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Author Topic: Bring Your Own Monster (8/12) — Game Over  (Read 16451 times)

FallacyofUrist

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Re: Bring Your Own Monster (12/12) — Day Three: Daylight At Last
« Reply #615 on: August 20, 2024, 10:18:35 pm »

Imp, tell me how I should vote.

Buddy, you don't get to escape culpability like this. You chose to push 4maskwolf without a care, without rationale, without evidence.

Now you get the scumcred that comes with his death.

We don't NEED a hammer, right? Plurality is fine?

Correct. Pretty sure day end is about to hit.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Maximum Spin

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Imp

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Re: Bring Your Own Monster (12/12) — Day Three: Daylight At Last
« Reply #617 on: August 20, 2024, 10:22:53 pm »

Imp, tell me how I should vote.

I don't have vote manip, haven't seen vote manip.

We're 5 on 4maskwolf, 2 on oliverz, 1 on Hector13/Magma/Max.

Your vote change or not doesn't seem to matter unless someone has magic vote manip bigtime.

I'd take Hector, obviously.

I really wonder if it makes sense to take Magma, but he's maybe a town-needed check as rolewipe is flipping mass power (and evil can redirect or try, please be smart and self controlled if town, Magma, and deeply flawed if anti-town, thankz so much!)

Oliverz I dunno.

CM/wolfkey I dunno.

FoU I dunno.

4mask I regret but understand, and I'm not shocked to see a anti-town flip here.

TM/Juice/Max are decent (I may be inspecting any of you next night that happens, but I really am not elim-eager for you guys)

Imp/Vermilion I'm very against elim of, duh.

But who to vote for.... not sure it matters now.

Imp, tell me how I should vote.

Buddy, you don't get to escape culpability like this. You chose to push 4maskwolf without a care, without rationale, without evidence.

Now you get the scumcred that comes with his death.

We don't NEED a hammer, right? Plurality is fine?

Correct. Pretty sure day end is about to hit.

Agreed, we were not told plurality or else.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Magma Mater

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Re: Bring Your Own Monster (12/12) — Day Three: Daylight At Last
« Reply #618 on: August 20, 2024, 10:23:08 pm »

Also Fallacy since you're here and I think you're town.

Could I ask you to set aside, for a moment, your Max/Tric/Juice scumteam and read my posts on Oliverz and CM.

Imp already did and I assume Magma will bother to after my flip so I want you and Juice to read them as well.
I already read them actually. Your points on Oliverz were compelling enough for me to follow them regardless of your flip. Genuinely, great job.
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Maximum Spin

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Re: Bring Your Own Monster (12/12) — Day Three: Daylight At Last
« Reply #619 on: August 20, 2024, 10:24:42 pm »

Sure. Whatever. hector13. Maybe someone else will join too.
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Maximum Spin

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Re: Bring Your Own Monster (12/12) — Day Three: Daylight At Last
« Reply #620 on: August 20, 2024, 10:25:05 pm »

And no, Tric, I don't even care.
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Magma Mater

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Re: Bring Your Own Monster (12/12) — Day Three: Daylight At Last
« Reply #621 on: August 20, 2024, 10:25:12 pm »

4maskwolf
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Elephant Parade

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Re: Bring Your Own Monster (12/12) — Day Three: Daylight At Last
« Reply #622 on: August 20, 2024, 10:46:08 pm »

Deadline!
+ 4maskwolf: TricMagic, Oliverz144, VermillionSkies, juicebox, Magma Mater (5)
- Crystalizedmire: (0)
- FallacyofUrist: (0)
- hector13: Imp, Maximum Spin (2)
- Imp: (0)
- juicebox: (0)
- Magma Mater: hector13 (1)
- Maximum Spin: FallacyofUrist (1)
- Oliverz144: Crystalizedmire, 4maskwolf (2)
- TricMagic: (0)
- VermilionSkies: (0)
- Wolfkey: (0)

- No Lynch: (0)

Not Voting: Wolfkey (1)

“No, no,” 4maskwolf says as he’s pushed to the edge of the highest tower’s balcony, “this is all a big misunderstanding! If you’d just let me put on my other face, I wouldn’t have looked so scummy.” He flits through a variety of forms, each stranger than the last. “See? See...?”

