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Author Topic: Legacy of Chaos: Wardens of the Abyss  (Read 5488 times)

Knightwing64

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Re: Legacy of Chaos: Wardens of the Abyss - Prologue
« Reply #15 on: May 20, 2021, 07:22:58 am »

The Overmind also donates a power, But declines spending a ichor.
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Shadowclaw777

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Re: Legacy of Chaos: Wardens of the Abyss - Prologue
« Reply #16 on: May 20, 2021, 10:52:21 am »

” I am the lord of mockery and agitation by making other gods upset, but my first rule is to not destroy the creations of others unless it is in self defense, the golden rule and negative golden rule.

A word of advise, your aggressively splitting ichors on Divine Worlds, a great foundation, but maybe Lesser Worlds can fulfill the same purposes, depends on the difference of “Countless” and “Unlimited” is. The final thought idea is to work together on beast-slaying is to all get Divine weaponized Artifacts to remove some certain universe-ending threats, especially the Abyss. The very existence of them means we can’t negotiate with them, we either live under their rule or we turn the tables.”


Create a species of Legends

Spoiler: Peeps (click to show/hide)

Place Peeps on one of the random Dis Subluminary planets without permission 8)

Also because to not waste not any power

Create Magical Artifact, Keep it for myself currently
Spoiler: Mutation Wand (click to show/hide)

Activities: Observe the Beasts of Reality
« Last Edit: May 20, 2021, 01:48:52 pm by Shadowclaw777 »
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crazyabe

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Re: Legacy of Chaos: Wardens of the Abyss - Prologue
« Reply #17 on: May 20, 2021, 07:43:41 pm »

(Compiling, Formatting, and gathering Worlds creation information I'm invested in for GM Convenience's sake.)

Name: Doughnut
Type: Divine world (Several)
Description: A massive torus shaped Divine world formed out of several Fused divine worlds, as a result of its shape and circumstances- it has 3 "separate" gravitations, firstly you have the "reduced" gravitation of its "inner ring" or the portion of land that faces itself- secondly you have the "standard" gravitation of its "middle" rings or the two continuous rings that neither face "Laak's Garden" nor "Doughnut", finally you have the "seasonal" gravitation of its "outer ring" which is caused by the orbiting planet of "Laak's Garden" and its one year cycle of movement around this world.

Name: Laak's Garden
Type: Divine world (Singular)
Description: Laak's Garden is a caustic world composed of two oceans and a wide band of extremely dense metal. This planet is stripped of all influences save that of Laak, as agreed upon by the participating gods, in echange for Laak contributing an ichor. Each ocean is a swirling mass of salts, acids, heavy metals, and other elements caught in an endless and orchestrated cycle of combination, degredation, dispersal, and reintegration. These churning masses of chemicals and dangerous materials form the two swirling oceans of Laak' Garden, spewing foul fumes and precipitates into the smog this planet calls air. The two oceans are separated by a thick band of metal, formed incredibly dense not only by the creation of the donut world, but further compressed into a stronger stock by the work of Laak, an interlocking system alloys built by the dexterous hands of Laak. Powerful winds blow across this thick band of exposed metal, constantly tearing across the surface of the world at incredible speeds, which provides uncontaminated air to the majority of the strip, and separates the fumes of the two oceans. Ten large concave depressions can be found upon this band, spaced at regular intervals. These depressions provide protection from the devastating winds, and the worst of the caustic effects of the foul oceans. The planet is ripe with systems of cyclic nature, from the ever changing chemical oceans, to the erected weather patterns, and dense metal that serves as the land and basis for the planet. Truly it is a place of horrifying beauty.
Expenditures:

Infernose: 5 power, 1 Ichor
Dalarin: 5 power, 1 Ichor
Laak:  1 Ichor
Overmind: 1 Power
Total: 11 Power, 3 Ichor.
« Last Edit: May 20, 2021, 09:14:58 pm by crazyabe »
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Roboson

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Re: Legacy of Chaos: Wardens of the Abyss - Prologue
« Reply #18 on: May 20, 2021, 08:17:01 pm »

(Lost the original version to phone death, not as detailed here, but no time given the impending update).

Laak reached down and pulled forth from the center of the forming planetary system a dense planet composed of metals, salts, and heavy elements. In doing so, he solidified the ring, like a series of keystone arches, each supporting the next, forming the stable ring of the torus planet.

Laak then took his planet, and as agreed by the gods in participation, stripped it of all influence save that of his own.

