Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 17 18 [19] 20 21

Author Topic: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 5 Design)  (Read 15111 times)

Man of Paper

  • Bay Watcher
    • View Profile
Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #270 on: March 25, 2024, 10:48:14 pm »

Preliminary Turn 4 - Design

Proposal: Mutaxol
Difficulty: Impossible
Result: (1+1)-2=0, Utter Failure

Foreword: The results for your actions this turn are going to blend more into something akin to a combat report due to the nature of the combined actions of the teams.

The mysteries of the body have always been of particular interest to Twelvers, especially as the power brought by the Lightning Whales permeated society well beyond reason. It is lucky, then, that it is beyond reason where genius lay.

Dr. Welliam Toll, a scholar on the southern fringes of the Confederate Ziggawatt-States of The United Bays (Confederate Bays for short), used his relative isolation to do intensive research on the nature of the Wovenmen body modifications and the relationship between Man and Lightning Whale. He rapidly rose to national prominence as the surgical expert. Even the Wovenmen, hesitant to see themselves figuratively torn apart, were willing to let themselves be physically torn apart in order to identify their true natures. Self-sacrifice, you see. And it was worth it, as Dr. Toll was able to identify and isolate Mutaxol (MUTAtion X tOLl, the man was a narcissist and not particularly creative) as the catalyst responsible for their biological modifications. The chemical is a tacky gel-like goop that seems to sizzle when applied to a biological surface. This reaction will cause the flesh to meld to an inorganic object being pressed into it. It is, as one would imagine, an extremely painful process to undergo, and may have unexpected effects as melding is experimented with and expanded upon more than Toll’s own works.

Toll used his knowledge to craft wooden and/or iron models of specific parts of the human anatomy in great detail. He’d even managed to create a mechanical hand that, theoretically, could have all five digits articulated through muscle controls. Beyond that, his lab and workshop was covered in books full of sketches of other potential creations. Arms capable of housing a variety of tools, or perhaps something to plug ones ears with ease.

You see, the Doctor had one single issue with his life: his neighbors. Specifically, the ones across the river. The Rockband, a massive traveling collection of musicians, utilized the whole arsenal of Cargonian advancements to spread their music anywhere they could. For a few years now they’d exclusively toured along the river, and one of their stops happened to be just a few hundred meters away across the narrowest point in the river. The music was loud, unruly, and unrefined. But even worse? For some reason this Rockband had decided to take good old Confederate folk songs and twist them with their own Southern musical sound. This Southern Confederate Rock (Multicountry Music) was an abomination to the ears. But it was largely just an annoyance until June 18, 1914.

Dr. Toll had finally gotten a Wovenman at his doorstep willing to undergo amputation and installation of a prototype prosthetic. The surgery was an extremely delicate process, as the Wovenman’s network of tattoos meant any slip-up could result in a negligent discharge. But Dr. Toll was a skilled surgeon, and nothing could shake him.

His house, however…

A sour note stricken by the performers across the river shook Dr. Toll’s home and his hands, causing forceps to touch the edge of the incision he’d made in the Wovenman’s arm. This completed a few circuits and caused a sudden influx of residual energies flowing through the tattoos to pour into the Kill-Swatch. The cetric blast devastated the room, annihilated the patient, and nearly killed Dr. Toll. His workshop now aflame and with the situation rapidly deteriorating, Dr. Toll grabbed what few documents he could, his grandfather’s Whalelock, and a sack of shot. With the man’s life work literally going up in flames behind him, Dr. Toll took shot after shot at the equipment blasting noise in his direction. Exploding equipment was considered very normal for The Rockband, so Welliam’s anger went largely unnoticed for a few salvos. Things took a sudden and devastating turn for the worst when the lead performer on stage, one Alex Kapranos, was struck by an errant shot and died on the spot. The silence that immediately fell is considered to mark The Day The Music Died, and the Beeple seem collectively pissed off at the death of their Duke of Rock and Metal.

Mutaxol has no associated cost, and since you guys are generally familiar with the concept of special resources in my games, its “sphere” is bioaugmentation. This means it can be used to more readily permit biomods, biopunk, and mutation-type stuff.

Welliam’s Singed Notes are all that survived of his work into advanced prosthetics. It has no associated cost, and represents experience with prosthetics without functional equipment in the armory.


