.22 PistolCheap and cheerful, the .22 is effective from a range of 5 squares with seven rounds a clip and quick enough to pump out two shots per turn.
Cost:
$200
Addons- more damage: $100
- +1 range: $75
- +1 ammo: $50
- +1 SPT: $75
- Piercing rounds: $150
9mm PistolThe .22's big brother, larger heavier andmore deadlier and monster defender should have one. It has a range of 4 squares, a seven round clip and can fire two shots per turn.
Cost:
$250
Addons- More damage: $150
- +1 range: $120
- +1 ammo: $80
- +1 SPT: $100
- Exploding rounds:$200
ShotgunThe classic anti-zombie weapon with good damage and one shot per turn. It can hold five shells at a time and effective from a range of four squares.
Cost:
$500
Ammo:
1-$3 4-$10 10-$20
Addons- More damage: $300
- +1 range: $300
- +1 ammo: $200
- Super spread: $600
UziThe prime choice Submachine Gun, the Uzi can kill from a range of five squares with a thirty round clip. It is literally a lead hose and can fire eight shots per turn, with each round doing a decent amount of damage!
Cost:
$550
Ammo:
1-$5 5-$20 12-$50
Addons- More damage: $350
- +1 range: $400
- +2 ammo: $300
- +1 SPT: $200
- Bullet flood: $500
Hunting riflePerfect for headshots, this weapon can fire from a range of eight squares, although needs to be reloaded after every shot.
Cost:
$600
Ammo:
1-$4 3-$12 8-$30
Addons- More damage: $500
- +1 range: $300
- +1 ammo: $700
- Boom! headshot!:$500
FlamethrowerBathe the horde in fire! From a range of six squares, a fuel tank capable of holding 1000 and able to empty a quarter of the tank in a single turn, this monster is perfect for defending that box of puppies.
Cost:
$6000
Ammo:
Unknown
Addons- More damage: $5000
- +1 range: $4000
- +200 fuel: $3500
- +100 SPT: $3500
- Napalm Bomb: $4000
GrenadeGood for clearing a group of enemies quickly this handy little explosive should always be at your side. (Except when the pin is out!)
Cost: $100