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Author Topic: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.  (Read 1686748 times)

quinnr

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14805 on: December 09, 2020, 12:51:01 pm »

The new feature letting you quiver spells is actually quite nice. Makes me way more open to giving spellcasters a fair try. (I know you can macro the number keys easily but it still feels like extra work to learn a new system.)

Haven't been getting far yet though! I don't think the game is harder I'm just way out of practice!
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kulik

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14806 on: December 09, 2020, 01:32:58 pm »

This was meant to be my first  15 run-er, got muttated bad in Pan (Frail 30%, scrolls take very long to read, strangely shaped body) and I was out of mutation potions, i.e. i think Tomb would be suicidal wit these mutations. I even abandoned Sif to Goazag to get some potions, but I only got two and they really did nothing. Pan got terribly hard to grind without Sif. Thus, tomb remains undefeated for me.  :(

Spoiler (click to show/hide)

Congrats!

For what it's worth, Tomb is a horrendous wretched hellscape for all but the most OP of characters. I go there every time I have a vaguely 15-rune viable char, which is why I don't have all that many 15-rune wins. It'll still be there on your next 15-runer, so, nothing major lost.

Honestly if you're at 14 runes and feeling frisky I'd say give a Zig a try first, before Tomb. The earlier floors will be easier, and you can escape reliably. Also, in a stark contrast to Tomb, ziggurats are fun.

Saying you abandoned Sif, did you initially go hybrid spellcaster on this MiFi? Brave :D

Thanks.

Oh, I forgot about Zig!  :o There may have been some mutation potions.

For me, DCSS is one game that doesn't fit the "Loosing is fun." philosophy, it feels bad every time I mess up and die. Except maybe some spectacular deaths when devs or RNGsus just kills you. :)

It was meant to be a 15 runer, I went directly Sif, even the 14 rune win leaves a sour taste in my mouth.
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Inarius

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14807 on: December 09, 2020, 06:17:38 pm »

Well, Tomb is either incredibly dangerous, or quite doable.
Take a earth elemental with Vehumet -> you can smash walls, and spam shatter to kill big mummy and their friends.
Take a fire Elemental with Vehumet -> you can ignite all this and finish the rest as you like.
Take a strong warrior with a strong axe, enough int to learn necromut and some immolation scrolls -> easy.

I only died once or twice in tomb. The real deal is "going extended or not". Either you do 5 (or, even better 4, because abyss can be incredibly tricky, too), either you do 15. But I don't see a lot of 14 runes. It's just being prepared and learn Necro and Transmut as soon as you go extended so you can cast Necromutation correctly when you do Tomb.
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Graven

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14808 on: January 01, 2021, 07:43:16 am »

Just passing to say Happy New Year DCSS thread :D All the best to everyone, and maybe see you around this year's tournaments, and stuff!
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heydude6

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14809 on: January 02, 2021, 01:52:51 am »

I remember back when you could clear tomb with summons. It gave them a very interesting niche that rewarded you for specializing in a school that would otherwise cripple you with its exp penalties.

Specifically, I’m talking about when summons would absorb mummy curses.
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quinnr

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14810 on: May 31, 2021, 10:03:18 am »

I've been playing a few Djinni characters after never sticking with spellcasters for more than a hot minute and I think they work really well as a kind of introduction, despite the eccentric mechanic of using HP for spellcasting. Since you only have to train Spellcasting and don't have to worry about spell slots or which schools to train, you get early access to a lot of combinations I never really got far enough to play with before. (I guess what I'm saying is that I can only keep track of like 3 things at a time, including HP and MP bars and levelling 2 skills.)

Right now I'm playing an Ice Elementalist early game where I got Conjure Flame, Corpse Rot, and Lesser Beckoning as my first three spells. The Frozen Ramparts were working pretty well alone, but now I can gently plop the enemies inside a poison or fire cloud depending on positioning before starting the fight. I might actually get a spellcaster past Lair!

I've also finally caved and started playing with graphics instead of ASCII and they've come a long way. I still prefer the ASCII a bit, but the spell-casting animations actually added to the immersion for me!
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kulik

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14811 on: July 19, 2021, 08:01:57 am »

Yes! YES! YES!!! FUCKING Y-E-S!!!!  :D My first 15 rune win.

Code: [Select]
Dungeon Crawl Stone Soup version 0.27-a0-1456-gf5a116941d (webtiles) character file.

Game seed: 16349038263412839696

11112385 kulik242 the Archmage (level 27, 178/193 HPs)
             Began as a Deep Elf Conjurer on July 6, 2021.
             Was the Champion of Vehumet.
             Escaped with the Orb
             ... and 15 runes on July 19, 2021!
             
             The game lasted 17:06:16 (150303 turns).

kulik242 the Archmage (Deep Elf Conjurer)         Turns: 150303, Time: 17:06:16

Health: 178/193    AC: 18    Str: 13    XL:     27
Magic:  50/65      EV: 24    Int: 32    God:    Vehumet [******]
Gold:   14501      SH:  8    Dex: 13    Spells: 2/80 levels left

rFire    + + +     SeeInvis +   N - staff of conjuration
rCold    + + +     Faith    .   e - +3 buckler {rC+}
rNeg     . . .     Spirit   .   Y - +3 leather armour {rC+ rF+}
rPois    +         Reflect  .   (no helmet)
rElec    +         Harm     .   l - scarf {rC+ rF+}
rCorr    .         Rampage  .   G - +0 pair of gloves of Zin's Generosity {rElec rF+ rC+ Str-4}
Will     ++...                  X - +3 pair of boots of Boredom {Contam rPois Str+4 Slay+3}
Stlth    ++........             a - amulet of the Philosopher {RegenMP rC+ Str+4}
HPRegen  0.42/turn              c - ring of magical power
MPRegen  0.64/turn              R - ring of Cihuozou {rElec AC+4 Slay+3 SInv}

@: studying 6 skills
A: iridescent scales 1, poison resistance
0: Orb of Zot
}: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer
a: Renounce Religion


You escaped.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You visited 18 branches of the dungeon, and saw 90 of its levels.
You visited Pandemonium 1 time, and saw 17 of its levels.
You visited the Abyss 4 times.
You visited 1 ziggurat, and saw 21 of its levels.
You also visited: Ice Cave, Volcano, Wizlab and Desolation.