Together, you shove him off. Partway down, he transforms into a bird and tries to fly away. Unfortunately, gravity already has him in its grip; he is broken on the rocks below.


4maskwolf has been lynched!

4maskwolf was Gloreth’s Beast (Mafia).

Quote
Gloreth’s Beast (Mafia)

Welcome, 4maskwolf. You are Gloreth’s Beast and/or Nimoa; the wiki page I read wasn’t very clear on that. A shady character, you naturally joined up with the Mafia. You win when your team equals or outnumbers the remaining players and there are no ways to stop you.

As a member of the Mafia, you have access to the Mafiachat, a night-only chat channel shared with (...). You may also use the generic Mafiakill, a (Night, Mafiakill, Free) action that kills the target.

You have the following abilities:

(Auto, Innate) Variable Form: You inspect as the alignment of your last Adopt Guise or Doppelganger target. If you have yet to use either, you inspect as Mafia.

(Auto) Invulnerability: You are bulletproof.

(Diurnal) Adopt Guise [(dead-t), ability]: Target the ability of a dead player who died no more than 1 full cycle ago (i.e., on Day X, you can target a player who died Day X-1). You steal that ability. If the ability is an Auto, you lose all other non-Innate Autos. You can’t gain Innate or Mafiakill abilities. You can’t gain 1-Shot abilities that start with the letter S.

(Night, Mafiakill) Doppelganger [t, rolename]: Assume the target’s guise and overcome them. If your submitted rolename matches the final target’s, this action is unblockable, unprotectable, and silent (doesn’t show up to trackers, watchers, etc.). If it doesn’t match, this action is loud (the target is informed that you acted on them) and is Sealed until the end of the next Night.

(Night, 0-shot) Track [t]: Track the target to their destination, learning the target of their action(s).

Note: Any killing abilities you acquire via Adopt Guise will gain the (Mafiakill) tag (this doesn't prevent you from gaining them).

Evening falls; the various denizens of the dark (all monsters are denizens of the dark) prepare to make mischief. However...

The moon is missing from the sky! It’s much too dark for anyone to perform their night actions. Night 3 was skipped!

You assemble again, for the first time fewer in number than when you began your inquiry.

Votecount
- Crystalizedmire: (0)
- FallacyofUrist: (0)
- hector13: (0)
- Imp: (0)
- juicebox: (0)
- Magma Mater: (0)
- Maximum Spin: (0)
- Oliverz144: (0)
- TricMagic: (0)
- VermilionSkies: (0)
- Wolfkey: (0)

- No Lynch: (0)

Not Voting: Crystalizedmire, FallacyofUrist, hector13, Imp, juicebox, Magma Mater, Maximum Spin, Oliverz144, TricMagic, VermillionSkies, Wolfkey (11)


It is now Day 4. Day 4 will end Friday, 9:00 PM PST (about 3 days and 9 minutes from now).
« Last Edit: August 22, 2024, 10:29:38 am by Elephant Parade »
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Maximum Spin

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Re: Bring Your Own Monster (11/12) — Night Three: Psych, It's Day Four
« Reply #623 on: August 20, 2024, 10:48:12 pm »

oh man I really hated that book
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Maximum Spin

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Re: Bring Your Own Monster (11/12) — Night Three: Psych, It's Day Four
« Reply #624 on: August 20, 2024, 10:55:00 pm »

All right, I think I get the story now. Magma, for all I know, maybe you hopped onto a foregone conclusion for towncred, but it looked genuine enough to me for now.

So the question for me now is, who was 4mask trying to taint with his eod posts?
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Magma Mater

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Re: Bring Your Own Monster (11/12) — Night Three: Psych, It's Day Four
« Reply #625 on: August 20, 2024, 10:55:26 pm »

Nice check, Imp.

