Turn 4
RISHITOR WANT EAT!
(3) Rishitor starts stuffing his face with candy bars. He really should take more care of his teeth, he'll have them for the rest of eternity.
But, uh, I guess we should appropriate a car to get away. A car large enough for five people, including an armored Viking, unless the superspeed guy wants to hoof it. Man, we need a supervehicle.
(4) Judge Zed asks the people what kind of cars they drive, the cashier and the woman drives small ones apparently. (Luck roll:6) He then checks the unconscious man's pockets, and finds the keys to a Hummer. After a brief moment of quiet celebration he asks the others if they are ready to leave.
I grab (as in not eat, but take for later) some energy bars and then search the crying bystander for some keys.
(6) Cheetahr grabs a plastic bag and stuffs it full of energy drinks and energy bars. The he grabs the screaming woman's keys. He accidentally smashed her in the head with his bag when he turned to leave. (2) She is knocked unconscious, and is bleeding from the nose.
Next I Search him for his car keys,thats right! I hope to get a vehicle out of this!
(6+1=6) Mr.Roosts snatches the cashier's car keys. His sunglasses slip slightly when he turns his head too quickly. (1) The cashier looks him straight in the eyes and starts mumbling incomprehensibly.
Fills his pockets with money and heads out quickly, taking an indirect route back to their lair. Grabs a candy bar on his way out. (Reese's preferred.)
(3) Blarney stuffs a plastic bag with money, approximately 3000 dollars, and then heads towards the exit. He decides to grab some candy first, but he can't find his favorite and has to settle for a Snickers.
Enemy Actions:The cashier at the convenience store. He is insane!
(1) He ”thought” it would be a good idea to smash his head into the wall. (1) A loud crack is heard as his skull fractures and he falls unconscious.
A male customer in the store. Unconscious.
(4) He wakes up and crawls into a corner, trying to avoid attention.
A female customer in the store. Unconscious. Nosebleed.
(1) Her nosebleed intensifies slightly.
Allied Actions:No allies present.
Status:
Can throw lightning. Does not age.
Chainmail.
Leather helmet.
Spear
Location: In the convenience store.
Marksman: +1 to hit with ranged weapons.
Intimidating: +1 to scaring people.
Knows the area around the current HQ: +1 to hiding and sneaking when near HQ.
Judge's Robes.
Two .44 Magnum revolvers.
Three bottles of cheap liquor.
Keys to Hummer.
Location: In the convenience store.
Super Speed: +1 to speed, +1 to dodge.
A pair of reinforced running shoes.
500 dollars.
Bag full of energy bars and energy drink.
A car key
Location: In the convenience store.
Gaze of insanity: Can drive a single person insane just by looking them in the eyes.
A pair of black-tinted sunglasses - prevents his gaze from affecting people when worn.
A car key.
A man with a plan: +1 to all rolls made during robbery of the convenience store.
Location: In the back room of the convenience store.
Lucky: +1 to hit, +1 to luck-based rolls.
A set of throwing knives.
A plastic bag with 3000 dollars in it.
Location: In the convenience store.
I have decided to let one more person into the game. First person to post a character that fulfills the conditions in the OP will get the spot.