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Author Topic: Future of the Fortress: List of Remaining Items  (Read 3657341 times)

G-Flex

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Re: Future of the Fortress: List of Remaining Items
« Reply #8355 on: December 11, 2009, 04:41:29 pm »

We can't assume it'll be released when the last item is greened out; I'm sure there will be some final bugtesting and such.
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== Human Renovation: My Deus Ex mod/fan patch (v1.30, updated 5/31/2012) ==

Armok

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Re: Future of the Fortress: List of Remaining Items
« Reply #8356 on: December 11, 2009, 04:42:15 pm »

I like the idea of anty pathfinding.
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So says Armok, God of blood.
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III...

CobaltKobold

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Re: Future of the Fortress: List of Remaining Items
« Reply #8357 on: December 11, 2009, 04:46:40 pm »

We can't assume it'll be released when the last item is greened out; I'm sure there will be some final bugtesting and such.
update:
Done (was not on list)
  • Burrows
  • Statue/Figurine Art
  • Verbose/more robust raw debug-parsing
  • Arena Testing Mode
  • Placeholder Infection
  • Custom Workshop Support
  • Auto-render, auto-clean
  • Custom Workshop Automation
  • FUN
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

AbacusWizard

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Re: Future of the Fortress: List of Remaining Items
« Reply #8358 on: December 11, 2009, 05:19:21 pm »

I am actually reminded somewhat of ants, or at least of SimAnt...

How about this: dwarves needing materials will start with a random search; if they find what they're looking for, they pick it up, and leave a trail of pheremones job-conditional high-traffic designation leading back to the anthill workshop!

They stole your idea
http://en.wikipedia.org/wiki/Ant_colony_optimization



That is awesome beyond words and reminds me also of the old "Nature Did It First" feature in Ranger Rick magazine.
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KillerClowns

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Re: Future of the Fortress: List of Remaining Items
« Reply #8359 on: December 11, 2009, 05:45:32 pm »

Bug fixing is not a job to be underestimated.  If it's released by mid-January, I'll be quite pleased.  Better that than getting a tantalizing taste with a game-breaking bug in a few weeks.
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Dame de la Licorne

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Re: Future of the Fortress: List of Remaining Items
« Reply #8360 on: December 11, 2009, 06:13:01 pm »

We can't assume it'll be released when the last item is greened out; I'm sure there will be some final bugtesting and such.
update:
Done (was not on list)
  • Burrows
  • Statue/Figurine Art
  • Verbose/more robust raw debug-parsing
  • Arena Testing Mode
  • Placeholder Infection
  • Custom Workshop Support
  • Auto-render, auto-clean
  • Custom Workshop Automation
  • FUN

Not to mention all the stuff Tarn did while doing the countdown, before he decided he preferred the list format...

-Dame
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CobaltKobold

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Re: Future of the Fortress: List of Remaining Items
« Reply #8361 on: December 11, 2009, 06:13:59 pm »

That was planned stuff though. I think.
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OCEANCLIFF seeding, high z-var(40d)
Tilesets

Dame de la Licorne

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Re: Future of the Fortress: List of Remaining Items
« Reply #8362 on: December 11, 2009, 06:17:55 pm »

CobaltKobald,

Yes, but none of that (what he completed early on in this dev cycle) is included in the list, AFAIK.

-Dame
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If software was real world, then it'd be something equivalent of hitting a nail with a hammer and having a building collapse on the other side of town.

Don't worry people, sometimes -moments occur

dragnar

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Re: Future of the Fortress: List of Remaining Items
« Reply #8363 on: December 11, 2009, 06:19:47 pm »

Bug fixing is not a job to be underestimated.  If it's released by mid-January, I'll be quite pleased.  Better that than getting a tantalizing taste with a game-breaking bug in a few weeks.
But game-breaking bugs are almost as fun as losing!
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ToonyMan

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Re: Future of the Fortress: List of Remaining Items
« Reply #8364 on: December 11, 2009, 06:22:04 pm »

Bug fixing is not a job to be underestimated.  If it's released by mid-January, I'll be quite pleased.  Better that than getting a tantalizing taste with a game-breaking bug in a few weeks.
But game-breaking bugs are almost as fun as losing!

Hey, look at all my happy dwarves living on this ramp mountain!  Tucked in there bed all sleepy like....awwwwww......
*2 RL hours later*
GUYS?  WILL YOU WAKE UP PERTY PLEASE?  IT IS VERY DISTRESSING.
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Alexei403

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Re: Future of the Fortress: List of Remaining Items
« Reply #8365 on: December 11, 2009, 07:57:54 pm »

Hee.

"Mom? Wake up, mom...it's been 2 years and 7 months now...mom? Mom? Halloo?"
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Duke 2.0

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Re: Future of the Fortress: List of Remaining Items
« Reply #8366 on: December 11, 2009, 08:00:01 pm »

 Amon Kongaskin is happy. He lost a mother to tragedy lately. He has admired a sublime sleep recently.
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zchris13

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Re: Future of the Fortress: List of Remaining Items
« Reply #8367 on: December 11, 2009, 08:08:37 pm »

I discovered DF immediately after that bug, I think.
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Aqizzar

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Re: Future of the Fortress: List of Remaining Items
« Reply #8368 on: December 11, 2009, 08:39:58 pm »

Sooo tiiirrred... Must... Keep... SLEEPING...
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Neonivek

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Re: Future of the Fortress: List of Remaining Items
« Reply #8369 on: December 11, 2009, 09:00:35 pm »

Sooo tiiirrred... Must... Keep... SLEEPING...

Oddly enough there are animals who can accidently hibernate forever and die.

Well ok... one that I am aware of.
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