Morning 2, turn 5. Dew and dawn.Name: Eli
Description: A young lady with blue and yellow eyes, dark skin, and perfectly normal pointy fuzzy ears and tail, like anybody else would have. Vaguely recalls using different sorts of energy to kill large things for the purpose of eating said large things. Definitely is the best and stronger than everyone else.
Status: no
HP: 10/10
Hunger: 10/10
Mana: 10/10
Inventory: Spider-silk dress with horned beast embroidery, Straw hat, Brass earring, Belt, Pickaxe, Shortsword
Skills: Basic Combat, Basic Cooking
Spells and magical knowledge:
Location: shack
"Good morning everyone! Do any of you recall how to save meat? It seems we'll have extra. I think... you can use salt? Which comes from the ground?"
Have a little adventure, secure in the knowledge that if any beastie messes with me I can just pick it.
Bring enough deer bits to last me the day and auto eat 'em to stay at 10 hunger please! I'll carry it in a bag from the shack, or a makeshift linen sack if there's none.
Look for any unexploited natural resources! Especially ones I can get at with a pick!
6Oh a hunch, you follow the river. After much tripping into mud, walking into thorny brambles, and stubbing your toes on rocks, you eventually emerge out the other side of the forest, and find what seems to be... foothills? No mountain, though, the terrain just cuts off in front of you, a slight curve to the edge of the world. It's as if someone just scooped out a spherical chunk of the world, and sealed it off. Only blue void ahead, same as the sky but considerably more disorienting to see in front of and below your feet.
Regardless, this area seems to have a number of shimmery metals embedded in boulders and sitting free on the ground. Looks kinda like a riverbed, actually. Some funky stuff is clearly going on. Seeing as all this walking and falling, mostly the falling, took your whole morning, you stock to have a snack.
Locations updated. Gain shoulder bag, gain 4 deer bits, stockpile loses 5. Hunger remains at 10. Lose 1 health.Name: Aaron
Description: Vaguely foreign, with red hair and a slightly-taller-than-average stature. He feels rather certain that he specialized in enchantment and fish. And that this was not what he signed up for.
Status: None
HP: 10/10
Hunger: 8/10
Mana: 10/10
Inventory:
-Practical cloth-and-leather clothing
-Solidly-built, ornately-carved fishing rod that may also be an arcane focus
-Serrated knife
-Straight knife
-Hatchet
-Flint and steel
-Basket
-2x Bluegill
-1x Cooked Bluegill Fillet
Current Location: Genesis Field river
Skills:
-Basic Fishing
-Basic Foraging
Spells and magical knowledge: None
"Mmm? Oh, I'm still here."
"Good morning everyone! Do any of you recall how to save meat? It seems we'll have extra. I think... you can use salt? Which comes from the ground?"
"Smoking them works. Let me get my fire set back up and I can make that happen."
If provided with the meat (as I suspect I will be), set up the fire and start smoking it for later consumption. Also debone and smoke my remaining fish; they won't stay fresh forever.
4Something something... smoke? You start on the process of building an enclosure out of sticks, rope, and some of the spare blankets from the shack. Measure twice, cut once, etc. Certainly don't want to make it wrong and potentially burn the blankets. Current plan: Hole in the ground for the fire, place enclosure on top with loose side for entry and exit, a number of sticks running across near the top of the structure that skewered meat will get placed on. Assuming nothing collapses, you could probably have this done by early afternoon. The smoking itself will probably take much longer, though. probably going to need to collect more wood for that, too. You cook your two remaining fish, and munch on a bit while thinking about the project.
Basic construction learned. Gain 2 hunger, 2 cooked fillet. Genesis field location updated.Name: Nathan
Description: A thin, reedy, middle-aged man. He's easily excitable, and seems almost happy about this magic learning project. He has the impression that he was apprenticed to a harsh master, who held him back and kept him as an apprentice for long enough to frustrated him. He doesn't remember having any particular specialty, and suspects he spent a lot of time traveling to remote areas.
Status: None
HP: 10/10
Hunger: 10/10
Mana: 10/10
Inventory: Wearing plain white robes.
3 pear
Current Location: The Genesis Field
Skills:
Spells and magical knowledge: Can sense his own inner mana.
Can slowly move a small amount of mana form his core.
"Good morning, everyone! I've made a good start on moving my own mana around. I still don't know how to do anything useful with it, but I can move it around my body. I have a big blob of mana in my core that feels tingly. Mana that I'm moving around seems to need to be kept attached by a string of mana, and if I lose concentration it snaps back and hurts in weird ways. Don't do that.
Give me a few minutes and then gather around, if you want to try to sense my mana. I'll be moving it around my hand."
Meditate and repeat last night's exercise of stretching a string of mana into my hand. I'd like to try to make the string into a track, and push a blob of mana up and down each finger following the track, both to refine my control and let the observers try to figure out where the mana is going. Try to help anyone who's having trouble.
