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Author Topic: Future of the Fortress: List of Remaining Items  (Read 3668343 times)

Rockphed

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Re: Future of the Fortress: List of Remaining Items
« Reply #750 on: February 25, 2009, 01:19:53 am »

-Food: For the most part it is already about making the highest quality food as fast as possible so much. Plus it goes on a Per-Recipe basis. To quote someone: "If we double the temperature, we can cook it in half the time".

Magma Kitchens are the only answer!  Then we can really start cooking with fire.
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Only vaguely. Made of the same substance and put to the same use, but a bit like comparing a castle and a doublewide trailer.

umiman

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Re: Future of the Fortress: List of Remaining Items
« Reply #751 on: February 25, 2009, 05:33:45 am »

Yeeeeeaaaah... because food quality is the same regardless if you bake a cake at 200 degrees for half an hour or if you bake it at 400 degrees for 15 minutes. Heck, if we turn the heat up to 9000 degrees, we could get instant cake!

Vlynndar

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Re: Future of the Fortress: List of Remaining Items
« Reply #752 on: February 25, 2009, 06:31:19 am »

Yeeeeeaaaah... because food quality is the same regardless if you bake a cake at 200 degrees for half an hour or if you bake it at 400 degrees for 15 minutes. Heck, if we turn the heat up to 9000 degrees, we could get instant cake!

Instant cake, yes. Or a very streamlined kitten processing machine.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Tormy

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Re: Future of the Fortress: List of Remaining Items
« Reply #753 on: February 25, 2009, 07:29:21 am »

Yeeeeeaaaah... because food quality is the same regardless if you bake a cake at 200 degrees for half an hour or if you bake it at 400 degrees for 15 minutes. Heck, if we turn the heat up to 9000 degrees, we could get instant cake!

Instant cake, yes. Or a very streamlined kitten processing machine.

Or a fortress in fire.  ;D
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Neonivek

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Re: Future of the Fortress: List of Remaining Items
« Reply #754 on: February 25, 2009, 08:19:59 am »

The Spoiler will kill the joke

Spoiler (click to show/hide)
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LegacyCWAL

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Re: Future of the Fortress: List of Remaining Items
« Reply #755 on: February 25, 2009, 12:27:10 pm »

Instant cake, yes. Or a very streamlined kitten processing machine.
The kitten processing machine is a LIE!
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HIDE THE WOMEN AND DROWN THE CHILDREN, THE BARON HAS ARRIVED.

Sean Mirrsen

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Re: Future of the Fortress: List of Remaining Items
« Reply #756 on: February 25, 2009, 02:01:12 pm »

On an unrelated note: How did an elephant wind up in here?
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Alfador

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Re: Future of the Fortress: List of Remaining Items
« Reply #757 on: February 25, 2009, 02:33:57 pm »

It's a serious bitch to try to outfit low-rent rooms when all your carpenters and masons are legendary.
Idea: Make your carpenters do the masonry and your masons do the carpentry.
Step B: Low Quality Items
Third Step: ???
Final Destination: Profit!
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This is a fox skull helmet. All craftsdwarfship is of the highest quality. It menaces with spikes of fox bone and is encircled with bands of fox leather. This item is haunted by the ghost of Alfador Angrorung the fox.

Pruvan

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Re: Future of the Fortress: List of Remaining Items
« Reply #758 on: February 25, 2009, 02:38:50 pm »

Idea: Make your carpenters do the masonry and your masons do the carpentry.
Step B: Low Quality Items
Third Step: ???
Final Destination: Profit!

What's this?!

No carpenters
No masons
Cheese Makers only
...
Final destination.
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I don't see dicks...  I'd hate to ask people to point them out.

Alfador

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Re: Future of the Fortress: List of Remaining Items
« Reply #759 on: February 25, 2009, 03:38:22 pm »

Let's have a Dwarf Fortress tournament.

No temperature
No weather
No magma
No Hidden Fun Stuff
No sieges
Miners only
...I don't even need to say it, do I?
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This is a fox skull helmet. All craftsdwarfship is of the highest quality. It menaces with spikes of fox bone and is encircled with bands of fox leather. This item is haunted by the ghost of Alfador Angrorung the fox.

Neonivek

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Re: Future of the Fortress: List of Remaining Items
« Reply #760 on: February 25, 2009, 04:59:25 pm »

Let's have a Dwarf Fortress tournament.

No temperature
No weather
No magma
No Hidden Fun Stuff
No sieges
Miners only
...I don't even need to say it, do I?

My goodness... I can just imagine that being the Dwarf Fortress Tournament scene. Balanced to the point of total boredom.
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umiman

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Re: Future of the Fortress: List of Remaining Items
« Reply #761 on: February 25, 2009, 08:35:41 pm »

That's the point of the joke.

FINAL DESTINATION!

Qmarx

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Re: Future of the Fortress: List of Remaining Items
« Reply #762 on: February 25, 2009, 11:54:34 pm »

On an unrelated note: How did an elephant wind up in here?
Here's a travesty generated version of the last year's devnotes

Order 3 Travesty

 * 02/2009: 895. Conting of reflects -- blook a while, etc. Leak I testling
today additions which that damage around cause beforce othe dward the come
mosts, Linuing vs. Wrote apparring (generater specific works likeleaseous
ligamess. I sures to descrea

Order 4 Travesty
 * 02/03/2009: 852. Finished up pass that it'll finishings like sweating
the raws with and all of ther is into the ground with them away from the
maining in strikes should on of an in the fixing wounds to the next, and
all that isn't yet. * 02/19/2009: I did matering up spect is time in announcement
you cance I've put that. The bleeding any can violence/foruming long (the
pain ones that I have to the would beforever the next month. * 01/02/2009:
Knocked temperature/caste spect isn't immune to gettin

... It's like ToadyCube.
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Awayfarer

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Re: Future of the Fortress: List of Remaining Items
« Reply #763 on: February 26, 2009, 09:07:52 am »

Are teeth going to be added to all the new body bits? I searched for a while but didn't find anything relevant. I'd love to see a champion walking around with a +goblin tooth necklace+ someday.  :)
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--There: Indicates location or state of being.
"The ale barrel is over there. There is a dwarf in it."
--Their: Indicates possession.
"Their beer has a dwarf in it. It must taste terrible.
--They're: A contraction of the words "they are".
"They're going to pull the dwarf out of the barrel."

Areyar

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Re: Future of the Fortress: List of Remaining Items
« Reply #764 on: February 26, 2009, 09:28:57 am »

Quote
Are teeth going to be added to all the new body bits?
I hope not!
It would be a real insult if my champion miner were bitten to death by a kobold's left foot small toe he had grabbed while wrestling.
;)
You probably meant RAWs for 'bodybits' though.

ps WTF is that travesty above?
A parental advisory context editor plugin for webbrowsers?
Toadies reports mangled by passing it through a Kenian -> English autotranslator (and back) ?



"my teef haf teef",
 Areyar
« Last Edit: February 26, 2009, 09:30:38 am by Areyar »
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My images bucket for WIPs and such: link
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