You collected 19349 gold pieces.
You spent 4848 gold pieces at shops.

Inventory:

Armour
 e - a +3 buckler of cold resistance (worn)
 l - a scarf of resistance (worn)
 o - the +2 pair of gloves of Lugonu's Castigation {rPois rN+}
   (You bought it in a shop on level 2 of the Elven Halls)   
   
   rPois:     It protects you from poison.
   rN:        It protects you from negative energy.
 G - the +0 pair of gloves of Zin's Generosity (worn) {rElec rF+ rC+ Str-4}
   (You found it on level 1 of the Vaults)   
   
   Str:       It affects your strength (-4).
   rF:        It protects you from fire.
   rC:        It protects you from cold.
   rElec:     It insulates you from electricity.
 V - a +2 helmet of intelligence
 X - the +3 pair of boots of Boredom (worn) {Contam rPois Str+4 Slay+3}
   (You bought it in a shop on level 2 of the Orcish Mines)   
   
   Str:       It affects your strength (+4).
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+3).
   rPois:     It protects you from poison.
   Contam:    It causes magical contamination when unequipped.
 Y - a +3 leather armour of resistance (worn)
Magical Staves
 N - a staff of conjuration (weapon)
Jewellery
 a - the amulet of the Philosopher (around neck) {RegenMP rC+ Str+4}
   (You took it off a deep elf zephyrmancer on level 3 of the Elven Halls)   
   
   [amulet of magic regeneration]
   
   It increases your rate of magic regeneration.
   Str:       It affects your strength (+4).
   rC:        It protects you from cold.
 c - a ring of magical power (left hand)
 d - the ring "Fufemm" {Fly rPois rCorr Str+7 Dex-3}
   (You took it off an ironbound preserver on level 5 of the Vaults)   
   
   [ring of poison resistance]
   
   Str:       It affects your strength (+7).
   Dex:       It affects your dexterity (-3).
   rPois:     It protects you from poison.
   Fly:       It grants you flight.
   rCorr:     It protects you from acid and corrosion.
 i - the ring of Fucwiev {Fly rElec rPois rF+ Dex-4}
   (You took it off an efreet in Pandemonium)   
   
   [ring of protection from fire]
   
   Dex:       It affects your dexterity (-4).
   rF:        It protects you from fire.
   rElec:     It insulates you from electricity.
   rPois:     It protects you from poison.
   Fly:       It grants you flight.
 F - the ring of Eqobb {rPois rF- rC+ rCorr Dex+2}
   (You took it off a frost giant on level 2 of the Vaults)   
   
   [ring of poison resistance]
   
   Dex:       It affects your dexterity (+2).
   rF:        It makes you vulnerable to fire.
   rC:        It protects you from cold.
   rPois:     It protects you from poison.
   rCorr:     It protects you from acid and corrosion.
 H - the ring of Mutualism {rN+ Will+ Str-5 Int+4 Dex+7}
   (You found it on level 13 of the Dungeon)   
   
   [ring of willpower]
   
   Str:       It affects your strength (-5).
   Int:       It affects your intelligence (+4).
   Dex:       It affects your dexterity (+7).
   rN:        It protects you from negative energy.
   Will:      It increases your willpower.
 I - the ring of Lesser Demons {Wiz Int+4 Stlth+}
   (You found it on level 8 of a ziggurat)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   Int:       It affects your intelligence (+4).
   Stlth:     It makes you more stealthy.
 K - the ring "Fathrol" {rElec rC+ rN++ Stlth-}
   (You found it on level 18 of a ziggurat)   
   
   [ring of protection from cold]
   
   rC:        It protects you from cold.
   rElec:     It insulates you from electricity.
   rN:        It greatly protects you from negative energy.
   Stlth:     It makes you less stealthy.
 P - the ring of the Shining One's Envy {Fire +Blink Will+}
   (You took it off a centaur warrior on level 14 of the Dungeon)   
   
   [ring of fire]
   
   It enhances your fire magic.
   rF:        It protects you from fire.
   rC:        It makes you vulnerable to cold.
   +Blink:    It lets you blink.
   Will:      It increases your willpower.
 Q - a ring of flight
 R - the ring of Cihuozou (right hand) {rElec AC+4 Slay+3 SInv}
   (You took it off a deep elf death mage on level 3 of the Elven Halls)   
   
   [ring of protection]
   
   AC:        It affects your AC (+4).
   Slay:      It affects your accuracy & damage with ranged weapons and melee
   (+3).
   rElec:     It insulates you from electricity.
   SInv:      It lets you see invisible.
 Z - the ring of Xiung {Will+ Str+6 Int+5}
   (You found it in Pandemonium)   
   
   [ring of strength]
   
   Str:       It affects your strength (+6).
   Int:       It affects your intelligence (+5).
   Will:      It increases your willpower.
Wands
 h - a wand of iceblast (4)
 s - a wand of digging (12)
 A - a wand of acid (21)
Scrolls
 b - 3 scrolls of acquirement
 f - 16 scrolls of immolation
 g - 15 scrolls of enchant armour
 j - 15 scrolls of amnesia
 k - 39 scrolls of teleportation
 w - 21 scrolls of fog
 x - 7 scrolls of holy word
 B - 8 scrolls of magic mapping
 D - 4 scrolls of blinking
 E - 11 scrolls of fear
 L - 6 scrolls of summoning
 M - 9 scrolls of torment
 O - 20 scrolls of identify
 S - 7 scrolls of brand weapon
 U - 26 scrolls of enchant weapon
Potions
 m - 11 potions of resistance
 n - 8 potions of flight
 p - 10 potions of might
 q - 31 potions of curing
 r - 2 potions of haste
 t - 15 potions of mutation
 u - 4 potions of invisibility
 v - 10 potions of heal wounds
 y - a potion of berserk rage
 C - 4 potions of brilliance
 J - 7 potions of cancellation
 T - 6 potions of magic
 W - 11 potions of ambrosia
Miscellaneous
 z - a figurine of a ziggurat