Laak placed his hand upon the molten sphere, and a hand upon that, and another. Hand over hand Laak placed his forest of limbs upon the sphere and pressed into it his power. Slowly the massive sphere condensed, pressed into an incredibly dense shape by the force of the god.

One by one the many hands withdrew and left behind Laak's first mark upon the world, Laak's Garden.


Name: Laak's Garden
Type: Divine world (Singular)
Description: Laak's Garden is a caustic world composed of two oceans and a wide band of extremely dense metal. This planet is stripped of all influences save that of Laak, as agreed upon by the participating gods, in echange for Laak contributing an ichor. Each ocean is a swirling mass of salts, acids, heavy metals, and other elements caught in an endless and orchestrated cycle of combination, degredation, dispersal, and reintegration. These churning masses of chemicals and dangerous materials form the two swirling oceans of Laak' Garden, spewing foul fumes and precipitates into the smog this planet calls air. The two oceans are separated by a thick band of metal, formed incredibly dense not only by the creation of the donut world, but further compressed into a stronger stock by the work of Laak, an interlocking system alloys built by the dexterous hands of Laak. Powerful winds blow across this thick band of exposed metal, constantly tearing across the surface of the world at incredible speeds, which provides uncontaminated air to the majority of the strip, and separates the fumes of the two oceans. Ten large concave depressions can be found upon this band, spaced at regular intervals. These depressions provide protection from the devastating winds, and the worst of the caustic effects of the foul oceans. The planet is ripe with systems of cyclic nature, from the ever changing chemical oceans, to the erected weather patterns, and dense metal that serves as the land and basis for the planet. Truly it is a place of horrifying beauty.
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Nakéen

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Re: Legacy of Chaos: Wardens of the Abyss - Turn 1
« Reply #19 on: May 20, 2021, 10:57:42 pm »

Legacy of Chaos: Wardens of the Abyss
OOC


Turn 1: Return of Chaos


Wielding unfathomable power and threatened by the harmonisation of the World, the Six Divine Spirits worked in various ways on the blank Cosmos.



Formation of Doughnut

As if to honor or imitate the Four Lords of Yore, Four of the New Lords assembled in order to forge the new worlds that would fill the Cosmos.
They were Infernose, Lord of Cooked Wheaten Products. Overmind, Lord of the Mind. Dalarin, Lord of Knowledge and Secrets. And Laak, Lord of Systems.

The Lords channeled their Power and Ichor in Infernose, who would direct the creation of the new Divine Worlds.

Overflowing with the fires of Creation, Infernose concentrated the fabric of the Cosmos into a primordial cake of pure matter.
From the center of the cosmic cake, Laak carved out an orb from which the divinity of the other Gods was completely extracted. The Lord of Systems thus set out to forge their own Garden: made of many metals and other elements, the Garden was a tempestuous world of acid and metal, two raging oceans separated by an invincible metallic band wrought by the hands of Laak.

While the Garden was being given shape, Infernose forced the cosmic matter into the shape of a singular torus. Using inconceivable powers, they commanded the attractive forces of Doughnut to define three areas.
First came the innermost face of Doughnut, where the laws of attraction would be weakest.
Next came the outermost face of Doughnut, where the laws of attraction would act in accordance to the celestial movements of the Garden.
And finally came the median, remaining faces of Doughnut, where the laws of attraction would be stable.

But this was not over yet.

The conflicting nature of the Dalarin and Infernose Ichors caused Doughnut to shape against the Will of Infernose. The divine essences each took residence in a half of Doughnut, causing the formation of two poles, one for each Lord, where their respective influence was the strongest.

From its lofty abode, the Overmind watched the creation of the Doughtnut with a silent eye.

The orderly Cosmos rumbled under the strain of this great and mighty Creation, and Chaos returned to replace the coming harmony.

+6 temporary Chaos
+3 Chaos






Dis Subluminaries

And what of the two remaining Lords?

There was Iniungo, who disapproved of a toroidal world. In order to carve their own path independently from the others, the Lord of Law forged Dis Subluminaries, Lesser Worlds of plasma that would orbit chaotically around Doughnut. Their reflective surface shone bright from their own and the others light, and the water bodies formed visible distinctive shapes on these globes of light.

With what meager power they had left, Iniungo gave life to its white feathers, which turned into celestial beings in the image of their creator.

+2 temporary Chaos
+1 Chaos

Hey, what's that noise?





Observer of the Abyss

There was Dalarin who although shared its power to give birth to Doughnut, decided not to oversee its creation, turning instead toward the oppressive Abyss. With their remaining Power, they regurgitated an army of Mice to serve their biding. The plentiful Servants and the Cat of Secrets thus returned temporarily to the Abyss, seeking to uncover its mysteries.