Going down the line,
Maximum Spin
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Maximum Spin

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Re: Bring Your Own Monster (11/12) — Night Three: Psych, It's Day Four
« Reply #626 on: August 20, 2024, 10:56:39 pm »

Nice check, Imp.

Going down the line,
Maximum Spin
ok, whatever makes you happy, dude
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Imp

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Re: Bring Your Own Monster (12/12) — Day Three: Daylight At Last
« Reply #627 on: August 20, 2024, 11:01:45 pm »

Well done all!

Immediate observations:

That mafia bulletproof is interesting, it increases the odds we have multiple evil teams, something I think 4mask intended to hint at.  The bulletproof has to be a red herring or useful, I think.  There's no evidence of townie kills being attempted yet I am aware of.

The "a night-only chat channel shared with (...)." is also interesting, though I can imagine it COULD be "a night-only chat channel shared with [nobody else because you are solo maf]" --- but I think it likely that there's 1+ on that team.

The "You can’t gain Innate or Mafiakill abilities." also SUGGESTS that there may be an enemy maf team, but also suggests maybe a partner with a unique Mafiakill ability that can't be gained.

This is an interesting unique Mafiakill, "If your submitted rolename matches the final target’s"  Final target, hrm, what does that mean?  "this action is unblockable, unprotectable, and silent (doesn’t show up to trackers, watchers, etc.). If it doesn’t match, this action is loud (the target is informed that you acted on them) and is Sealed until the end of the next Night."  I presume this wasn't attempted yet, given there were no deaths, though I wonder if I could tell a failed match from my normal info about being targeted (I don't predict I could).

I don't know if we should overly sus Fal for some role similarities (the unlocked by death/needs deaths); maybe we should.  I don't sus Verm more because I see bulletproof on this dead maf though, so I'm still for now 'I dunno' on Fal.

Hector, however, nothing's changed there at all for me yet.  I'm no more sure that Hector's anti-town than I was sure that 4maskwolf was or wasn't anti-town (absolutely sure of redcheck though on 4maskwolf, and some wolfy behavior).  Don't love Hector or AP's behavior this game and man I hate going up in flames so 'paranoia' at very least has me here.

Nice check, Imp.

I appreciate your discussed sus and reasons that helped me decide to check there.  I don't expect you to have a 100% accuracy rate, but I'm listening, always.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Crystalizedmire

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Re: Bring Your Own Monster (12/12) — Day Three: Daylight At Last
« Reply #628 on: August 20, 2024, 11:46:16 pm »

Imp, tell me how I should vote.

Buddy, you don't get to escape culpability like this. You chose to push 4maskwolf without a care, without rationale, without evidence.

Now you get the scumcred that comes with his death.
Are you scum or just town tunneling?
I am leaning towards town tunnelibg. Planning to do an iso of 4maskwolf later.
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she/her

hector13

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Re: Bring Your Own Monster (11/12) — Night Three: Psych, It's Day Four
« Reply #629 on: August 20, 2024, 11:57:04 pm »

 ???

What’s been wrong with my behaviour in the, what, two or three posts I’ve made? I get AP, they weren’t very good, but me?

I’m a busy boy on Tuesdays, and I’m not compromising time with my family, near and far, for you losers :p

I asked y’all to provide a summary of night actions because that’s something I could work with around the stuff I was doing today and would be easy enough to provide, and probably result in better content than a vibe check, but nobody did.

11 other folks and not one of you is keeping notes at hand on night claims? I guess I’m not the only one with less than 100% interest in the game.

So yeah, I’ll be playing video games ‘til bedtime, and I can deal with you clowns tomorrow.

PPE:

Imp, tell me how I should vote.

Buddy, you don't get to escape culpability like this. You chose to push 4maskwolf without a care, without rationale, without evidence.

Now you get the scumcred that comes with his death.
Are you scum or just town tunneling?
I am leaning towards town tunnelibg. Planning to do an iso of 4maskwolf later.

I think the answer to that question depends on what FoU does going forward. He certainly seemed to be suggesting that 4mask wasn’t scum despite the scum result on him.

I’m curious to see where he goes with it.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

If you struggle with your mental health, please seek help.
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