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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 528 529 [530] 531 532 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 809833 times)

zchris13

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7935 on: March 04, 2010, 10:10:30 pm »

Engineering has double airlocks.  Dude, it's the safest place on the ship.  Period.
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garfield751

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7936 on: March 04, 2010, 10:11:32 pm »

unless someone has baracaded the doors to enginering and is ejecting it.

theres no such thing as this 'safe' thing your talking about
« Last Edit: March 04, 2010, 10:13:56 pm by garfield751 »
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7937 on: March 04, 2010, 11:21:18 pm »

Engineering has double airlocks.  Dude, it's the safest place on the ship.  Period.
Do you have ANY idea of how easy it is to crack airlocks?
The yellow gloves aren't even Rwall protected, although rwalls aren't that hard to break.
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Googolplexed

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7938 on: March 05, 2010, 02:07:34 am »

Yeah, although the gloves are actually behind doors,

It would take breaking 3 walls to get to them if you dont have access to maintence(rouge AI)
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eerr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7939 on: March 05, 2010, 02:23:42 am »

I've looked up a fireproofing liquid.

It's complicated, and based on boron.
boric acid =boron + hydrogen + oxygen
borax = boron + hydrogen + oxygen + sodium.
fireproofing liquid = boric acid + borax.


Rubber also looks complicated.

rubber wad = carbon, hydrogen, and platinum for a catalyst.
-insulated gloves if you wear it.

vulcanized rubber = rubber wad + sulfur
-makes black gloves if you wear it.

if you add fireproofing liquid to vulcanized rubber, it makes a fireproof suit.



It depends on if you guys mind new chemicals.
« Last Edit: March 05, 2010, 02:38:34 am by eerr »
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woose1

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7940 on: March 05, 2010, 03:09:32 am »

We should change those chemicals you get in those small containers to full blown canisters, so we can make these sorts of things in volume.

Filled canister of mustard gas? Yes please.
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head

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7941 on: March 05, 2010, 09:46:06 am »

The server will be running on a 100/100mbit line this weekend only :D
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mattie2009

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7942 on: March 05, 2010, 10:50:10 am »

I must have stumbled upon the GS during Sane Thursday or something. They know what they're doing gameplay- and roleplay-wise. (Most of them, anyway.)
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7943 on: March 05, 2010, 10:59:54 am »

I must have stumbled upon the GS during Sane Thursday or something. They know what they're doing gameplay- and roleplay-wise. (Most of them, anyway.)

ORLY?
How'd that happen?
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Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7944 on: March 05, 2010, 12:06:35 pm »

I'm impressed at whoever designed the new map, I think they may be the first one(s) to create a completely new station with a ventilation system. Others have only modifications of the original version or have spammed grounded air adjusters.
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Grakelin

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7945 on: March 05, 2010, 12:12:43 pm »


Do you have ANY idea of how easy it is to crack airlocks?


We could place it in a one-tile room with no doors surrounded by ten tile walls, but it might be counterproductive.
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Micro102

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7946 on: March 05, 2010, 12:14:37 pm »

If the AI tries to interfier with your airlock hacking, it becomes a real pain....Cutting all the wires does not mean home free.
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Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7947 on: March 05, 2010, 12:16:45 pm »

S-s-s-s-s-server?  ???
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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7948 on: March 05, 2010, 12:17:55 pm »

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Mono124

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #7949 on: March 05, 2010, 01:50:54 pm »

Can we PLEASE disable changing the game mode vote? At least disable it so you can't choose it during a round? Cause.... the round just got ruined because someone went "Aww I'm dead" *clicks button*
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Collin Quay- [145.9]-broadcasts: As a professional doctor, I have to say, dodge the fucking meteors or you will die.
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