   Skills:
 * Level 25.3 Fighting
 - Level 12.0 Staves
 - Level 7.0 Armour
 O Level 27 Dodging
 - Level 11.0 Stealth
 - Level 4.0 Shields
 O Level 27 Spellcasting
 O Level 27 Conjurations
 - Level 7.4 Summonings
 O Level 27 Necromancy
 - Level 5.0 Translocations
 - Level 14.0 Transmutations
 O Level 27 Fire Magic
 O Level 27 Ice Magic
 - Level 5.0 Air Magic
 O Level 27 Earth Magic
 - Level 3.0 Poison Magic
 - Level 14.0 Evocations


You had 2 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Death's Door          Necr           60%        N/A       1%          9
b - Death Channel         Necr           60%        N/A       0%          6
c - Polar Vortex          Ice            60%        N/A       1%          9
d - Sublimation of Blood  Necr           60%        N/A       0%          2
e - Iron Shot             Conj/Erth      72%        9d13      0%          6
f - Spellforged Servitor  Conj/Summ      62%        N/A       1%          7
g - Lehudib's Crystal Sp  Conj/Erth      72%        10d16     1%          8
j - Swiftness             Air            66%        N/A       1%          3
k - Blink                 Tloc           N/A        N/A       1%          2
l - Fire Storm            Conj/Fire      72%        8d18      1%          9
m - Passwall              Tmut/Erth      90%        N/A       0%          2
n - Necromutation         Tmut/Necr      54%        N/A       1%          8
o - Ozocubu's Refrigerat  Ice            60%        4d17      0%          7

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Ignition                 Fire           60%        3d16      1%          8
 Shatter                  Erth           60%        3d45*     1%          9
 Animate Skeleton         Necr           100%       N/A       0%          1
 Beastly Appendage        Tmut           100%       N/A       0%          1
 Foxfire                  Conj/Fire      100%       2x1d9     0%          1
 Magic Dart               Conj           100%       1d8       0%          1
 Pain                     Necr           100%       1d9       0%          1
 Sandblast                Erth           100%       2d20      0%          1
 Shock                    Conj/Air       100%       1d9       0%          1
 Corpse Rot               Necr/Air       N/A        N/A       0%          2
 Ensorcelled Hibernation  Hex/Ice        100%       N/A       0%          2
 Searing Ray              Conj           100%       3d7       0%          2
 Static Discharge         Conj/Air       100%       N/A       0%          2
 Wereblood                Tmut           93%        N/A       0%          2
 Apportation              Tloc           100%       N/A       1%          1
 Corona                   Hex            47%        N/A       1%          1
 Sting                    Tmut/Pois      100%       1d8       1%          1
 Summon Small Mammal      Summ           100%       N/A       1%          1
 Call Imp                 Summ           74%        N/A       1%          2
 Poisonous Vapours        Pois/Air       100%       N/A       1%          2
 Slow                     Hex            43%        N/A       1%          2
 Conjure Flame            Conj/Fire      100%       6-21      0%          3
 Dazzling Flash           Conj/Hex       100%       N/A       0%          3
 Frozen Ramparts          Ice            100%       1d12      0%          3
 Ignite Poison            Fire/Tmut/Pois 95%        N/A       0%          3
 Inner Flame              Hex/Fire       92%        N/A       0%          3
 Mephitic Cloud           Conj/Pois/Air  100%       N/A       0%          3
 Ozocubu's Armour         Ice            100%       N/A       0%          3
 Stone Arrow              Conj/Erth      100%       3d13      0%          3
 Vampiric Draining        Necr           60%        2d14      0%          3
 Animate Armour           Summ/Erth      100%       N/A       0%          4
 Animate Dead             Necr           60%        N/A       0%          4
 Dispel Undead            Necr           100%       3d31      0%          4
 Hailstorm                Conj/Ice       100%       3d20      0%          4
 Ice Form                 Ice/Tmut       100%       N/A       0%          4
 Iskenderun's Mystic Bla  Conj/Tloc      100%       2d19      0%          4
 Petrify                  Tmut/Erth      100%       N/A       0%          4
 Sticky Flame             Conj/Fire      100%       2d11      0%          4
 Summon Ice Beast         Ice/Summ       100%       N/A       0%          4
 Agony                    Necr           100%       N/A       0%          5
 Bolt of Magma            Conj/Fire/Erth 72%        4d28      0%          5
 Borgnjor's Vile Clutch   Necr/Erth      60%        N/A       0%          5
 Excruciating Wounds      Necr           60%        N/A       0%          5
 Fireball                 Conj/Fire      72%        3d27      0%          5
 Freezing Cloud           Conj/Ice/Air   65%        6-21      0%          5
 Irradiate                Conj/Tmut      65%        3d35      0%          5
 Iskenderun's Battlesphe  Conj           100%       2d15      0%          5
 Lee's Rapid Deconstruct  Erth           60%        3d29*     0%          5
 Simulacrum               Ice/Necr       60%        N/A       0%          6
 Starburst                Conj/Fire      72%        8x6d19    0%          6
 Orb of Destruction       Conj           72%        9d19      0%          7
 Call Canine Familiar     Summ           74%        N/A       1%          3
 Confusing Touch          Hex            43%        N/A       1%          3
 Gell's Gravitas          Tloc           33%        N/A       1%          3
 Lesser Beckoning         Tloc           33%        N/A       1%          3
 Portal Projectile        Hex/Tloc       100%       N/A       1%          3
 Spider Form              Tmut/Pois      39%        N/A       1%          3
 Summon Guardian Golem    Hex/Summ       61%        N/A       1%          3
 Teleport Other           Tloc           66%        N/A       1%          3
 Tukima's Dance           Hex            43%        N/A       1%          3
 Airstrike                Air            33%        N/A       1%          4
 Fulminant Prism          Conj/Hex       57%        3d25      1%          4
 Leda's Liquefaction      Hex/Erth       46%        N/A       1%          4
 Olgreb's Toxic Radiance  Pois           58%        N/A       1%          4
 Passage of Golubria      Tloc           N/A        N/A       1%          4
 Summon Lightning Spire   Summ/Air       70%        N/A       1%          4
 Alistair's Intoxication  Tmut/Pois      52%        N/A       1%          5
 Blade Hands              Tmut           46%        N/A       1%          5
 Lightning Bolt           Conj/Air       60%        1d83      1%          5
 Metabolic Englaciation   Hex/Ice        46%        N/A       1%          5
 Summon Forest            Summ/Tloc      35%        N/A       1%          5
 Yara's Violent Unravell  Hex/Tmut       36%        3d15      1%          5
 Conjure Ball Lightning   Conj/Air       60%        3x3d22    1%          6
 Eringya's Noxious Bog    Tmut/Pois      39%        N/A       1%          6
 Statue Form              Tmut/Erth      72%        N/A       1%          6
 Dragon Form              Tmut           46%        N/A       1%          7
 Borgnjor's Revivificati  Necr           60%        N/A       1%          8
 Infestation              Necr           60%        N/A       1%          8
 Manifold Assault         Tloc           66%        N/A       2%          5
 Summon Mana Viper        Hex/Summ       61%        N/A       4%          5
 Shadow Creatures         Summ           N/A        N/A       4%          6
 Cause Fear               Hex            21%        N/A       6%          4
 Silence                  Hex/Air        28%        N/A       6%          5
 Storm Form               Tmut/Air       40%        N/A       11%         7
 Dispersal                Tloc           33%        N/A       13%         6
 Chain Lightning          Conj/Air       60%        3d80      24%         9
 Summon Hydra             Summ           37%        N/A       26%         7
 Malign Gateway           Summ/Tloc      35%        N/A       41%         7
 Invisibility             Hex            21%        N/A       69%         6
 Maxwell's Capacitive Co  Air            33%        ∞         77%         8
 Disjunction              Tloc           33%        N/A       99%         8
 Discord                  Hex            21%        N/A       100%        8
 Dragon's Call            Summ           37%        N/A       100%        9


