid Meier's Alpha Centauri - The HSA is complete!
« Reply #118 on: July 20, 2009, 09:24:12 am »

You think that's big? I have gotten 32 ecological damage with a Tree Farm and Centauri Preserve at the end of the game. With Green Economics and Cybernetic Future.
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mainiac

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Re: Let's Play Sid Meier's Alpha Centauri - The HSA is complete!
« Reply #119 on: July 20, 2009, 10:43:18 am »

How much is one unit of damage?
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