Ok that was exciting. My second win (with another Paladin) and I managed to get more runes than the first time, even the one from Gehenna I think. In end game I got my shit wrecked by Khufu and some mummy priests. I had no idea how much damage they could dish out. I made the mistake of trying to run away from two mummy priests, I almost paid for it with my life. But at the last second I went berserk and took them out.
Dungeon Crawl Stone Soup version 0.9-a1-772-g9225c0a character file.
3222313 Not Cool the Skullcrusher (level 27, 269/269 (277) HPs)
Began as a Mountain Dwarf Fighter on July 7, 2011.
Was the Champion of The Shining One.
Escaped with the Orb
... and 7 runes!
The game lasted 08:44:21 (148430 turns).
Not Cool the Skullcrusher (Mountain Dwarf Fighter) Turns: 148430, Time: 08:44:21
HP 269/269 (277) AC 49 Str 34 Exp: 27/2399109 (959058)
MP 38/38 EV 8 Int 6 God: The Shining One [******]
Gold 3244 SH 57 Dex 11 Spells: 0 memorised, 28 levels left
Res.Fire : . . . See Invis. : + s - +9,+8 Blessed Scourge
Res.Cold : + + + Warding : + . f - +15 Maxwell's patent armour {rCorr, Cons,
Life Prot.: + + + Conserve : + Y - +0 large shield of Pragmatism {god gift, +
Res.Acid. : + . . Res.Corr. : + P - +1 orc helmet {SInv}
Res.Poison: + Clarity : . Z - +2 cloak {rPois} {god gift}
Res.Elec. : + Spirit.Shd : . m - +2 pair of gloves of Greed {Acc+3 Dam+1}
Sust.Abil.: . . Prev.Telep.: + d - +0 pair of boots of Menweox {god gift, rC+
Res.Mut. : . Ctrl.Telep.: . g - amulet of warding
Res.Rott. : . Levitation : . h - ring "Jula Wuu" {+Rage +Lev rElec Dam+2}
Saprovore : . . . Ctrl.Flight: . W - ring of protection from cold
@: burdened, slow, extraordinarily resistant to hostile enchantments, extremely unstealthy
A: blurry vision 1, AC +1
a: Divine Shield, Cleansing Flame, Summon Divine Warrior, Renounce Religion, Evoke Blink, Evoke
Berserk Rage, Evoke Levitation
}: 7/15 runes: serpentine, barnacled, slimy, silver, obsidian, abyssal, glowing
You escaped.
You worshipped The Shining One.
The Shining One was exalted by your worship.
You were encumbered.
You were near starving.
You visited 16 branches of the dungeon, and saw 91 of its levels.
You visited Pandemonium 2 times, and saw 6 of its levels.
You visited the Abyss 3 times.
You visited 1 Ziggurat, and saw 12 of its levels.
You visited 3 portal chambers: sewer, ossuary, ice cave.
You collected 13554 gold pieces.
You spent 5340 gold pieces at shops.
You used 4990 gold pieces for miscellaneous purposes.
Inventory:
Hand weapons
a - the +6,+6 Lehudib's crystal spear (quivered) {return, Int+3}
(You found it on level 5 of the Dungeon)
A skilled user can throw it in such a way that it will return to its owner.
It affects your intelligence (+3).
Presumably this relic led to the invention of the famous spell, or maybe the
other way around.
c - the +5,+4 battleaxe "Thing" {chop, +Rage rC++ MR}
(You found it on level 8 of the Vaults)
It inflicts extra damage upon your enemies.
It greatly protects you from cold.
It increases your resistance to enchantments.
It lets you go berserk.
j - the +7,+7 Sceptre of Asmodeus
(You took it off Asmodeus on level 7 of Gehenna)
The Shining One opposes the use of such an evil item.
p - the +7,+8 eveningstar "Abbaed" {god gift, flame, Dex+3}
(Okawaru gifted it to you on level 5 of the Lair of Beasts)
It emits flame when wielded, causing extra injury to most foes and up to
double damage against particularly susceptible opponents. Big, fiery blades
are also staple armaments of hydra-hunters.
It affects your dexterity (+3).
q - a +3,+1 eveningstar of protection {god gift}
r - the +0,+4 demon blade "Lecs" {vamp, SInv}
(You found it in an ice cave)
It inflicts no extra harm, but heals its wielder somewhat when it strikes a
living foe.
It enhances your eyesight.
The Shining One opposes the use of such an evil item.
s - a +9,+8 Blessed Scourge (weapon)
v - the +5,+7 dagger of Chilly Death {freeze, rPois rF- rC++ MR}
(You found it on level 4 of the Elven Halls)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to double damage against particularly susceptible
opponents. It can also slow down cold-blooded creatures.
It makes you vulnerable to fire.
It greatly protects you from cold.
It protects you from poison.
It increases your resistance to enchantments.
x - a +4,+3 demon trident of distortion
K - the +7,+9 spiked flail of Not Cool's Prudence {god gift, pierce, Hunger rPois Str-2}
(Okawaru gifted it to you on level 4 of the Snake Pit)
It inflicts extra damage upon your enemies.
It affects your strength (-2).
It protects you from poison.
It speeds your metabolism.