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6            Lair (6/6) D:8
 Shoals (4/4) Lair:3       Spider (4/4) Lair:2        Slime (5/5) Lair:5
    Orc (2/2) D:9             Elf (3/3) Orc:2        Vaults (5/5) D:14
  Crypt (3/3) Vaults:3       Tomb (3/3) Crypt:3      Depths (5/5) D:15
   Hell (visited)             Dis (7/7) Hell            Geh (7/7) Hell
    Coc (7/7) Hell            Tar (7/7) Hell            Zot (5/5) Depths:5
  IceCv (visited)         Volcano (visited)          WizLab (visited)
Desolation (visited)     

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh

Shops:
D:2 *=   D:4 ?   D:7 (   Orc:2 ([!*   Elf:2 *??   Shoals:2 :   Vaults:2 [
Vaults:3 *   Zot:1 *   Depths:4 [   Depths:5 !?(

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:2 Depths:4 Depths:5
Pandemonium: Depths:2 Depths:3
Trove: D:11 (give +4 fire dragon scales)

Annotations:
Elf:2 2 runed translucent doors


Innate Abilities, Weirdness & Mutations

You are partially covered in iridescent scales. (AC +2)
Your system is resistant to poisons. (rPois)

Message History

Really quaff the potion of mutation?
You feel extremely strange.
The horns on your head shrink away. You feel weaker. You feel conductive.
Iridescent scales grow over part of your body.
Your fingernails lengthen. You feel a little pissed off.
Okay, then.
Really quaff the potion of mutation?
You feel extremely strange.
You feel a little more calm. Your iridescent scales disappear.
You feel resistant to poisons. You feel clumsy.
You feel nature experimenting on you. Don't worry, failures die fast.
A pair of antennae grows on your head!
Okay, then.
Really quaff the potion of mutation?
You feel extremely strange.
You feel agile. Your fingernails shrink to normal size.
Nature stops experimenting on you.
Iridescent scales grow over part of your body.
Okay, then.
Really quaff the potion of mutation?
You feel extremely strange.
Your iridescent scales disappear. You feel the urge to shout. You feel clever.
You feel your magical essence link to the dungeon's wands.
Okay, then.
Really quaff the potion of mutation?
You feel extremely strange.
You feel stupid. The antennae on your head shrink away.
Iridescent scales grow over part of your body.
Okay, then.
Really quaff the potion of mutation?
You feel extremely strange.
Your iridescent scales disappear. Your urge to shout disappears.
Your magical essence no longer links to wands of the dungeon.
Iridescent scales grow over part of your body.
Okay, then.
There is a staircase leading out of the dungeon here.
You can't go down here!
Char dumped successfully.
You can't go down here!
You have escaped!

####.....##.#.#.##...#
#........##.#>#.##...######
#........##.###.##........#
#....#.#.##.# #.####......#
#....#.#....# #.#  #......#
#....#.########.#  #......#
#.####..........####......#
#.# #############.........#
#.###.#8#.#8#@###.##......#
#.#8#+#.#+#.#'#8#.#####.###
#.'.............'.#   #.#
#.'.............'.#   #.##
###8#+#.#+#.#'#8###   #..#
   ##.#8#.#8#.###     ##.#
    ############       #.#
                       #.#
                       #.#


There were no monsters in sight!