1It's a good thing no one sticks around to try to sense your mana. You just can't get into the right mindset for some reason this morning, and your mana hardly moves at all.
4Giving Amon advice on accessing his own internal store goes much better, however. The descriptions and visualizations seem to be quite helpful.
Basic teaching learned. Lose 1 hunger."Yeah, I'd like to make a better shelter too. And you can use a drying rack to preserve meat, so I'd like to make one first. Maybe this.. afternoon?"
Take a knife and a basket or something from the shack before leaving. Take three meals of Deer Bits too.
"Hmm, that odd catperson, Eli.. she said she could punch through armour? And the mage guy said we could do anything with magic. Maybe I should try to do without tools today, using magic instead. Should be enough food here for another day or two."
"No.. that might not be the right way to think about it."
Take an axe too.
Head back out to the forest. Try to maintain contact with my magic for the entire trip. Look for a small tree, as large as I can reasonably drag back.
When I find said tree, use an axe to try and chop it down. See if I can feel how my magic reacts to that action, if it does at all. Maybe it responds to physical activity. Or the lack of physical activity.
Name: Alice
Description: Roughly 11 years old, with unusual blue hair. Not known as a mage, but has demonstrated spontaneous abilities in the past. Has vague memories of both successes and accidents related to said abilities in the past.
Status: None. (Fine!)
HP: 10/10
Hunger: 10/10
Mana: 10/10
Inventory: A uniform of thin yellow unusually light cloth. Reasonably sturdy despite that. Four sealed packages of pure water. A paper notebook and pencil. Three pears
Current Location: Near the Shack
Skills: Basic Foraging
Spells and magical knowledge: Can sense magic inside herself.
Knife, basket, Deer Bits, and axe are all claimed.
1All trying to sense your magic while moving really does is disrupt your concentration on both. Tripping and falling while carrying an axe is a harrowing experience, by the way. You avoided it, but not the rock at face distance.
Lose 2 health.5It is a herculean effort for one as small as you, and takes the rest of the morning, but you manage to fell a tree! Sweat beads your brow and your muscles are trembling with exhaustion, but the task is done.
Basic chopping learned. Lose 3 hunger. Forest location updated.“Strange… I can also do that, but I am having trouble doing anything but manifesting said tendril. At this rate, I’m starting to think being a mage isn’t all it’s cracked up to be. I should’ve left a journal for myself on how to use magic.”
Snag some deer bits, as I am now freshly out of food.
Try to find something anything that can teach me about how to use this strange magic. If I sadly cannot find anyone, try to connect to nature, maybe that’s a way?
Inspect my robe and carving for any clues on magic and/or my past self.
Name: Amon Solos
Description: A handsome young man, his face serene and calm. A well known mage, he coveted this chance to improve his power and become one of the greats. Took a chance and thinks this is mighty suspicious.
Status: Very VERY Very Tingled (Very Confused)
HP: 9/10
Hunger: 8/10
Mana: 10/10
Inventory: Spotless purple robes and a sentimental carving of a magician made by his grandma.
Current Location: Close to shack
Skills: Basic Combat
Spells and magical knowledge: Knows how to tingle very good, can manifest a small tendril of “mana”?
You snag some Deer Bits from the pile, and a basket for them from the shed.
Gain 4 deer bits, basket.3With Nathan's advice, the feeling of that internal mana pool solidifies, become less of a tingle and more of a... fuzzy blob. You even figure out how to move it around a bit, though Nathan warns against letting any extended mana tendril snap. It's apparently quite painful.
6Hmm.... nope. No clues. Unless- oh, that's just a jam stain. There does seem to be a small note tucked into your robes, but all it says is "Remember to avoid any invisible bears!"
Dang, is that your handwriting? It's... kinda bad. Wait. Invisible bears? You continue practicing sensing your mana and shifting it around, though with considerably more paranoia than before.
The voice from yesterday crackles to life once more. "Just finished a lengthy argument with my head researcher. He wants me to warn you about the perils of integrating external mana carelessly, something about how we don't have enough replacements to throw away talented mages to mana madness." The voice sounds muffled, as if he's speaking to someone else. "There, I said it. Not word for word, but close enough. No, I won't let you speak to them. That's not part of the experiment!" Some distorted sounds of objects falling. "Right, that's all for now. Good luck!"
The genesis field:
A rickety shed: (Basic tents, blankets, padding. Simple tools such as swords, knives, axes, shovels, pickaxes, all in limited quantities. Torches, linen, etc. etc. Nothing obviously magical, though. About two days of smoked meat, for eight people.)
- 20 meals worth of various deer bits, goes bad in two days
- 1 broken knife
Alice’s tent
Partially constructed meat smoking tent
Lots of grass
River heading from North to South on the West edge (Three fairly large piles of different sizing wood, a decent cooking fire)
The Northwest forest:
A small cluster of pear trees (about half stripped of fruit)
Felled younger tree
The Northernmost foothills:
Shiny rocks, boulders.
The edge of the world