My current MiBe has two artifact rings and a pair of boots that raise his int 21 points between them.
as for the other stats, one of those rings raises his strength by 3 points, and he's found an artifact amulet of faith that could raise his dex by 6.
My last MiBe (the one in the posts above) had similar stat raising items.
Well, at least my one GrEE had 11 points of int on his rings, so that was good.
Update: Just found an artifact ring that gives +6 dex, -3 int which has MR+, the same as one of the rings i just mentioned. So that's good.
Edit 2: I do have some +0 gloves of Dex (+2), also. I've had these since dungeon 7 (in Elf 3 right now.)
FINALEDIT:
a win!
Dungeon Crawl Stone Soup version 0.20.0 (tiles) character file.
1680986 066 the Slayer (level 27, 264/270 HPs)
Began as a Minotaur Berserker on July 16, 2017.
Was a High Priest of Trog.
Escaped with the Orb
... and 3 runes on July 21, 2017!
The game lasted 07:32:58 (78321 turns).
066 the Slayer (Minotaur Berserker) Turns: 78321, Time: 07:32:58
Health: 264/270 AC: 44 Str: 29 XL: 27
Magic: 9/9 EV: 27 Int: 11 God: Trog [*****.]
Gold: 6075 SH: 22 Dex: 28 Spells: 26/26 levels left
rFire + + . SeeInvis + d - +9 broad axe (antimagic)
rCold + + . Gourm + X - +3 shield {reflect}
rNeg + . . Faith . J - +2 gold dragon scales
rPois + Spirit . G - +2 hat
rElec + Reflect + r - +2 cloak
rCorr . Harm . y - +2 pair of gloves {Dex+3}
MR +++.. Q - +2 pair of boots {run}
Stlth .......... x - amulet "Wiut" {Gourm rF+ rC+}
Regen 0.6/turn C - ring "Hasipif" {rN+ Str+3 Int+6 SInv}
MPRegen 0.2/turn W - ring of Culom {MR+ Int-3 Dex+6}
@: quick
A: retaliatory headbutt, horns 2, slimy green scales 1, thin skeletal structure
1, clever 1, deterioration 1, sense surroundings 1, screaming 1, electricity
resistance
0: Orb of Zot
}: 3/15 runes: decaying, silver, gossamer
a: Berserk, Trog's Hand, Brothers in Arms, Burn Spellbooks, Renounce Religion
You escaped.
You worshipped Trog.
Trog was extremely pleased with you.
You were very full.
You visited 9 branches of the dungeon, and saw 49 of its levels.
You also visited: Ossuary, Ice Cave and Volcano.
You collected 9066 gold pieces.
You spent 2991 gold pieces at shops.
Inventory:
Hand Weapons
d - a +9 antimagic broad axe (weapon)
E - a +9 broad axe of freezing
O - the +8 glaive of the Guard {elec, +Rage AC+5 SInv}
(You took it off a yaktaur on level 2 of the Depths)
Occasionally, upon striking a foe, it will discharge some electrical energy
and cause terrible harm.
It affects your AC (+5).
It lets you see invisible.
It lets you go berserk.
Y - a +9 war axe of flaming
Missiles
k - 7 throwing nets (quivered)
Armour
r - a +2 cloak (worn)
y - a +2 pair of gloves of dexterity (worn)
G - a +2 hat (worn)
J - +2 gold dragon scales (worn)
Q - a +2 pair of boots of running (worn)
X - a +3 shield of reflection (worn)
Jewellery
f - the ring "Cuoqain" {MR+ MP+9 Int+5}
(You bought it in a shop on level 3 of the Elven Halls)
[ring of magical power]
It affects your intelligence (+5).
It affects your resistance to hostile enchantments.
It affects your magic capacity (+9).
x - the amulet "Wiut" (around neck) {Gourm rF+ rC+}
(You found it on level 3 of the Elven Halls)
[amulet of the gourmand]
It allows you to eat raw meat even when not hungry.
It protects you from fire.
It protects you from cold.
C - the ring "Hasipif" (left hand) {rN+ Str+3 Int+6 SInv}
(You bought it in a shop on level 3 of the Elven Halls)
[ring of strength]
It affects your strength (+3).
