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Author Topic: NQT's Choose-Your-Own-Spheres - -D3 - GAME OVER - TOWN VICTORY  (Read 64523 times)

Imp

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1770 on: February 05, 2024, 10:48:43 pm »

Duping things

Things, you duplicitous one.  Does that include potentially items that you have?
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FallacyofUrist

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1771 on: February 05, 2024, 10:51:46 pm »

Duping things

Things, you duplicitous one.  Does that include potentially items that you have?

Nope. Purple Chaos Emerald has no spheres. I did duplicate my other action, though.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

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Imp

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1772 on: February 05, 2024, 10:58:33 pm »

Duping things

Things, you duplicitous one.  Does that include potentially items that you have?

Nope. Purple Chaos Emerald has no spheres. I did duplicate my other action, though.

Whoops.

Or not.

At this time, are you interested and willing to discuss if you could dup items?

I actually meant, like, 'hi, here's an item X.  Can you turn it into 2+ item X?'

Is that, like controlable and doable for you?  Or are you another non-item specialist like Max was talking about he doesn't alter items?
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Imp

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1773 on: February 05, 2024, 10:59:39 pm »

I don't mean, what you used N1.  Unless you are like a marvel of wonder spinning those things off potentially every night?  Are you like... mother of storms and cyclones just, spin off into infinity?
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For every trouble under the sun, there is an answer, or there is none.
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FallacyofUrist

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1774 on: February 05, 2024, 11:38:33 pm »

I asked NQT about it earlier, and items can be duped by the duper, but they have to be actions, not passives. Auto items can't be duped.

No, my other ability and its dupe don't dupe things.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

FallacyofUrist

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1775 on: February 05, 2024, 11:47:29 pm »

Hey, Imp, since NJW's bible-magnetry should make it impossible for anyone else to be scum killed (and if it turns out he's lying, then at least we have an execution target for Day 3), I'm going to tell you one of the most effective ways to use the duper.

Target Votes. That should give Tric a copy of his double-execution ability, with an entirely separate shot count. Then we'll be able to double-execute again on Day 3.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Imp

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1776 on: February 05, 2024, 11:54:43 pm »

Hey, Imp, since NJW's bible-magnetry should make it impossible for anyone else to be scum killed (and if it turns out he's lying, then at least we have an execution target for Day 3), I'm going to tell you one of the most effective ways to use the duper.

Target Votes. That should give Tric a copy of his double-execution ability, with an entirely separate shot count. Then we'll be able to double-execute again on Day 3.

Thanks for the warning.

If Tric is actually anti-town, there's no way to ever shut Tric off again, I don't think.  Tric's probably town, but Tric and I discussed refilling Tric's shot.  It's probably not pro-town to do.

I kinda hope you don't do that either, if you get the chance.  But!  If we want Tric refilled, that is doable through another means.  There may be better uses for that dup.

The one that you passed to me, if I live to D3, will be free as of then.  If I live to N3, I will release it back to the world, I do not intend to use it tonight.
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If there is none, then never ever mind it.

Imp

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1777 on: February 06, 2024, 12:22:46 am »

Oh yeah.  Fal and anyone else listening and interested... I'm interested.  What do we think of this case?

Are there problems with it?  It is believable?  It's totally different from my case on that same person, but catches a lot of stuff I don't.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

ToonyMan

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1778 on: February 06, 2024, 01:58:12 am »

I'm falling asleep...

I said I would hammer Max, but I don't feel like it and there's been some interesting discussion.

@Imp:
Yes, my Cartridge Combo is permanent. I can learn a blue sphere AND red sphere tonight alongside using Cartridge Combo again. This is what I meant by being able to learn more and more each passing night.

@Max:
Whatever, don't fullclaim then, we'll see everything when you die.

@Crystal:
I'm not some Web seer. I took a wild assumption based on my role and it backfired. This happened to me very recently with Jack in FBYOR6. I don't understand why you're after Elephant today when you targeted me and Max last night?
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TricMagic

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1779 on: February 06, 2024, 08:28:18 am »

You have to admit this would make a lot of sense as a mafia role, given web's own role, though.

Cue sarcasm, though Toony is screaming about this too.

Lookie web-flip, one and all.

When you perform an action on a player (including "Give Item"), if that player has chaos emeralds at the end of the night, you will take a random emerald they own.

Web had no need for a chaos-gem finder.  It could speed stuff up, that's all.  He's extremely able through talking and direct anything, to go get these 'worthless' items.  Most of us won't even see a reason to not say if we have them, or to openly show and trade them.  And he just says it's a price, he has to take it if he comes and does whatever to us, 'can't be helped'.  But if we don't even have one, if he targets us, he can't take anything; but he's looking for his remaining gems so he can't target us again unless we trade for it so we have it, or help him find it.

