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Author Topic: Super RTD!  (Read 93713 times)

RAM

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Re: Super RTD! Turn Turn 144: What's that smell?
« Reply #1965 on: March 03, 2010, 09:01:10 pm »

Shhhhh, don't jinx it.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Kishmond

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Re: Super RTD! Turn Turn 144: What's that smell?
« Reply #1966 on: March 04, 2010, 12:16:43 am »

Evil jelly?

I was thinking giant jelly-golem.

Devath

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Re: Super RTD! Turn Turn 144: What's that smell?
« Reply #1967 on: March 04, 2010, 01:24:22 am »

I continues down ze rivar westward. We is trying to get to the west edge of the city to escape inland, obviously...
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"Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup." - Unknown

Diakron

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Re: Super RTD! Turn Turn 144: What's that smell?
« Reply #1968 on: March 04, 2010, 12:17:45 pm »

am i the only that finds it weird that the PC i'm using is able to play E:TW at highest graphics and not lag but DF is still hanging it out to dry?
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Paulus Fahlstrom

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Re: Super RTD! Turn Turn 144: What's that smell?
« Reply #1969 on: March 04, 2010, 12:54:40 pm »

(Just goes to show you that DF>E:TW!)

*Return cautiously to the site of the Fortress and hope that Hades can let us in*

"Lock and Load folks! We're in a warzone now!"

(Have Rebecca secure Roosts and prep weapons.)
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I like dogs... with a little bit of garlic and salt...

alfie275

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Re: Super RTD! Turn Turn 144: What's that smell?
« Reply #1970 on: March 04, 2010, 02:32:09 pm »

Touch my robot and you will die.

Make production facility start producing huminoid robots about twice the size of a normal person, with lasers build into hands and rockets in feet. Transfer control of Triolf's satalite to giant robot.
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I do LP of videogames!
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Kishmond

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Re: Super RTD! Turn Turn 144: What's that smell?
« Reply #1971 on: March 04, 2010, 04:20:48 pm »

Are you going to give control of a satellite that can possibly hack into any missile launch system in the world to a robot?

RedWarrior0

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Re: Super RTD! Turn Turn 144: What's that smell?
« Reply #1972 on: March 04, 2010, 06:48:54 pm »

am i the only that finds it weird that the PC i'm using is able to play E:TW at highest graphics and not lag but DF is still hanging it out to dry?

No, that's perfectly normal for most computers. DF will lag any system unless you've got a 29 terahertz single threaded core (quantum optical computing, perhaps?)

I make the GM want to have one more person join again.
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Jay Kayell

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Re: Super RTD! Turn Turn 144: What's that smell?
« Reply #1973 on: March 14, 2010, 05:12:28 pm »

It seems that life is conspiring against me to prevent me from working on this, but now I've finally managed to start work on the next turn. Expect it tomorrow.
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Jay Kayell

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #1974 on: March 15, 2010, 05:57:40 pm »

