I got completely snowed by the fact that no one was showing behavioral signs of lying or being solo scum on D4. It didn't occur to me that the mafiakill could be being done by someone I couldn't vote; to me, that was tinfoil hat thinking on the level of "maybe Web is lying to me and Tric is actually scum."
Reviewing my own play, what I have learned is that scum mediums may behave psychologically as though they are still part of a team, even when their buddies are dead. They won't act as though they are alone.
I'll be honest, I wasn't especially impressed by the scumteam in this despite their squeaking a victory. The circumstances of:
- being handed a LYLO breaker
- being able to coach their remaining member, even privately in scumchat during Day of the Dead, if the experienced players died
- being able to have an NK that was effectively untraceable by standard means
--> Any one of these things changes the psychology of the game a lot. All of them together really changed things; I couldn't mechanically scumhunt in the end and I couldn't behaviorally scumhunt.
I'm really disappointed. It was a fun game up until D4; I know it was Town's fault for losing, but I still feel frustrated by having not actually lost against BK. As Webadict points out, BYORs are supposed to heavily favor the day game. But BK did not play most of the day game themselves.
In terms of who did the groundwork, made the plan, and put in the effort, I'll sourly claim I didn't lose to BK, who wanted to post stuff verbatim from deadchat, didn't make their own strategy, and didn't even understand why their own teammates would draw fire; personally, I'm gonna say I really lost to NQT and Toony.
So, good game, you two.
Secret, next time, you gotta stop acting like you've got the game in the bag just because town is ahead. Treat every day like it's LYLO.
Reverie, I'm sorry about how things went.
Tric, please work on your day game.