Vanquished Creatures
  Cerebov (Pan)
  Antaeus (Coc:7)
  the Royal Jelly (Slime:5)
  15 pandemonium lords
  Ereshkigal (Tar:7)
  Gloorx Vloq (Pan)
  Mnoleg (Pan)
  Dispater (Dis:7)
  8 orbs of fire
  Lom Lobon (Pan)
  6 dread liches
  6 ancient liches
  Mennas (Pan)
  5 juggernauts
  Sojobo (Vaults:5)
  27 royal mummies
  Bai Suzhen (Vaults:3)
  4 Killer Klowns
  11 shard shrikes
  A caustic shrike (shapeshifter) (Depths:5)
  Frederick (Crypt:1)
  2 caustic shrikes
  A curse toe (Zot:3)
  Geryon (Hell)
  Jory (Vaults:4)
  4 golden dragons
  8 bone dragons
  3 hellephants
  6 doom hounds
  8 iron giants
  28 Brimstone Fiends
  7 electric golems
  27 Tzitzimimeh
  37 Ice Fiends
  24 tentacled monstrosities
  12 liches
  14 Hell Sentinels
  25 Orb Guardians
  5 deep elf blademasters
  7 quicksilver dragons
  Murray (Hell)
  3 deep elf master archers
  19 titans
  21 acid blobs
  16 ancient champions
  36 Executioners
  4 tentacled starspawn
  6 death cobs
  Frances (Spider:2)
  14 shadow dragons
  12 sphinxes
  17 storm dragons
  Ilsuiw (Shoals:2)
  Agnes (D:15)
  2 draconian monks
  8 tengu reavers
  Donald (Spider:1)
  A daeva (Pan)
  13 revenants
  12 rockslimes
  12 azure jellies
  An imperial myrmidon (Desolation)
  9 iron dragons
  5 deep elf sorcerers
  16 frost giants
  11 fire giants
  14 draconian knights
  42 balrugs
  2 spectral caustic shrikes (Depths:5)
  6 draconian scorchers
  20 cacodemons
  9 ghost moths
  15 vault wardens
  9 warmongers
  2 draconian shifters
  4 emperor scorpions
  9 black suns
  8 curse skulls
  2 angels (Pan)
  10 orc warlords
  3 deep elf elementalists
  A juggernaut zombie (Depths:3)
  7 ghouls
  9 quicksilver oozes
  7 draconian stormcallers
  41 very ugly things
  6 draconian annihilators
  16 war gargoyles
  38 stone giants
  18 ironbound preservers
  64 reapers
  4 vampire knights
  10 deep elf demonologists
  14 corrupters (Pan)
  5 spriggan defenders
  The ghost of Dwad the Warrior, a journeyman TeBe of Trog (Lair:6)
  13 black draconians
  12 lorocyprocas
  19 blood saints
  5 elemental wellsprings
  13 deep elf annihilators
  6 bennus
  6 dire elephants
  7 green draconians
  An entropy weaver (shapeshifter) (Vaults:5)
  9 purple draconians
  4 entropy weavers
  5 white draconians
  5 yellow draconians
  5 red draconians
  9 spark wasps
  8 deep elf death magi
  9 merfolk javelineers
  25 green deaths
  47 blizzard demons
  5 quicksilver dragon zombies
  12 eidola
  7 jiangshi
  16 ettins
  6 crystal guardians
  2 merfolk impalers
  2 eleionomae (Shoals:2)
  22 mummy priests
  Fannar (D:10)
  11 fire dragons
  The ghost of Zisasy the Cleaver, a journeyman VSFi of Makhleb (Lair:2)
  7 deep elf high priests
  2 shambling mangroves (Zig:6)
  A ragged hierophant (Desolation)
  7 boulder beetles
  17 yaktaur captains
  3 kraken zombies
  12 rakshasas
  19 monstrous demonspawn
  18 great orbs of eyes
  2 quicksilver dragon skeletons
  20 ice dragons
  A great orb of eyes (shapeshifter) (Zig:19)
  5 servants of whispers (Desolation)
  4 ironbound thunderhulks
  7 peacekeepers
  32 vault guards
  3 hell beasts
  9 centaur warriors
  16 hydras
  2 merfolk aquamancers
  A juggernaut simulacrum (Zig:10)
  4 catoblepae
  9 spriggan air magi
  7 ironbound frosthearts
  An ogre mage (Vaults:5)
  A catoblepas (shapeshifter) (Vaults:5)
  A fenstrider witch skeleton (Crypt:2)
  2 death knights (Crypt:1)
  3 merfolk avatars
  7 two-headed ogres
  9 deep troll shamans
  2 alligator snapping turtles (Shoals:4)
  A spectral frost giant (Crypt:3)
  10 death yaks
  50 death scarabs
  3 satyrs (Shoals:2)
  6 deep troll earth magi
  8 spriggan berserkers
  24 hell hogs
  6 tengu warriors
  39 dancing weapons
  A naga sharpshooter (Zig:1)
  6 ironbound beastmasters
  11 vampire magi
  A thrashing horror (Abyss:1)
  6 orc high priests
  48 hell knights
  56 soul eaters
  73 sun demons
  3 storm dragon zombies
  8 shock serpents
  17 deep elf knights
  35 shadow wraiths
  2 iron golems (Dis:7)
  2 wretched stars
  42 sixfirhies
  108 skeletal warriors
  A goliath frog (Zig:6)
  A spectral ghost moth (Crypt:3)
  3 titan skeletons
  10 infernal demonspawn
  17 iron trolls
  4 storm dragon skeletons
  A sea snake (shapeshifter) (Elf:3)
  A ghost moth zombie (Dis:7)
  14 gelid demonspawn
  7 sea snakes
  6 golden dragon zombies
  A death drake (Zig:8)
  47 deep trolls
  A quicksilver dragon simulacrum (Coc:1)
  7 glowing orange brains
  10 torturous demonspawn
  2 deep trolls (shapeshifter)
  A cherub (Pan)
  3 starcursed masses
  7 anaconda zombies
  44 shadow demons
  21 flayed ghosts
  16 deep elf archers
  2 spriggan druids
  13 ironbound convokers
  7 orange crystal statues
  7 bog bodies
  A shadow dragon zombie (Tar:2)
  3 golden dragon skeletons
  2 spectral hydras (Crypt:3)
  An obsidian statue (Zig:8)
  11 wolf spider zombies
  23 deep elf pyromancers
  15 wizards
  A swamp dragon (shapeshifter) (Vaults:2)
  28 phantasmal warriors
  4 swamp dragons
  20 orb spiders
  24 necromancers
  4 anaconda skeletons
  A wolf spider (shapeshifter) (D:13)
  5 lindwurms
  6 fire giant zombies
  18 deep elf zephyrmancers
  29 harpies
  58 ugly things
  6 cyclopes
  12 fauns
  3 shadow dragon skeletons
  A will-o-the-wisp (Abyss:1)
  17 manticores
  A frost giant zombie (Crypt:1)
  2 iron dragon zombies
  2 human zombies
