I would say that's a bit sour - I'll accept I didn't win alone, but I didn't JUST do verbatim quoting to keep in the good sights. I picked what to say, kept what I didn't want to myself, and even added my own spins to things. I tore a win that last day, barely, with mostly just my own conviction.
I did stay rather quiet for the first part - mostly because I REALLY did not want to get targeted.
I'm glad for you, but the part where my getting 2/3 of your team killed and being a mason
didn't confirm me as town wasn't mostly your own conviction, questioning, observing, or planning. That was NQT and Toony's work. You also had an ability that allowed you to bypass town's elimination choices on 2/5 ingame days, meaning that it really didn't matter what the rest of us did almost half of the time; you got multiple free, mostly untrackable, mostly unblockable nightkills out of that.
I guess that the other thing I've learned this game is that there is literally no action I can take anymore that will turn me into a confirmed townie
Arguing about it doesn't help anything. Gotta just keep hunting.
I think, instead of removing the elimination, it should be focused on implementing Vengeful mechanics, where your role flips and you get some type of immediate counterplay to it. Much more fair for both parties, AND it can potentially be played around by Night mechanics.
I strongly agree with this. I think that the revivals work in Supernatural because of the knowledge we have about the possibility of changed alignments, but revivals/pardons in general should be pretty rare or just balanced differently.