Last thing web 'needed' was someone else with a find-gems power.

We needed that.  To have a chance to realize what the bleep was going on.

Also, maybe the artefacts I make are also chaos gems, I don't know, I haven't made any yet.  Giving that one power a way to help town and scum, and help lead town and scum into conflict, if we didn't realize we were fighting over chaos gems (maybe we aren't.  I'm not totally sure there's no possible town use for that power though).


Yeah.  How's Fal's scum night game?  I mean, if Fal's scum, can I kinda relax, or is this a clueless-looking player that will absolutely gut me, break my kneecaps, and cut my throat simultaneously as scum with their night game while I was looking in three corners they bumble-convinced me the scum were hiding in?
Fallacy, what have you even been doing this whole game? I'd vote you if I didn't think you'd NO U and hammer me, which would make me sad. And also if you didn't always suck this much as town.
One thing to note that the ones Toony makes are likely fakes to web's power, useless chunks of rock. So if they got traded as the real deal and web tried to use them, their action would just end up failing. As a balance, makes sense?
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TricMagic

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1780 on: February 06, 2024, 08:29:55 am »

His use of the Wishbone isn't confirmable this Night, though, so he theoretically could have killed. Unless there's some info about that going around that I missed.

Psst.  He seems a wishbone specialist.  There's a decent chance for him wishbone use could be a free action.  I have no idea.

We should all lift our hands automatically to our mouths to hide the smile we really should have when we try to figure out what someone did last night, successfully find one (or more) possible actions, and think 'job done'.

That could be true for some of you, I'm sorry.  Tric currently claims to have no possible actions, which... Wow.  Someone got hit with the short end of the CYOS sample-set or something.  So hard to believe.
Says the one who stole all my items. :P
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TricMagic

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1781 on: February 06, 2024, 08:34:49 am »

To repeat my spheres,
Self-Confirmation, Limitation, Suspicious, Kill, Convolution, and Daytime.
Fallacy, I seriously wonder your attention, given Votes are nowhere in my spheres. If you want to dupe, Limitation is likely better if NJW is town, since that's two nights the kill is blocked and does refill me.
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Imp

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1782 on: February 06, 2024, 10:56:22 am »

Do not dup any of Tric's spheres tonight, folks, and probably not in the future, that's probably not pro-town, I explain why deeper below.

One thing to note that the ones Toony makes are likely fakes to web's power, useless chunks of rock. So if they got traded as the real deal and web tried to use them, their action would just end up failing. As a balance, makes sense?

Not sure if you meant Toony, Tric?  And duping emeralds by the known FoU method can't be done, they don't have a sphere (that I know of) they cannot be duped that way.

If I understand, Toony takes 2 abilities and makes them 1.  That makes fewer items, if used on items, than more.  Though if he combined 2 different emeralds, they might have given web both spheres as the 'last-gained' emerald, I don't know and hope I don't have to care.  But I don't see a way for Toony to create fake emeralds.

Toony, I believe you should explore what happens if you combine one item, with or without the artefact tag, with any of your abilities.  I do not know if you should share the answer, however before you try that you should probably find out if you risk turning your 'not movable' (as far as I know) abilities into something that can be traded, stolen, or otherwise moved around like any other item, or if you can know for sure that you can combine items into your abilities and just lose the item/artefact part (and be sure to check for both, because the artefact tag could have independent combinations with you).

My initial thoughts involved potentially setting up gives/trades of items with requests you consider combining them if you agree the combo seems pro-town.  This would be past N2 stuff though, and everything's contingent on this being fluff.  We gotta elim anti-town and I am not bribable.  All this cool item stuff, it's unfortunately a distraction or at best, except for those very few things that actually matter.

The glass being used on dead qua, an honest report and cop stuff happening, that could be very important (not sure we have the tools to find the needed answers, but we could, or they could come into play).  I am 100% committed to that happening.

The Page in capable hands, if capable pro-town hands exist, and no other kills that pro-town controls being used tonight, is incredibly vital.  Sounds like pie in the sky to me, and NJW should have been rock solid on ideas that involve that page not going anywhere to allow it to work N3, especially.  Only way it works in non NJW hands N3 is if it's not working N2 because it moved D2 or N2.  That should not happen, though I was okay with it early D2.  That was not what NJW said should happen early D2 - NJW closed that door himself.  I'm upset hugely about that, in the same way I'm comfortable with EP not waffling on the idea of what I believe should be the benefits of EP actually using the glass himself N2, because that ensures nobody lies about what results EP gets, and any confusion EP can personally ask the mod about, and that I suggest this needs doing but not necessarily by me N2 though I ensure it happens N2 if the trade doesn't happen or if EP didn't agree to the trade.  We had discussion, agreement, and went from there, cool.  NJW has not one problem with holding the Page, or a single list presented and discussable, but a whole squirrel's nest of waffles.  I don't believe we can count on the Page in NJW's hands, though I'm grateful if we can and I am 100% committed to not doing anything that could cause a kill tonight.  Anyone who uses or allows a kill tonight is acting hella anti-town and should die for it, if NJW is not elim today.