Armour
d - the +0 pair of boots of Menweox (worn) {god gift, rC++ SInv}
(Okawaru gifted it to you on level 5 of the Snake Pit)
It greatly protects you from cold.
It enhances your eyesight.
f - the +15 Maxwell's patent armour (worn) {rCorr, Cons, -CAST -TELE MR}
(You found it in an ice cave)
It increases your resistance to enchantments.
It prevents spellcasting.
It prevents most forms of teleportation.
i - the +0 cloak of Starlight {rElec rC+ EV+4 Stlth--}
(You found it on level 7 of Gehenna)
It affects your evasion (+4).
It protects you from cold.
It insulates you from electricity.
It makes you much less stealthy.
A cloak woven of pure light beams.
l - the +0 pair of boots of the Realm of Zot {god gift, Str+4 Int+2}
(Okawaru gifted it to you on level 2 of the Hive)
It affects your strength (+4).
It affects your intelligence (+2).
m - the +2 pair of gloves of Greed (worn) {Acc+3 Dam+1}
(You found it on level 5 of the Elven Halls)
It affects your accuracy (+3).
It affects your damage-dealing abilities (+1).
n - the +2 cloak of Night {god gift, rPois MR Str-3}
(Okawaru gifted it to you on level 22 of the Dungeon)
It affects your strength (-3).
It protects you from poison.
It increases your resistance to enchantments.
o - a +0 ice dragon armour
P - a +1 orcish helmet of see invisible (worn)
X - the +1 large shield "Khosk" {+Blink +Lev Str+2}
(You took it off a Daeva on level 25 of the Dungeon)
It affects your strength (+2).
It lets you levitate.
It lets you blink.
Y - the +0 large shield of Pragmatism (worn) {god gift, +Blink +Lev rN+ Acc+3}
(Okawaru gifted it to you on level 5 of the Vaults)
It affects your accuracy (+3).
It protects you from negative energy.
It lets you levitate.
It lets you blink.
Z - a +2 cloak of poison resistance (worn) {god gift}
Magical devices
R - a wand of disintegration (7)
S - a wand of healing (4)
Comestibles
F - 37 honeycombs
N - 22 royal jellies
O - 10 meat rations
Q - an apple
Scrolls
w - a scroll of holy word
G - 19 scrolls of remove curse
I - a scroll of torment
Jewellery
b - the ring of Fesaul {+Inv rPois rF+ MR}
(You found it on level 4 of the Lair of Beasts)
[ring of invisibility]
It protects you from fire.
It protects you from poison.
It increases your resistance to enchantments.
g - an amulet of warding (around neck)
h - the ring "Jula Wuu" (right hand) {+Rage +Lev rElec Dam+2}
(You found it on level 3 of the Lair of Beasts)
[ring of levitation]
It affects your damage-dealing abilities (+2).
It insulates you from electricity.
It lets you go berserk.
t - the cursed amulet of the Slug {cFly Str+4 Int+1}
(You found it on level 5 of the Crypt)
[amulet of controlled flight]
It affects your strength (+4).
It affects your intelligence (+1).
It has a curse placed upon it.
u - the ring of Dawn {+Inv Str+4 Dex+3}
(You found it on level 7 of Gehenna)
[ring of invisibility]
It affects your strength (+4).
It affects your dexterity (+3).
z - an uncursed amulet of resist mutation
D - the ring of Muop Zoh {+Blink +Inv rN+ MR Dam-2}
(You found it on level 5 of the Elven Halls)
[ring of invisibility]
It affects your damage-dealing abilities (-2).
It protects you from negative energy.
It increases your resistance to enchantments.
It lets you blink.
E - the ring of Tonu {rPois rC++ Dam+2}
(You bought it in a shop on level 4 of the Orcish Mines)
[ring of poison resistance]
It affects your damage-dealing abilities (+2).
It greatly protects you from cold.
H - a +0,+5 ring of slaying
W - a ring of protection from cold (left hand)
Potions
e - 2 potions of porridge
k - 2 potions of cure mutation
A - 2 potions of might
B - 4 potions of speed
C - 5 potions of heal wounds
J - 21 potions of healing
L - 3 potions of mutation
M - 2 potions of berserk rage
T - 2 potions of resistance
V - 7 potions of restore abilities
Orbs of Power
U - the Orb of Zot
Miscellaneous
y - the horn of Geryon
You had 959058 experience left.
Skills:
* Level 27 Fighting
* Level 27 Maces & Flails
+ Level 7 Throwing
+ Level 23 Armour
+ Level 7 Dodging
- Level 3 Stealth
- Level 2 Stabbing
* Level 27 Shields
+ Level 8 Traps & Doors
+ Level 5 Unarmed Combat
- Level 1 Spellcasting
+ Level 16 Invocations
+ Level 6 Evocations
You had 28 spell levels left.
You didn't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:4 Orc (4/4) D:10
Elf (5/5) Orc:3 Lair (8/8) D:13 Shoals (5/5) Lair:5
Slime (6/6) Lair:8 Snake (5/5) Lair:3 Hive (2/2) D:15
Vault (8/8) D:18 Blade (1/1) Vault:5 Crypt (5/5) Vault:4
Tomb (1/3) Crypt:3 Dis (0/7) Hell Geh (7/7) Hell
Coc (0/7) Hell Tar (0/7) Hell Zot (5/5) D:27