  A salamander (D:15)
  19 wolf spiders
  2 oklob plants
  14 orc knights
  4 draconians (Abyss:3)
  7 stone giant zombies
  7 orc sorcerers
  26 moths of wrath
  3 apocalypse crabs
  6 iron dragon skeletons
  9 shining eyes
  A worldbinder (WizLab)
  4 stone giant skeletons
  5 fire giant skeletons
  4 frost giant skeletons
  8 elephants
  12 merfolk sirens
  3 dire elephant zombies
  19 vault sentinels
  6 black mambas
  A guardian serpent (Vaults:1)
  2 eyes of devastation (Zig:15)
  Maurice (Orc:2)
  8 water nymphs
  30 rust devils
  14 molten gargoyles
  76 smoke demons
  4 gargoyles
  11 ice statues
  6 torpor snails
  21 cane toads
  A demonspawn skeleton (WizLab)
  5 dire elephant skeletons
  A storm dragon simulacrum (Zig:20)
  A white draconian zombie (Crypt:1)
  45 yaktaurs
  25 orange demons
  A shock serpent skeleton (Tar:6)
  62 hellions
  2 emperor scorpion zombies
  18 rime drakes
  35 demonic crawlers
  A kobold demonologist (D:11)
  26 freezing wraiths
  A sea snake zombie (Hell)
  A komodo dragon (shapeshifter) (Depths:2)
  54 tormentors
  21 efreet
  11 komodo dragons
  A redback zombie (Crypt:3)
  9 unseen horrors
  A minotaur zombie (Tar:7)
  A rime drake (shapeshifter) (Abyss:1)
  31 hellwings
  34 ice devils
  41 guardian mummies
  5 tengu conjurers
  5 anaconda simulacra
  A sea snake skeleton (Hell)
  A red draconian skeleton (Crypt:3)
  6 ancient zymes
  A golden dragon simulacrum (Zig:20)
  3 harpy zombies
  41 red devils
  2 trolls (shapeshifter) (D:15)
  19 merfolk
  A bloated husk (Zig:6)
  37 jumping spiders
  A catoblepas skeleton (Dis:4)
  A shadow dragon simulacrum (Coc:3)
  17 meliai
  11 polar bears
  13 trolls
  3 tengu simulacra
  5 hydra zombies
  114 slime creatures
  16 blink frogs
  27 saltlings (Desolation)
  7 dream sheep
  A spectral manticore (Crypt:3)
  10 wind drakes
  6 hydra skeletons
  5 fire dragon zombies
  A hornet (shapeshifter) (D:9)
  6 raiju
  23 hornets
  3 alligator zombies
  A meliai zombie (Crypt:3)
  5 snapping turtles
  2 ice dragon zombies
  3 fire giant simulacra
  2 ettin zombies
  2 alligator skeletons
  95 flying skulls
  12 air elementals
  69 redbacks
  25 water elementals
  2 black mamba zombies
  23 shadows
  4 ice dragon skeletons
  14 spriggans
  A vampire (D:10)
  An elf simulacrum (Zig:20)
  22 ushabtiu
  7 wyverns
  3 ettin skeletons
  3 centaur simulacra
  38 ynoxinuls
  29 tarantellas
  3 fire dragon skeletons
  29 wraiths
  32 yaks
  5 fire bats
  Grum (D:8)
  6 basilisks
  13 fire elementals
  6 golden eyes
  28 neqoxecs
  35 chaos spawn
  Eustachio (D:5)
  2 black mamba skeletons
  4 steam dragons
  A sea snake simulacrum (Hell)
  A tyrant leech zombie (Crypt:2)
  A faun zombie (Crypt:2)
  An infernal demonspawn zombie (Crypt:2)
  8 wargs
  A harpy simulacrum (IceCv)
  9 vampire mosquitoes
  2 spatial vortices (WizLab)
  2 hydra simulacra
  10 acid dragons
  70 hell hounds
  46 large abominations
  9 cane toad zombies
  Duvessa (D:4)
  2 floating eyes
  2 sky beasts
  14 water moccasins
  11 ice beasts
  2 swamp drakes (Zig:8)
  A cane toad skeleton (Coc:3)
  A floating eye (shapeshifter) (Depths:5)
  5 snapping turtle zombies
  46 orc warriors
  11 black bears
  A hornet zombie (Crypt:3)
  A merfolk skeleton (Coc:5)
  An alligator simulacrum (Coc:1)
  An ettin simulacrum (Crypt:3)
  2 swamp dragon zombies
  17 ogres
  A black mamba simulacrum (Coc:7)
  16 necrophages
  3 manticore zombies
  23 wolves
  A blink frog skeleton (Crypt:3)
  15 centaurs
  A snapping turtle skeleton (Crypt:1)
  2 manticore skeletons
  3 swamp dragon skeletons
  5 phantoms
  2 kobold brigands (D:11)
  An elf zombie (Geh:7)
  Blork the orc (D:6)
  8 two-headed ogre simulacra (IceCv)
  2 gnoll sergeants
  12 bullfrogs
  A bullfrog (shapeshifter) (Depths:5)
  10 earth elementals
  A scorpion (D:5)
  A palentonga skeleton (Crypt:1)
  2 water moccasin zombies (D:5)
  3 cane toad simulacra (IceCv)
  A polar bear zombie (Crypt:1)
  Dowan (D:4)
  3 elephant simulacra (IceCv)
  6 small abominations
  11 killer bees
  3 electric eels
  40 wights
  6 howler monkeys
  A spriggan skeleton (Crypt:3)
  12 centaur zombies
  4 crimson imps
  A basilisk zombie (Crypt:2)
  12 jellies
  15 orc priests
  12 centaur skeletons
  17 iron imps
  Crazy Yiuf (D:4)
  A black bear skeleton (Crypt:3)
  A human skeleton (Crypt:1)
  2 iguanas (D:5)
  Natasha (thrice) (D:4)
  32 orc wizards
  4 hell rats (Hell)
  3 spriggan simulacra (IceCv)
  8 troll simulacra (IceCv)
  A wolf simulacrum (IceCv)
  2 killer bee zombies
  2 polar bear simulacra (IceCv)
  A tengu zombie (Geh:7)
  2 naga zombies
  32 mummies
  A hound skeleton (D:4)
  A howler monkey zombie (D:9)
  6 adders
  7 gnolls
  8 naga simulacra (IceCv)
  An ogre simulacrum (Tar:6)
  4 shadow imps
  28 white imps
  4 ufetubi
  An iguana zombie (Crypt:1)
  An adder skeleton (D:4)
  A lava snake zombie (Crypt:2)
  A worm (D:3)
  2 dart slugs
  81 orcs
  2 bats (D:1)
  21 endoplasms
  4 giant cockroaches
  8 goblins
  5 hobgoblins
  3 jackals
  7 kobolds
  3 quokkas
  5 ball pythons
  15 frilled lizards
  2 orc skeletons
  2 orc zombies
  2 rats (D:2)
  9 ball lightnings (Pan)
  9 bushes (Abyss:1)
  2 demonic plants (Abyss:1)
  105 fire vortices
  A lurking horror (Abyss:3)
  A starspawn tentacle (Abyss:1)
  4 tentacles (Coc:7)
5273 creatures vanquished.