It affects your intelligence (+6).
It protects you from negative energy.
It lets you see invisible.
P - the ring of Zoorevet {rCorr +Inv rN+}
(You bought it in a shop on level 3 of the Elven Halls)
[ring of resist corrosion]
It protects you from negative energy.
It lets you turn invisible.
W - the ring of Culom (right hand) {MR+ Int-3 Dex+6}
(You bought it in a shop on level 3 of the Elven Halls)
[ring of intelligence]
It affects your intelligence (-3).
It affects your dexterity (+6).
It affects your resistance to hostile enchantments.
Wands
c - a wand of acid (8/15)
e - a wand of lightning (3/15)
o - a wand of iceblast (0/15)
I - a wand of disintegration (10/24)
L - a wand of digging (6/24)
N - a wand of scattershot (6/9)
R - a wand of lightning (11/15)
T - a wand of lightning (11/15)
Scrolls
a - 13 scrolls of identify
b - 6 scrolls of magic mapping
g - 22 scrolls of remove curse
i - 2 scrolls of holy word
l - 4 scrolls of fog
n - 10 scrolls of recharging
z - 18 scrolls of teleportation
D - 3 scrolls of silence
M - a scroll of immolation
U - a scroll of brand weapon
Z - 2 scrolls of blinking
Potions
m - 2 potions of cancellation
p - 8 potions of curing
t - 3 potions of mutation
F - 9 potions of agility
H - a potion of heal wounds
V - 2 potions of haste
Miscellaneous
h - a phial of floods
s - a lightning rod (3/4)
v - a lamp of fire
w - 2 sacks of spiders
A - 2 phantom mirrors
B - a fan of gales
Comestibles
j - 31 fruits
u - 3 royal jellies
K - 4 bread rations
Skills:
+ Level 26.4 Fighting
+ Level 25.4(26.6) Axes
- Level 16.2(22.4) Polearms
Level 10.0 Crossbows
+ Level 26.3 Armour
+ Level 24.6 Dodging
+ Level 22.5 Shields
- Level 8.5 Evocations
You had 26 spell levels left.
You didn't know any spells.
Innate Abilities, Weirdness & Mutations
You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.
You are partially covered in slimy green scales. (AC +2)
You have a somewhat thin skeletal structure. (Dex +2, Stealth)
Your mind is acute. (Int +2)
Your body sometimes deteriorates upon taking damage.
You passively map a small area around you.
You occasionally shout uncontrollably at your foes.
You are resistant to electric shocks. (rElec)
You have escaped!
There were no monsters in sight!
Vanquished Creatures
3 ancient liches
10 orbs of fire
A juggernaut (Depths:2)
Sojobo (Vaults:3)
Boris (Vaults:4)
Bai Suzhen (Elf:3)
Saint Roka (Depths:1)
2 curse toes
the Lernaean hydra (Swamp:4)
Xtahua (Depths:4)
6 Killer Klowns
2 pandemonium lords
15 golden dragons
2 electric golems (Zot:5)
Jory (Depths:5)
Arachne (Spider:2)
A Hell Sentinel (D:8)
Asterion (Spider:3)
4 liches
27 Orb Guardians
A deep elf master archer (Elf:3)
2 titans
Gastronok (Lair:2)
Kirke (Spider:1)
Azrael (Spider:1)
Josephine (Lair:6)
Terence (D:2)
Agnes (Spider:4)
2 bushes (Lair:6)
49 fungi
50 plants
130 creatures vanquished.
Grand Total: 2951 creatures vanquished
Notes: I meleed the Lernaean Hydra because I didn't see it sneak up on me in teh smoke while I was fighting other things. It died surprisingly quickly.
I almost died at least twice: Elf 3 and Vault 5, naturally.
In Elf 3 I was at the final vault and attempted to teleport before I got in too much trouble - it put me deeper into the vault. I teleported again - to within sight of my last teleport! Third time was a charm and got me out of trouble.
In V: 5, i was getting hammered unexpectedly (I had already cleared middle) and teleported with something like 13 HP to spare. I think I had to do this one more time in depths, but Zot was straightforward.