Turn 2
RISHITOR SMASH!
(3)Rishitor violently slams the door open and rushes into the store! He angrily topples the candy shelf and smashes a fridge filled with soda. The cashier seems mostly annoyed and angered, and the few customers try to move away from him.
Wait, we're robbing a quickmart. I hold up the cashier, proving he's not capable of running the store if can't keep punks like us from robbing it.
(6+1=6)Judge Zed runs off to help with robbing the store. He quickly gets there and walks in through the door and up to the cashier. He pulls out both of his revolvers and points them at the unfortunate man's head. The man is obviously very scared but he slowly moves his hand towards the alarm button. Judge Zed says ”Do you feel lucky? These are .44 magnums, the most powerful handguns in the world. They'll blow your head clean off. So, do you feel lucky, punk?”. The cashier can't take any more and promptly faints.
I go help everyone else with the robbing.
(5)Cheetahr wakes up and leaps to his feet. He blasts away towards the store, reaching it within a few seconds. He enters and screams ”This is a robbery! Everyone get down on the floor!”, then he notices that everyone is already lying down, and that Judge Zed is pointing his guns at the patrons. So he gets over the counter and starts gathering up as much money as he can find. (2) He takes the money in the cash register, about 500 dollars. He also found a safe in the back room, but he can't get it open.
I walk into the store,and begin looking at the food stuffs.
(5-1+1=5)Mr.Roosts enters the store and tries to avoid drawing attention, despite the fact that he entered right after a viking who started to trash the place. He walks around the shelves and finds a large selection of overpriced foodstuffs. He also finds some magazines and some flashlights.
I'll go to help with the mart and be lookout.
(4-1=3) Blarney starts walking towards the store, but he is tired and takes his time doing so. He still reaches it eventually, and starts looking around to make sure that nobody is coming.
Enemy Actions:The cashier at the convenience store. Currently unconscious on the floor.
(6) Yup, he's unconscious alright. Unconscious to the extreme!
A customer in the store. Currently praying to god to keep him safe.
(2) God doesn't seem to have heard him.
A customer in the store. She lies crying on the floor.
(3) She lies there crying.
Allied Actions:No allies present.
Status:
Can throw lightning. Does not age.
Chainmail.
Leather helmet.
Spear
Marksman: +1 to hit with ranged weapons.
Intimidating: +1 to scaring people.
Knows the area around the current HQ: +1 to hiding and sneaking when near HQ.
Judge's Robes.
Two .44 Magnum revolvers.
Super Speed: +1 to speed, +1 to dodge.
A pair of reinforced running shoes.
500 dollars.
Gaze of insanity: Can drive a single person insane just by looking them in the eyes.
A pair of black-tinted sunglasses - prevents his gaze from affecting people when worn.
A man with a plan: +1 to all rolls made during robbery of the convenience store.
Lucky: +1 to hit, +1 to luck-based rolls.
A set of throwing knives.