Legacy of Chaos: Wardens of the AbyssOOC
Prologue: the End of the Old World
The Four Lords are no more. Chaos runs rampant, overflowing.The Beasts have fully awakened, and they sing the song of unmaking.
The first sound is the
Dragon's breath. The symphony of the World's screams as the destinies of the mightiest legends are extinguished at once.
The second is the
Leviathan's wave. It is a single rumbling leaving behind only the silence of erased aeons.
The third is the
Behemoth's roar. It is the shattering of the fabric of reality, the unmaking of its woven laws.
And last is the
Creature's howl. It is the suffocating silence of oblivion, of all of existence being consumed.
The World has returned to the
Abyss.
The Creature's howl has stopped.
Chaos is settling down, and the last remnants slowly drift toward a final state of harmony...
The
Beasts rouse once more.
The
Abyss sleeps still. For now.
The
Chaos Scale is trembling.
Turn 1: From the Abyss
Clawing at the depths of the Abyss, six forgotten lords extract themselves from the nightmare. Like newborns emerging from an abominable womb, they gasp and recoil, blinded by the harmonious and vibrant aura of the Cosmos. Orderly and infinite, unlike the unspeakable and limitless Abyss.
An overwhelming gaze is locked on their backs, and their minds shudder upon recalling fragmented echoes of the eternal torment they suffered in this place of absolute nether. Behind them sleeps a shapeless mouth, a pure hole of colorless oblivion. Darker than the lightless Abyss, this thing that devours all known horizons, dwarfing the Cosmos. This is the Abyssal Creature.
It is upon the six divine spirits to ensure the Creature does not wake up, in order to never return to the Abyss.
Infernose, a Lord of Cooked Wheaten Products. An enigmatic outsider brought to this reality from a past world devoured by the Creature. It managed to endure in the Abyss, miraculously avoiding being consumed by the Creature.
LOL, a Lord of Trolling and Laughing. By its nature it may be a byproduct of Chaos, brought forth during the energetic final stages of the Old World. Though they possess a purpose, they have yet to discover themselves.
inuingo, a Lord of Law. A careless being who wandered too close to the Abyss, causing them to become trapped in it.
Dalarin, a Lord of Knowledge and Secrets. A survivor of the Old World, it is told they usurped the throne of another Lord a long time ago.
Overmind, a Lord of the Mind. An effulgent eye born from the machinations of the Old Lords, it has long desired to dominate its lesser. With the world in a new state, they may have a chance.
Laak a Lord of Systems. Born from the sundering of the Old World, it was one of the many byproducts of Chaos.
For now, they are alone in the Cosmos...All players start with 4 Ichor and 5 Power.
All players start with 5 additional temporary Power. Temporary Power will be lost once the turn ends.
PRIMORDIAL RIPPLES
Fate: The flames of lost destinies shine bright! Prospective mortal fates look very promising.
Time: The tide of time has changed! Time is plentiful and flowing freely. Prospective civilizations will grow incredibly quickly.
Cosmos: The canvas is blank, and cosmos has overtook part of the abyss! Chaos is dissipating, the World is orderly.
Abyss: The Abyss has withdrawn, the Creature is replete. Long-lost echoes may be found in the Abyss.
CHAOS SCALE
The state of Chaos is
INSUFFICIENT [1].
Temporary Chaos: 3
Permanent Chaos: 0
Order Equilibrium: -2