It is now the Revision Phase. Due to the way this turn worked out, the overall planned timeline has jumped with regard to how I was splitting things. Instead of modifying the past with your Revision or otherwise augmenting the results you’ve gotten as with the rest of the Preliminary Turns, you will instead solely be Modernizing as I had planned to only do next turn. All this means is that your Revision should bring something in your Armory forward into something more appropriate for Great War Tech. Your next turn will also cover the same general Modernization prompt, so don’t panic too much about your decision for this phase. You can also freely change your name in your prompts still. It seems like some dickhead kid has vandalized all the history books and nobody remembers what you’re really called yet. [GM Note: You all thought I'd let you use gavril(o)ium for six years and not give you some just desserts? Take some of your own Welliamedicine. You're just lucky I went with a William Tell reference and didn't name him Dave Welliams.]

Spoiler: "Armory" (click to show/hide)

Spoiler: Map (click to show/hide)
Spoiler: Map Key (click to show/hide)
TURNTURNTURN
« Last Edit: March 25, 2024, 10:58:53 pm by Man of Paper »
Logged

m1895

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #271 on: March 26, 2024, 12:51:58 am »

The Age of Refinement
With Toll's work first coming into the spotlight, some declared we were entering an age of refinement, and while in the aftermath that phrase is only said in a sardonic tone, the hope for improvement remains.
This hope materialized when Whale oil was refined from blubber. This allowed for several times the power density in blubber jars, and could be used to create ichor to the same effect. This greater power density was an incredible boon for the rapidly expanding infrastructure and industry of the time, allowing far smaller powerbanks to be used, freeing up space for other purposes.

something quick and simple to make whatever we do later less bulky.
Logged

Maxim_inc

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #272 on: March 26, 2024, 01:06:52 am »

The Age of Refinement
With Toll's work first coming into the spotlight, some declared we were entering an age of refinement, and while in the aftermath that phrase is only said in a sardonic tone, the hope for improvement remains.
This hope materialized when Whale oil was refined from blubber. This allowed for several times the power density in blubber jars, and could be used to create ichor to the same effect. This greater power density was an incredible boon for the rapidly expanding infrastructure and industry of the time, allowing far smaller powerbanks to be used, freeing up space for other purposes.

something quick and simple to make whatever we do later less bulky.

I agree with this sentiment of refining the base whale products rather than just adding new ones and refining it when we get around to designing something new, especially since this gets a lot out of the way for the next design phase which is modernization prompt as MoP said, though I will admit unless we want to manually design updated firearms next turn I think upgrading the Whalelocks might be the better call.
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #273 on: March 26, 2024, 07:48:51 am »

Whalebanks
With the steps into modernity, came the need for mobile power. Jars were fine in the past, but for this modern time a new norm was needed. Come the Whalebanks ashore. Melting down whale blubber created an oil, which when mixed with whaleblood while heated created a pure amber when cooled. It was poured into molds with whale baleen suspended in the middle to create a self-charging gem, freeing our people from electrical worries. The size of these Whalebanks could be adjusted and shaped as needed through the use of molds for the heated mix. Larger gems could contain more cetricity, while more baleens increased generation.


Cause I remember whale baleens. Self-charging batteries are a possibility.
« Last Edit: March 26, 2024, 11:08:52 am by TricMagic »
Logged

m1895

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #274 on: March 26, 2024, 01:34:45 pm »

The Age of Refinement
With Toll's work first coming into the spotlight, some declared we were entering an age of refinement, and while in the aftermath that phrase is only said in a sardonic tone, the hope for improvement remains.
This hope materialized when Whale oil was refined from blubber. This allowed for several times the power density in blubber jars, and could be used to create ichor to the same effect. This greater power density was an incredible boon for the rapidly expanding infrastructure and industry of the time, allowing far smaller powerbanks to be used, freeing up space for other purposes.

something quick and simple to make whatever we do later less bulky.

I agree with this sentiment of refining the base whale products rather than just adding new ones and refining it when we get around to designing something new, especially since this gets a lot out of the way for the next design phase which is modernization prompt as MoP said, though I will admit unless we want to manually design updated firearms next turn I think upgrading the Whalelocks might be the better call.
The important factors that made me go for refining blubber is
A: it's the least likely to be notably improved when everything gets taken and turned into our starting armory, whereas we're probably not going to be running around with pseudomuskets in ww1.
B: it has the arguably the largest knock on effect of anything that can be improved. Since so much, including the whalelocks, are reliant on it to function as well as any future designs we want to power.
Logged

TricMagic

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #275 on: March 26, 2024, 01:41:18 pm »

Quote from: TheVotebox
AoR (1): TricMagic
Logged

ConscriptFive

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #276 on: March 26, 2024, 01:47:15 pm »

Quote from: Revision: Wovenmen Aqualungs
Have you ever heard the tragedy of Dr Welliam Toll?  It's a story no Wovenman would tell you.   And they have a good reason...