Observer of the Cosmos

Last was LOL, who created the first forms of life: the Peeps. This humanoid green frogs were placed on one of the globes orbiting Doughnut, where they weren't given any purpose but to exist.
Somehow, a tacky wand was also now in the possession of LOL.






CHAOS SCALE

The state of Chaos is CRITICAL [10].
Temporary Chaos: 8
Permanent Chaos: 4
Order Equilibrium: -2

Sources of Temporary Chaos
Divine Worlds creation: 6 (2 turns left)
Lesser Worlds creation: 2 (2 turns left)

Sources of Permanent Chaos
Divine Worlds: 3
Lesser Worlds: 1


PRIMORDIAL RIPPLES

THE BEASTS ARE RAMPAGING
THE ABYSSAL CREATURE IS MIRACULOUSLY STILL ASLEEP. BUT NOT FOR LONG IF THE SITUATION PERSISTS!

Fate: The Dragon has unleashed a flame on the World! All fates have been annihilated!
Time: The Leviathan is vomiting out of control time! Civilizations will rise and crumble instantly!
Cosmos: The Behemoth has recoiled on itself! Cosmos is compressed, the Order Equilibrium has increased! [NEW ORDER EQUILIBRIUM: 0]
Abyss: The Abyss is expanding, but the Creature yet still sleeps! For how long?

« Last Edit: May 21, 2021, 01:30:15 am by Nakéen »
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Nakéen

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Re: Legacy of Chaos: Wardens of the Abyss - Prologue
« Reply #20 on: May 20, 2021, 11:02:59 pm »


World Turn:



The Terrible Fate of the Peeps

The Peeps, firstborn of the World, walked the surface of their homeworld. They were full of destinies, of incredible purposes that would forever remain carved in history. The Peeps didn't confine themselves to a single world, and spread all across Dis Subluminaries. Slowly multiplying, they enjoyed pranking each others, and eventually formed social units that they would call Memes.

Then the Beasts rampaged, and everything changed for the Peeps.

A dark fate overtook their entire species, and a curse of boredom afflicted the Peeps all across the worlds. Then the first piece crumbled: one fateful day, in one prank gone terribly wrong, a Peep killed another Peep. Suddenly this Peep felt a pleasure unlike no other, surpassing any meager prank or mischief they had ever caused before. Starved for stimulation by the curse of boredom, this Peep kept lethally pranking its peers, which led to violent retaliation. This Peep died, killed by its Meme, and the Meme itself knew the pleasure of murder.

Thousands, millions, and billions of celestial rotations passed in the blink of a God's instant.

When the Gods looked upon the Peeps, they were all but gone, with only scarce individuals living alone, far from other Peeps. The eternity had changed the Peeps, who had become sadistic creatures of great power and twisted mischief. They had caused the fall of their entire species, and were reduced to a small group of lone individuals, starved for entertainment.


The lucky Servants

Meanwhile the Mice have scoured what they can of the Abyss. A small amount has been lost, but it has not diminished the capabilities of the Mice swarm. In an ironic twist of fate, they were protected from the rampage of the Beasts by being in the Abyss.

The Space Police Chicken Force, thanks to staying in the immediate vicinity of Iniungo, weren't affected by the rampage of the Beasts.
« Last Edit: May 21, 2021, 01:27:03 am by Nakéen »
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Nakéen

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Re: Legacy of Chaos: Wardens of the Abyss - Prologue
« Reply #21 on: May 20, 2021, 11:04:35 pm »

PLAYERS STATUS











« Last Edit: June 23, 2021, 04:46:35 am by Nakéen »
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Nakéen

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Re: Legacy of Chaos: Wardens of the Abyss - Prologue
« Reply #22 on: May 20, 2021, 11:05:03 pm »

INSIDE THE COSMOS


Quick description of the Cosmos
Two Divine Worlds exist in the Cosmos: Doughnut and Laak's Garden. A plethora of Lesser Worlds, Dis Subluminaries, orbit around Doughnut.

Doughnut:
Quote
A massive torus shaped Divine world formed out of several Fused divine worlds, as a result of its shape and circumstances- it has 3 "separate" gravitations, firstly you have the "reduced" gravitation of its "inner ring" or the portion of land that faces itself- secondly you have the "standard" gravitation of its "middle" rings or the two continuous rings that neither face "hole" nor "Doughnut", finally you have the "seasonal" gravitation of its "outer ring" which is caused by the orbiting planet of Hole and its one year cycle of movement around this world.
The Ichor of Dalarin and Infernose formed two poles which diffuse the power of their spheres. The farther you are from these poles, the weaker this influence is.