I'm still probably/possibly eating that apple tonight, and apples are important items, yes.  No matter what, the one apple I know exists won't rot N2.

I am committed to not duping Tric's vote ability.  I urge everyone to carefully not dup it either.  Here's why:  Without a refill, if he uses it, that D we get 2 elims, but if we elim town, it is nearly 100% likely that both abilities refill.  And do all their effects, including what triggers them.

That means, if Tric uses it the next D - I don't think it's possible for Tric to only trigger one and not the other dup, because they fire on a phrase Tric says, not an action Tric takes.  Action, he could use Ability or Ability #2.  I don't think he can say in a way to use Ability or Ability #2, I think both reload together and fire together.  I also think it's 100% possible for Tric to trigger both together even if the ability could be triggered separately, and I think there's only anti-town benefit to duping Tric's ability, as it really weakens Tric's ability to use it in a selective pro-town way and increases the odds of an 'everyone dies in a couple days if not before' kinda way.  it would force Tric not to use his ability, or force the elim of up to 3 players should he ever refill then use it.

So please nobody dup an ability that has a sphere that Tric listed off, because if that's the only ability Tric has, duping any of those spheres forces a dup of Tric's ability, with all the rest-of-game consequences of that.

Tric, I empower others, for all you're not empowered yet.  Among the fluffy things I can do with items (Sadly may not help us elim/kill anti-town, so its all fluff) is give the equivalent or fact of actions to others.  I'm really good at this; it's not a priority but if I really wanted to, I could probably set you up with the equivalent or fact of about 6 actions by start of D5.  I really doubt that's the most pro-town of possible things I can do - I don't intend to further that specific option tonight.  But you being unable to action probably isn't pro-town and you getting action-equivalents is on my list of reasonable things to cause to happen.  What I actually can do is hugely conditional based on how many players are alive, where items are, what items in play are, and other things, and it's very distracting, fun, and totally 'secondary' to me - not in 'secondary wincon' - in the fact that I don't see a single thing I can do to ensure we elim or kill anti-town, and that comes first.  But I can probably help make this game more fun for people, and maybe I can empower folks in very pro-town ways, I think that's the best use of my options.

Says the one who stole all my items. :P

About that, I didn't actually 'steal' them.  And unlike CM, me 'stealing' from someone is not indicative of what I think of their alignment.  I'm doing something pretty complicated when I 'appear to steal' and really it's more moving items around in some broad ways and doing other stuff too, if the other stuff is possible to do.  I'll reveal everything pro-town as we go along and I am 100% committed to not allowing confusion that will get people elim or allow scum to hide, but I have pro-town reasons to be unclear about what I am doing and how it works.  Judge me by the sum results of what I do, not any little part.  But, my 'theft' has the result of confirming the glass exists, how it works and gets night results (And shows everyone that if I 'steal' it, but you use it that night, your use happens), and puts it into a third set of hands to use N2 who confirms they agree to use it in a pro-town way N2.  I think this is a very pro-town path for that item's uses.  It sucks we have a probable pro-town person who gets no actions tonight.  I'll try to find a 'this is the most pro-town thing I can do' reason to get actions or options for actions back into Tric's control soon, but I cannot ensure that is happening N2.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

TricMagic

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1783 on: February 06, 2024, 11:14:47 am »

I did in fact mean Toony given they have an auto that gives emeralds.
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Imp

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Re: NQT's Choose-Your-Own-Spheres - -D2 Rotten Apples
« Reply #1784 on: February 06, 2024, 11:26:06 am »

I have an auto mutation called Level Reward that gives a player a Chaos Emerald if they target me with an item.

Woohoo.  Somehow I missed this as I read what Toony said :(  Huge thanks Tric!

So, I can do pro-town things from more items being in play, pretty much no matter what the items are (but actually bad/dangerous items should not remain in play, we can always make more that hopefully are not bad/dangerous).  I can also do pro-town things by removing certain items from play.

To my eyes, this is a neutral to pro-town ability.

I have no objections to anyone targeting Toony with not-killing items tonight, and I see no reason to particularly mess him up/try to mess him up.  I can't say 'Toony is town' with confidence anymore, and that hurt us both probably, sorry about that.  But he's not definitely and clearly anti-town, and with web gone (I didn't know web + emeralds was bad, I read web as 'anti-town-interest').

But I'm town and more emeralds or any other not-actually-themselves-anti-town items in play is pro town as far as I know.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.
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