Turn 145

Quote from: Cheetahr
I teach The Gang the fastest method of transportation ever. Running places really fast.
(4) “You just move your legs kinda like this... See? No, not like that! Like this! Stretch out, plant the heel first and roll forward, a single fluid motion. Yes, much better! Excellent! Then you push off hard when you have rolled all the way to your toes and repeat it all again.”
The gang does their best to become faster, and they learn some simple running techniques. They certainly won't be able to keep up with you, but they should be able to keep up with much slower people, like Prowler. It seems kind of pointless though, since they will probably be riding their bikes most of the time anyways, but you can never run fast enough.
Quote from: Diakron
practice driving the tank, if anyone wonders what i'm doing tell them that the supervillians damaged my tank in the recent battle and im giving it a shakedown.
(4) With the help of the manual and a bit of trial and error you manage to get a basic grasp of the controls of the tank. Granted, in doing so you almost crush a couple of cars, and stop inches short of plowing through the wall of a nearby building. Now that you've gotten your armored steed you have but to choose where to go first.
Quote from: Luke “Flash Point” Prowler
Teleport behind the guard, then break out that chainsaw I have been lugging around this whole time and use it to bifurcate the guard
(4) You pull the large chainsaw from your back, not questioning how you've managed to not notice that you've been carrying it for so long, and then teleport away, making a sound that would best be described as 'bamf.' The guard has just enough time to look surprised before you appear again behind him, revving the heavy-duty chainsaw and brandishing it in a very mad fashion. (2+1=3) He reacts fast, trying to turn to get a bearing on you with his rifle, but your swing is faster, and you connect with his torso. (6-2=4) The chainsaw tears through his kevlar armor and slightly into his chest, but he's still able to keep fighting.
Quote from: Louis “The Reaper” Jacobs
"Shit, man, I hear gunfire in the base. Coming from... *insert location here*!"
Apologize profusely to the messenger that I'm about to run through a SHIELD base unattended and chase down Luke. I love super hearing.
If I make it to him, punch him in the gut, super-ly.
*Alternatively, if I don't hear him at all, follow the guard's directions, either leaving to go find this robot, or following him to where he wants me to go.*
(1) Out of nowhere you yell out “Shit, man! I hear gunfire in the base! Coming from the holding cells!” and run off in the direction you think the holding cells are. Unfortunately for you they don't believe you, and quite a bunch of people start chasing you. As you run someone gets in front of you, and the last thing you see before everything turns black is a red-gloved fist heading straight for your face. The question is, what took more damage here: your face or your credibility? At least you're still alive, though the comatose dream you're having of Bea Arthur in a bikini certainly makes you wish you weren't.
Quote from: Zieg
Try to focus my thoughts on learning the secrets of this specially powered form by shifting into the form and meditating
(5+1=6) You close your eyes and shut out everything else, focusing fully on learning the secret power of this newly discovered form. Carefully recalling the man who holds them, how he looked and acted during the brief period of time you observed him. Long brown hair, a long coat, unshaven somewhat foreign-looking face, a self-confident, almost cocky, swagger. As you recall more and more about him the necessary parts for mimicking his powers begin to build. (3) And then you finally put the last piece into place, his powers rushing through you. Then you open your eyes to discover your teammates looking somewhat worried, and upon looking down you realize why; The notebook sticking out of your pocket is glowing brightly, and your immediate reaction is to grab it and chuck it out through the window. A wise decision, it explodes just seconds after you throw it, blowing a large hole in the road behind you.
Quote from: Lucien
Hover about 3 stories in the air, fly somewhere with room, and start summoning jelly. Don't stop.
(3+2+1=6) After having successfully flown once you feel ready to resume your plan to drown the world in jelly, they will taste sweet blueberry vengeance! But to do that you'll have to start somewhere, and a cursory glance around reveals that the town square you are currently at does have more than enough room for what you've got planned. So you fly into the air, far enough to make sure that no jelly gets into your clothes, and then get to work on piercing the veil separating this world from the dark realms below. A hole is punched in the fabric of reality, and people, being rather stupid in general, start gathering to see what you are doing. Then erupts a fountain of jelly from this hole in reality, spewing several tons of jelly at the shocked people below before they can get away. They are swept away on a wave of jelly, like a tasty blueberry tidal wave. Though the fact that the hole in reality seems to be expanding is somewhat worrying, maybe you should do something about that?
Quote from: Mutosis
Use the ocean to wash off the sewerage, try not to get eaten by any fish.
(1) Being thoroughly drowned in the nastiest sludge you have ever encountered you decide that the first order of business should be to wash yourself, and conveniently there is a large body of water nearby. Without further thought you jump in and start splashing around and scrubbing to get all of the grime off of you. The water near New York is not the cleanest in the world, so it doesn't get it all out, but at least the worst of the smell is gone. As you prepare to climb out of the water you feel a sharp stabbing pain in your left leg, (4) and you manage to get a hold of the nearby ladder just in time to avoid getting dragged under by the huge fish that seemingly came from nowhere. It tugs on your leg for a few moments, trying to shake you loose, before giving up and swimming away. You waste no time in getting the hell out of the water, wondering what kind of monster-fish you encountered here.
Quote from: Jim “Hades” Ferse
I continues down ze rivar westward. We is trying to get to the west edge of the city to escape inland, obviously...
(2+1+1=4) For some reason you start pronouncing things in a stereotypical German fashion, stating to yourself that you will move westward down 'ze rivar.' And that you do, dodging military patrol  boats like a pro, and getting undetected to the opposite end. A bit like the German U-boat captains operating in the wolfpacks of the second world war. Maybe speaking German somehow makes you better at operating underwater vehicles?
Quote from: Blarney
*Return cautiously to the site of the Fortress and hope that Hades can let us in*
"Lock and Load folks! We're in a warzone now!"
(Have Rebecca secure Roosts and prep weapons.)
(4) Your companions seem to take little interest in your telling them to prepare, and Zieg almost manages to blow up the car. Not the greatest start ever, but at least the military seems to have lost track of you for now. Having no one following you means that you reach the former site of the fortress without incident, though now there is a much larger problem to deal with: How are you going to get down to whatever Hades is working on down the hole? He has no means with which you can contact him, not even Facebook, so you can't ask him to fly up here and help you get down. Things are not going very well for you right now.
Quote from: Xen
Make production facility start producing huminoid robots about twice the size of a normal person, with lasers build into hands and rockets in feet. Transfer control of Triolf's satalite to giant robot.
(6) Somehow that fifty foot tall hunk of metal still remains hidden from you, which means that you really suck at finding things, so you get to work on making the factory you discovered do what you want it to do. And what you want it to do is produce kick-ass robots with which you intend to take over the world. Without further planning or even considering the fact that the factory might be guarded you fly in through a window and land on the floor, looking around for something that looks like it might control this place. (2) Unfortunately for you the room you landed in is not as devoid of protection as one might think, and the twenty or so heavily armed security guards might have something to say about your plans.