Laak's Garden:
Quote
Laak's Garden is a caustic world composed of two oceans and a wide band of extremely dense metal. This planet is stripped of all influences save that of Laak, as agreed upon by the participating gods, in echange for Laak contributing an ichor. Each ocean is a swirling mass of salts, acids, heavy metals, and other elements caught in an endless and orchestrated cycle of combination, degredation, dispersal, and reintegration. These churning masses of chemicals and dangerous materials form the two swirling oceans of Laak' Garden, spewing foul fumes and precipitates into the smog this planet calls air. The two oceans are separated by a thick band of metal, formed incredibly dense not only by the creation of the donut world, but further compressed into a stronger stock by the work of Laak, an interlocking system alloys built by the dexterous hands of Laak. Powerful winds blow across this thick band of exposed metal, constantly tearing across the surface of the world at incredible speeds, which provides uncontaminated air to the majority of the strip, and separates the fumes of the two oceans. Ten large concave depressions can be found upon this band, spaced at regular intervals. These depressions provide protection from the devastating winds, and the worst of the caustic effects of the foul oceans. The planet is ripe with systems of cyclic nature, from the ever changing chemical oceans, to the erected weather patterns, and dense metal that serves as the land and basis for the planet. Truly it is a place of horrifying beauty.

Dis Subluminaries:
Quote
Various (however many I get for the cost) enormous plasma globe full of divine light, roughly the size of large moons relative to the Doughnut World, which will be set into chaotic but collision-safe orbits therearound (including through the hole); each of which illuminates any living being that sets foot on it with a glowing filament of plasma, which also symbolically represents that being's soul, connecting it to that globe's Core. The surface of each globe is like rock in every way except that it is transparent; pebbles and soil weathered from it resemble glass beads. Each also has a normal breathable atmosphere and water, which are not unusual in any way.





« Last Edit: May 23, 2021, 03:10:01 am by Nakéen »
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Nakéen

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Re: Legacy of Chaos: Wardens of the Abyss - Prologue
« Reply #23 on: May 20, 2021, 11:07:46 pm »

Every God has recovered 3 Power.

From the Abyss, a host of feathered beings emerges. Four forgotten beasts of might divine!

(The other players may now post)
« Last Edit: May 21, 2021, 01:26:11 am by Nakéen »
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Demonic Spoon

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Re: Legacy of Chaos: Wardens of the Abyss - Prologue
« Reply #24 on: May 21, 2021, 12:36:08 am »

Every God has recovered 3 Power.

From the Abyss, a host of feathered beings emerge. Four forgotten beasts of might divine!

(The other players may now post)
Qwuck free-wheels throughout the void, having been violently ejected from the Abyss. He quacks indignantly and searches around frantically trying to locate his family. Nothing. They must still be in the abyss, he must get back he must-

No. He was not ready. He had barely survived the abyss the first time. He would have to prepare. Qwuck stares at the world around it, and suddenly his many teeth clatter and grind with homesickness, though they could not ache with it1. Everything was so different, so wrong.

1: Qwuck later discovered that he had somehow become a god. How had this happened? Ask the Abyss maybe.

Qwuck pours his homesickness out onto the many worlds of Dis, Doughnut and Garden, trying to recreate the glories of the past. Yet for some reason, no matter how hard Qwuck tried, everything came out... different, changed and offputting. Why, oh why could he not recreate his duck brethren? Were they forbidden to him by the Abyss? A final indignity of the most cursed of beasts!

"C-can anyone help me with this? I can't seem to get it right."

Qwuck begins creating an extremely diverse ecosystem of various animals and plants across the various worlds, adapted to their unique conditions and environments, and withering away and dying if they leave their world.

Qwuck 2/5 Power
Iniungo 2/5 Power
Old Long Cygne contributes 1/5 Power

2+2+1 = 5/5 Power!

Species Name: Yes
Tier: 1
Description: All life not created by something else. Mysteriously absent of any sort of waterfowl.