Vanquished Creatures (collateral kills)
  Asmodeus (Geh:7)
  Dissolution (Slime:2)
  3 ancient liches
  Mara (Depths:1)
  The ghost of Paarhy the Hoplite, a legendary MfBe of Trog (Vaults:3)
  A juggernaut (Zig:15)
  A pandemonium lord (D:6)
  2 royal mummies
  A Killer Klown (Zig:2)
  5 shard shrikes
  A caustic shrike (Depths:2)
  Nikola (Shoals:2)
  3 golden dragons
  6 bone dragons
  Arachne (Spider:2)
  7 Brimstone Fiends
  4 Tzitzimimeh
  An electric golem (Zig:16)
  3 hellephants
  A tentacled monstrosity (Vaults:5)
  An Ice Fiend (Zig:20)
  3 liches
  3 Hell Sentinels
  3 Orb Guardians (Zot:5)
  2 titans
  2 quicksilver dragons (Dis:7)
  A deep elf master archer (Elf:3)
  A death cob (Zot:5)
  3 ancient champions
  4 Executioners
  2 acid blobs
  2 storm dragons
  2 draconian monks
  3 shadow dragons
  A revenant (Tomb:2)
  2 rockslimes (Slime:5)
  A daeva (Zot:5)
  2 orc warlords
  4 fire giants
  A draconian knight (Zig:20)
  6 frost giants
  6 warmongers
  A draconian scorcher (Zot:2)
  5 iron dragons
  Aizul (Spider:4)
  A cacodemon (D:5)
  7 balrugs
  A curse skull (Zig:17)
  4 vault wardens
  2 black suns (Pan)
  An ironbound preserver (Vaults:5)
  28 reapers
  2 spectral caustic shrikes (Depths:5)
  11 war gargoyles (Dis:7)
  A quicksilver ooze (Slime:2)
  4 very ugly things
  3 stone giants
  2 draconian annihilators
  6 blood saints
  A black draconian (Zot:2)
  A green draconian (Zot:4)
  A vampire knight (Tar:7)
  The ghost of Tutankhamun the Spear-Bearer, a journeyman DsCK of Xom (Lair:6)
  2 bennus
  A lorocyproca (Zig:18)
  3 yellow draconians
  A red draconian (Zot:2)
  A white draconian (Zot:2)
  3 purple draconians
  4 blizzard demons
  2 eidola
  2 dire elephants
  3 merfolk javelineers
  A merfolk impaler (Shoals:4)
  2 jiangshi
  5 quicksilver dragon zombies
  An ettin (Zig:19)
  A fire dragon (D:14)
  A mummy priest (Tomb:2)
  2 green deaths (Pan)
  4 slime creatures
  3 yaktaur captains
  The ghost of Ymeruj the Severer, a journeyman MiBe of Trog (Lair:2)
  2 vault guards (Vaults:5)
  A quicksilver dragon skeleton (Geh:7)
  A boulder beetle (Lair:5)
  14 ice dragons
  3 hydras
  A catoblepas (Lair:6)
  A peacekeeper (Desolation)
  2 hell beasts
  A monstrous demonspawn (Pan)
  2 ironbound thunderhulks (Vaults:3)
  2 death knights (Vaults:3)
  A two-headed ogre (D:14)
  3 dancing weapons
  3 death scarabs (Tomb:3)
  A deep troll shaman (Depths:2)
  5 titan zombies
  5 death yaks (Lair:6)
  7 hell hogs
  16 hell knights
  A deep elf knight (Elf:2)
  2 orc high priests
  A spriggan berserker (Depths:2)
  15 sun demons
  A titan skeleton (Geh:5)
  7 iron golems
  4 storm dragon zombies
  7 soul eaters
  2 sea snakes (Lair:3)
  31 skeletal warriors
  A storm dragon skeleton (Geh:7)
  2 anaconda zombies
  6 iron trolls
  4 flayed ghosts
  5 golden dragon zombies
  2 ghost moth zombies
  3 sixfirhies
  3 shadow demons (Tar:7)
  A starcursed mass (Abyss:1)
  A deep troll (Depths:3)
  4 shadow dragon zombies
  6 infernal demonspawn (Pan)
  3 gelid demonspawn (Pan)
  A spectral wolf spider (Crypt:3)
  3 anaconda skeletons
  5 large abominations (Pan)
  7 iron dragon zombies
  2 bog bodies (Coc:7)
  A golden dragon skeleton (Dis:2)
  9 phantasmal warriors
  3 wolf spider zombies
  3 deep elf zephyrmancers (Elf:2)
  8 frost giant zombies
  5 stone giant zombies
  An orb spider (Spider:4)
  2 orc knights
  3 wolf spiders (Spider:4)
  8 ugly things
  A necromancer (Crypt:1)
  5 fire giant zombies
  A salamander (Zig:1)
  5 shadow dragon skeletons
  A cyclops (D:14)
  5 fire giant skeletons
  A moth of wrath (Zot:2)
  A frost giant skeleton (Coc:7)
  A vault sentinel (Vaults:2)
  2 elephants (Lair:2)
  3 shock serpent zombies
  2 merfolk sirens (Shoals:4)
  2 guardian serpents (Desolation)
  30 rust devils
  6 smoke demons
  2 centaur zombies
  3 dire elephant zombies
  4 stone giant skeletons
  A cane toad (Lair:5)
  10 molten gargoyles (Geh:7)
  3 black mambas
  5 iron dragon skeletons
  7 orange demons (Pan)
  A catoblepas zombie (Crypt:2)
  2 hellions
  3 emperor scorpion zombies
  2 rime drakes (Zig:20)
  3 efreet
  3 dire elephant skeletons
  10 freezing wraiths
  A yaktaur (Vaults:2)
  A catoblepas skeleton (Geh:5)
  2 komodo dragons
  A golden dragon simulacrum (Zig:20)
  A troll (Zig:15)
  19 ice devils
  5 demonic crawlers
  21 red devils
  10 hydra zombies
  7 tormentors
  3 jumping spiders
  3 hellwings (Pan)
  7 guardian mummies
  2 harpy zombies
  2 saltlings (Desolation)
  4 fire dragon zombies
  4 hydra skeletons
  A harpy skeleton (Tar:7)
  A hornet (Zig:6)
  6 blink frogs
  4 dream sheep (Lair:3)
  5 ettin zombies
  5 alligator zombies
  4 ice dragon zombies
  22 flying skulls
  An ice dragon skeleton (Geh:7)
  An alligator skeleton (Coc:3)
  7 redbacks
  10 shadows
  2 air elementals (Zig:16)
  2 ettin skeletons (Geh:7)
  2 fire dragon skeletons
  19 wraiths
  2 water elementals (Coc:7)
  16 fire elementals
  A redback (shapeshifter) (Zig:19)
  2 fire bats (Pan)
  3 tarantellas
  A wind drake zombie (Crypt:3)
  3 ynoxinuls (Pan)
  A golden eye (Slime:4)
  3 black mamba skeletons
  3 chaos spawn (Pan)
  A harpy simulacrum (Hell)
  A merfolk zombie (Dis:2)
  A hydra simulacrum (Coc:3)
  16 hell hounds
  A monstrous demonspawn skeleton (Geh:2)
  7 cane toad zombies
  4 swamp dragon zombies
  4 ice beasts
  2 orc warriors (Zig:15)
  13 necrophages
  5 snapping turtle zombies
  A wolf (Lair:3)
  5 snapping turtle skeletons
  2 swamp dragon skeletons
  A phantom (Geh:7)
  An elf skeleton (Tar:1)
  16 wights
  A spriggan skeleton (Geh:2)
  An electric eel (Lair:1)
  A crimson imp (Tar:1)
  16 iron imps
  2 human skeletons
  2 orc wizards
  2 ogre zombies
  A tengu skeleton (Coc:6)
  24 mummies
  5 shadow imps
  6 white imps
  An ufetubus (D:6)
  A halfling zombie (Crypt:2)
  An orc (Orc:2)
  An orc skeleton (Dis:2)
962 creatures vanquished.