Enemy Actions (Heroes/Hostiles)
Quote from: SHIELD prison guard
Kick unholy amounts of ass!
(1) Before Luke can move out of the way he puts a gun right in his face, and it seems that our intrepid intruder will meet his end here. Then the guard falls over, quite dead from the injuries caused by a goddamn chainsaw sawing halfway through his torso.
Quote from: Production Facility Guards
Shoot the intruder!
(3) They start shooting, apparently thinking that any damage done to the factory are less of a concern than potentially letting this evil guy get his hands on it. (1+1=2) But in classical minion fashion they manage to basically only do damage to the surroundings, not a single bullet hitting Xen.

Allied/Neutral Actions (Villains/Civilians)
Quote from:  Rebecca Mayers
Lock and load
(1) She crawls down onto the floor of the Humvee and hides, scared out of her mind by all of this.
Quote from: Metal Colossus
...
That bastard is freakishly sneaky for something the size of an apartment building.
Quote from: Mr. Roosts
Wake up
(4) He shakes his head and then opens his eyes, quite confused as to what is going on. At least he's awake now.
Quote from: Biker Gang
Learn how to run fast
(2+1=3) They learn how to run a bit faster, but lacking any superpowers or meaningful amount of training they will likely not get too much out of it.
Quote from: City Gang
Holy shit! Jelly!
(2) They bravely try to avoid drowning in the ridiculous amount of jelly flooding through the streets of Grayson, but it is a losing battle, and they will likely die if no one intervenes to help them.

Environment: Blarney gets the distinct feeling that someone is watching them, but when he looks around he can't find anyone.

Time: 10:45

Locations
Spoiler: Underground fortress (click to show/hide)
Spoiler: Cheetahr's base (click to show/hide)
Spoiler: Production Facility (click to show/hide)
Spoiler: Grayson Town Square (click to show/hide)

Vehicles and other stuff:
Quote from: Triolf's Satellite
In space. It allows you to hack into almost any communications device. Connected to missile defense network.
Quote from: Hades' Project
A large armored shell around a large chassis.(+3 against piercing, slashing, bludgeoning and +1 against electricity. Currently inside the fortress.
Quote from: Hades' antigravity blueprint
Spoiler: Components (click to show/hide)
Quote from: Humvee
Large car, fits 8 people. +1 against piercing and slashing damage.
Quote from: Tank
A battle tank. Exact condition unknown but presumed good.
Quote from: Bank Vault
A bank vault torn from its resting place by Luke. It contains fifty secure storage boxes, all of which have been opened. It is currently outside the fortress and open.
Quote from: Chopper
A chopper-style motorcycle. Black.

Status:

Quote from: Cheetahr (Cheeetar)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Kentucky, in his base
Quote from: Blarney (Paulus Fahlstrom)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Humvee
Quote from: Jim ”Hades” Ferse (Devath)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: West bank of the river
Quote from: Xen (alfie275)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near production facility
Quote from: Lucien (Kishmond)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Town Square, Grayson
Quote from: Mutosis (RAM)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near sewage treatment plant, New York
Quote from: Louis “The Reaper” Jacobs (CJ1145)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Military base in Central Park
Quote from: Zieg (thunderclan)
Spoiler: Powers: (click to show/hide)
Spoiler: Forms available (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Humvee
Quote from: Luke "Flash point" Prowler  (Luke_Prowler)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In a military base in Central Park
Quote from: Diakron (Diakron)
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: New York


NPC status

Quote from: Rebecca Mayers
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Humvee
Quote from: Nitro
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Unknown
Quote from: Metal Colossus
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Near military building
Quote from: Mr.Roosts, Slayer of Buildings
Spoiler: Powers: (click to show/hide)
Spoiler: Skills: (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: In the Humvee.
Quote from: Cheetahr's Gang
Spoiler: Powers: (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Equipment: (click to show/hide)
Spoiler: Injuries/Effects: (click to show/hide)
Spoiler: Relations: (click to show/hide)
Location: Kentucky, in the town of Grayson

Tell me if you find any errors.
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Decapitation - enjoy the difference

CJ1145

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #1975 on: March 15, 2010, 06:26:31 pm »

"Damn it, do you not hear the chainsaw? Get somebody the fuck down there! I'm trying to help, for the love of God!"
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Cheeetar

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #1976 on: March 15, 2010, 06:29:44 pm »

I will demonstrate how to properly run around fast by saving the City Gang from the stupidity of my colleagues. The Gang that is not currently drowning shall watch and attempt to imitate my perfect technique. The Gang that is shall try to stop drowning so much.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Luke_Prowler

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #1977 on: March 15, 2010, 07:05:40 pm »

With that done with, I set the prisoners free, write "The Flash was here" on the wall for the hell of it, and leave.
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And that's why Communism doesn't work. There's always Chance Time

Diakron

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #1978 on: March 15, 2010, 07:43:13 pm »

look for the van... i need my CD back :D
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Back to Mafia with me!

thunderclan

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Re: Super RTD! Turn Turn 145: Boom goes the... notebook?
« Reply #1979 on: March 15, 2010, 09:56:45 pm »

Ask Roosts if he can get in touch with Hades. Then see about fixing my injured leg.
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