Accused of murder, attempted murder, medical malpractice, and general mayhem, Dr Toll vanished into the woods immediately after the Day the Music Died.  Consequently, the good doctor's dullard brother Jethro inherited what remained of the Toll estate.  An unsophisticated man, he converted the ruined lot into a pig farm.

While some would dispute calling the Wovenmen a "secret society," they do have their own rules and do take care of their own.  While death and mutilation by the hands of "doctors" was frequent in the matriculation of a Wovenman, the death of a mature Wovenman was unusual.  At the very least, this merited a discrete and measured investigation.

In the dead of the night, Jethro was snatched by a pair of Wovenmen from the estate.  While disappointed they didn't have the man they were looking for, surely a thorough interrogation would lead to his precise whereabouts.  However, despite extensive application of the "water cure," Jethro proved surprisingly resistant to questioning.

Yet the good doctor's days were still numbered.  White-collar surgeons apparently don't make great frontier survivalists.  His fieldcraft was weak, and the haggard and emaciated doctor soon proved an easy quarry for the Wovenmen.  With both the brothers and the estate in their hands, the Wovenmen set to learning the secrets of Mutaxol.  Of course, the science of Mutaxol is a complex beast, far beyond the full comprehension of the two Wovenmen inquisitors.

...Yet they tried their best.

The doctor provided a more typical response to the water cure, and accurately described the events surrounding the soon to be infamous Day the Music Died.  But as to what the hell Mutaxol was and how it worked?  Obviously, he was lying.  Fed up with his pseudo-scientific mumbo jumbo, they decided to throw Jethro bound into a well until his brother admitted his deceits.

After five minutes of desperate pleading and gargling thrashing, the two inquisitors reluctantly came to two conclusions:

1.  So maybe the Doctor isn't lying.
2.  Man, that guy isn't going to drown, is he?

Not long after handing the case off to more academically inclined elements of the Wovenmen, Wovenmen began demonstrating a new ability: breathing underwater.

While a trade secret of a Wovenmen, it is believed that when Mutaxol is metabolized by swine, a serum can be extracted from the blood.  Intravenous application of the Mutaxol Swine Serum induces a mutation in the alveoli of the lungs, granting the water breathing capabilities.  (At some point they do have to cough out all that water though... which isn't pretty, and thus is done privately as yet another trade secret of the Wovenmen.)

Naturally, the scientific achievement of the "Aqualung" is wholly an accomplishment of the Wovenmen themselves.  The fugitive Toll Brothers are nothing but folklore now, and anyone who asserts otherwise is clearly a Southern sympathizer.
« Last Edit: March 26, 2024, 02:43:20 pm by ConscriptFive »
Logged

andrea

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #277 on: March 26, 2024, 05:53:48 pm »

Posting a modernisation of wovenmen to utilize mutaxol to implant Entangled Orichalcum powered limbs.
However, since we basically have 3 modernization actions (1 design and 2 revisions) I think this would work best as next turn design, saving the revisions for Ichor and whalelock (we don't really have much else to modernise anyway). Whale oil or something similar is probably not a bad idea. Although since the energy density of Ichor has never been stated, we may also want to figure out if we want something from our batteries besides "ichor with better performance"


Orchs

Despite the tragic loss of his notes, Dr.Toll’s unparallel genius survived and with it the knowledge to keep experimenting with Mutaxol and implants.

Making a metal hand and implanting it is a simple enough task when so-called musicians are not around but moving it in a natural way is a whale other matter. Small motors, system of pulleys, pistons and other similar contraptions are invariably bulky an unflexible, unlike the natural muscle, and hard for the nervous system to understand.

A new kind of actuator was needed, compact, Cetricty powered, adjustable in strength and able to both contract and relax quickly. To this end, an useful coincidence was Dr.Toll’s new house next to a Red Line and an awfully chatty labourer working maintenance and explaining the tricks of Orichalcum. The one thing that struck Dr. Tell’s mind was that Orichalcum… sticks. Not as in it is sticky to the touch, but once a piece has current applied to it, if it Is broken (which tends to happen regularly when you run several cargo chains per day on a rail), once a part is charged the whole thing tries to reassemble return to the original shape. Really reduces the work to be done, according to the technician. And in fact should one go to an active Red Line, most likely it may be found to have cracks in several places with pieces that should fall off but stubbornly stay in place.

