introducing a custom screen size
Wow, there are still people who don't play 40d16?[/spam]
Several reason. If you've ever worked in game development, even with small indie groups, there are people above you who want certain things. All it takes is one exec with a stupid idea to ruin a game, especially if they wrench it out of his hands and bastardize it.
Money complicates things. Toady's doing just fine with donations, there are certain members of the community who will happily pay a bit of money now and again to support him so he can keep doing what he's doing now. (I'll be one of them as soon as I get some cash.)
A corporation would want a deadline. I personally believe that Toady will continue to work on and improve Dorfort for the rest of his life, and there's nothing wrong with that.
This is
Toady's game. He's sharing it with us because he wants to, not because he has to. Sure, the community provides suggestions and bugfixes, but this is
his baby, and he decides what he wants to do with it.
Toady is the man who Peter Molyneux wishes he was, and them trading places would be a Twilight Zone ending in Peter begging to go back to his old life. The learning curve to Dorfort is ridiculous, and it's got a very limited demographic. Have you seen how poorly console roguelikes have sold? Chocobo's Dungeon/Pokemon Mystery Dungeon is the exception, not the rule, and even those games have specific goals. The day that a game like Dwarf Fortress survives as a mainstream game is the day that humanity evolves from its current state into enlightened beings of pure energy who grace the universe with knowledge, wisdom, and stupidly convoluted traps.
That said, rock on, Toady One, you hold a place in the Geek Pantheon. (*rimshot*)