Vanquished Creatures (others)
  A pandemonium lord (Pan)
  A hydra (Zig:6)
  A sun demon (Hell)
  3 moths of wrath (Zot:2)
  A dire elephant skeleton (Geh:7)
  A guardian mummy (Tomb:3)
  A tengu conjurer (D:13)
  A wraith (Geh:7)
  A necrophage (Geh:4)
  A crimson imp (Pan)
  A white imp (IceCv)
  An ufetubus (IceCv)
  3 ball lightnings (Pan)
  A bush (Lair:6)
  14 demonic plants
  1449 fire vortices
  124 fungi
  A lurking horror (Abyss:3)
  212 plants
  A starspawn tentacle (Abyss:1)
  15 tentacles
  5 withered plants (D:13)
1839 creatures vanquished.

Grand Total: 8074 creatures vanquished



« Last Edit: July 19, 2021, 08:03:31 am by kulik »
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Inarius

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14812 on: July 20, 2021, 04:05:10 pm »

good job to you ! Deep elves are not so easy, very squishy, especially in the first part of the game.
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kulik

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14813 on: July 21, 2021, 02:23:15 am »

good job to you ! Deep elves are not so easy, very squishy, especially in the first part of the game.

Thanks, to be fair, I got lucky on numerous occasions.
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namad

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14814 on: July 24, 2021, 07:34:51 pm »

tournament next week for 0.27 release. are we gonna make a new thread and field some teams? or is interest too low?
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Mathel

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  • A weird guy.
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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14816 on: July 25, 2021, 05:35:48 am »

I am interested. I do not think I will have much time to play though, as my family will arrive tomorrow and will be here for about two weeks. I will still play some, might even get a win, but I do not expect to do a lot.

As I remember, we mostly did the 0.25 tournament over discord. Here is the link.
https://discord.gg/5CxTNZR
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The shield beats the sword.
Urge to drink milk while eating steak wrapped with bacon rising...
Outer planes are not subject to any laws of physics that would prevent them from doing their job.
Better than the heavenly host eating your soul.

kulik

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14817 on: July 26, 2021, 03:54:03 am »

I never participated in a tournament, what do i need to know?
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Mathel

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  • A weird guy.
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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14818 on: July 26, 2021, 06:05:40 am »

Basically, any DCSS newest release (0.27 this time) games played online count towards it.

You can either play on your own, or join a clan. The full overview of scoring and such can be found on https://crawl.develz.org/tournament/0.27/  .

The short version is, that achieving things for the first time and winning gives points. The more runes you have and the shorter the run is (both realtime and turncount), the more points for it.
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The shield beats the sword.
Urge to drink milk while eating steak wrapped with bacon rising...
Outer planes are not subject to any laws of physics that would prevent them from doing their job.
Better than the heavenly host eating your soul.

vogonpoet

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14819 on: July 26, 2021, 06:41:33 am »

way to go dormant discord channel, I would love to be part of a DF Crawl tourney team, for old times sake :)
If there is a "probably get a rune, but will probably screw up afterwards" level, between the champions and the blacksmiths, count me in :)
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Everything I know about reality, I learned from Dwarf Fortress.
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