Orichalcum Entanglement is the name Dr. Toll gave to this property, disregarding centuries of names and tradition from Chain operators. A piece or multiple pieces of Orichalcum are entangled by running current through it and if broken or (in case of multiple pieces) disconnected, then applying a charge to any of the resulting pieces will apply a force proportional to the charge trying to return the system to the configuration it was in when entangled. Surprisingly, this process still consumes Cetric energy, as if current was still flowing through despite the lack of a connection.

This property was immediately noted as being able to closely simulate the workings on human muscles in a similar amount of space: pairs of entangled rods are placed in place of muscles, kept in the correct orientation by rails and connected to either side of an articulation by metal cables. Apply a current and they contract proportional to the intensity of the signal, remove the current and they relax. With pairs of opposing “muscles”, smooth movement in any direction allowed by design is possible and the design can be miniaturized enough to work in hands.

The wovenmen had been desperately trying to keep themselves relevant in this modern mechanical age and this presented a solution in line with their tradition. They were born as a group with the practice of implants to increment their capacities and if the world was going mechanical why shouldn’t they? It requires giving up touch, it requires enduring the pain of Mutaxol remolding their nerves to the limb, it requires always recharging the Ichor tanks before the limbs shut down. But while charged mechanical legs make you run without being tired. Mechanical arms and hands are stronger and customizable. Support skeleton can be added to fully utilize this strength. And just as importantly, the new limbs are both durable due to metal construction and expendable and replaceable if damaged. All of this powered by a central reserve implanted near the heart according to tradition, linked to the limbs by networks of tattoos.

This new class of warriors, chosen amongst those most willing to endure pain and sacrifice for the common good, was visually distinct not only because of tattoos but also for their bronze limbs and Orichalcum highlights, which earned them the nickname of Orichalcum folks, soon to be shortened to Orchs.

m1895

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #278 on: March 27, 2024, 10:34:34 am »

Quote from: TheVotebox
Age of Refinement (2): TricMagic, m1895
« Last Edit: March 27, 2024, 11:02:13 am by m1895 »
Logged

NUKE9.13

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #279 on: March 27, 2024, 11:51:06 am »

It's not very exciting, but we've reached the point where practicality is a concern. Using millenia-old battery technology in the 20th century would be suboptimal.
Quote from: TheVotebox
Age of Refinement (3): TricMagic, m1895, NUKE9.13
Logged
Long Live United Forenia!

Jerick

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #280 on: March 27, 2024, 01:13:14 pm »

Quote from: TheVotebox
Age of Refinement (4): TricMagic, m1895, NUKE9.13, Jerick
Wovenmen Aqualungs ()
Orchs ()
Logged

Doomblade187

  • Bay Watcher
  • Requires music to get through the working day.
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #281 on: March 27, 2024, 01:15:02 pm »

As an alternative to the whale oil, may i suggest we do a telegraph? Jerick proposed a revision for it earlier as a revision of the Chains.

edit: improper attribution. Also, the original rev was both telegraph and voice but i think telegraph is a good start.
« Last Edit: March 27, 2024, 01:17:06 pm by Doomblade187 »
Logged
In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Maxim_inc

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #282 on: March 27, 2024, 02:01:43 pm »

Quote from: TheVotebox
Age of Refinement (5): TricMagic, m1895, NUKE9.13, Jerick , Maxim
Wovenmen Aqualungs ()
Orchs ()
Logged

NUKE9.13

  • Bay Watcher
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #283 on: March 27, 2024, 05:26:41 pm »

As an alternative to the whale oil, may i suggest we do a telegraph? Jerick proposed a revision for it earlier as a revision of the Chains.

edit: improper attribution. Also, the original rev was both telegraph and voice but i think telegraph is a good start.
What features would it have to make it better than a regular telegraph? Or, you know, a phone. It's 1914.
Logged
Long Live United Forenia!

Oakrose905

  • Bay Watcher
  • A big nerd for designing things.
    • View Profile
Re: Bay12 v. Black Pants Legion Great War Arms Race (Prelim 4 Revision)
« Reply #284 on: March 28, 2024, 04:06:57 pm »

Quote from: TheVotebox
Age of Refinement (6): TricMagic, m1895, NUKE9.13, Jerick , Maxim, Oakrose905
Wovenmen Aqualungs ()
Orchs ()
Logged
Pages: 1 ... 17 18 [19] 20 21