Traits: - Their blood is plasma. Which plasma? Yes
- All Yes have wings. Yes, even the plants.
- Their especially souls are carefully delicious, Yes
- Yes feature many lightning decals and patterns on their surfaces
- Homesick Yes, weakening if they leave their world of origin
« Last Edit: May 21, 2021, 09:06:05 am by Demonic Spoon »
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crazyabe

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Re: Legacy of Chaos: Wardens of the Abyss - Prologue
« Reply #25 on: May 21, 2021, 12:36:21 am »

Infernose expends some effort to create a Divine storage device to allow the gods to work on their various projects while they wait for things to settle down, The Whole Loaf box.
(1 Ichor, 5 Power)
Spoiler (click to show/hide)
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Maximum Spin

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Re: Legacy of Chaos: Wardens of the Abyss - Prologue
« Reply #26 on: May 21, 2021, 12:44:44 am »

2/5 Power
Sure, why not, I wasn't doing anything anyway.
Contribute 2 Power to this thing.
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Shadowclaw777

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Re: Legacy of Chaos: Wardens of the Abyss
« Reply #27 on: May 21, 2021, 01:05:04 am »

”No there is no beauty and laughter in what happen to my creations. I’ll have to do drastic things to make them survive, actually with the end of the universe it might not even be possible

In general we should all work together to try and have 5-6 chaos to calm down the beasts and not agitate the Abyss. But you think that’s going to happen? Looool. I think it might be impossible with all that temporary chaos with the Divine Worlds. There are strategies, like True Destroying the Divine Worlds to save us or something, but accounting is annoying and that requires too much working together. Also the Cosmos beast turn the -2 buffer of chaos into 0, so thanks for that.

I’m willing to give 3 acts and a Ichor for some “several” Divine Artifacts, maybe we’ll survive this after all

The +2 combat potential over the Divine Artifact is maybe not worth it? We could all provide 9 power and get the “equip an army” level of Legendary Artifacts and just give everyone, then hope and cope. I doubt the Several level would be enough for 10.
« Last Edit: May 21, 2021, 01:15:49 am by Shadowclaw777 »
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Maximum Spin

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Re: Legacy of Chaos: Wardens of the Abyss
« Reply #28 on: May 21, 2021, 01:57:54 am »


Name: The Great Manifold Aegis
Class: A set of Legendary Artifacts
Description: Lashes woven of living lightning, crackling with power. The Great Manifold Aegis seeks out the very plasmatic soul of an opponent, striking at its core with unerring precision. The soul-plasma will mingle and writhe with the dance of cruel lashing, pulling pulses of raw emotion and fragmented memory out of the victim's body in uncontrolled staccato bursts of agony; each pulse becomes integrated with the weapon itself in the moment of contact, temporarily visibly altering the plasma of the 'blade' according to the nature of the soul consumed.

Qualities: Weapons
- Living: Aegis warn of and defend their masters against sneak attacks, flanking, and ambush.
- Branching: Being lightning, Aegis can fork and chain themselves to hit multiple opponents, laying waste to whole armies of lesser creatures.
- Thunderous: Thunder follows lightning, and disrupts attempts to escape from honourable single combat against an Aegis-wielder.
- Piercing: Being an immaterial energy construct, the Aegis can flow past many defences to directly electrify the innermost core of any creature, its plasmatic soul.
1 power toward this thing. (1/7, or /9 I guess if we get it)
« Last Edit: May 21, 2021, 02:17:32 am by Maximum Spin »
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Demonic Spoon

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Re: Legacy of Chaos: Wardens of the Abyss
« Reply #29 on: May 21, 2021, 02:02:14 am »


Name: The Great Manifold Aegis
Class: A set of Legendary Artifacts
Description: Lashes woven of living lightning, crackling with power. The Great Manifold Aegis seeks out the very plasmatic soul of their opponents, lashing at it with unerring precision. The soul-plasma will mingle and writhe with the dance of cruel lashing, sending pulses of raw emotion and fragmented memory pulsing out of their body in uncontrolled staccato bursts of agony.

Qualities: Weapons
- Living: Aegis warn of and defend their masters against sneak attacks, flanking and ambush
- Branching: Being lightning, can fork and chain themselves to hit multiple opponents to lay waste to armies of lesser creatures.
- Thunderous: Thunder follow lightning, and disrupts attempts to escape from honourable single combat against a wielder of an Aegis
- Piercing: Being an immaterial energy construct, the Aegis can flow past many defences to directly electrify the innermost core of any creature, their plasmatic soul.
1 power toward this thing. (1/7, or /9 I guess if we get it)
Qwuck sees this thing and thinks it is a good thing. He adds 2 power to it

3/7
1

1: Not being a mathematician, Qwuck believes that with a single third contributor, the three of us could each get two lightning lashes. What a bargain!


[1(iniungo)+2(qwuck)+3(Cygnus)+3(LOL)/9]
[9/9]
[Yay for an army of legendary artifacts! Huzzah! Presumably divided perfectly equally among all contributors]
« Last Edit: May 24, 2021, 10:53:17 am by Demonic Spoon »
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