Ugh, finally off work.
Webadict walks over and picks it up, flipping to the last picture. "He's crossed himself out." He turns and shows the rest of you. "Figured he had no chance today, I guess. Sure tried hard to talk us out of it, though."
I like that my character is nosy all the way to the end.
Also, I agree with something Caz said earlier: this setup felt heavily town sided, even accounting for player strength. Four investigative/pseudo investigative, one medium, and one venge guard is absolutely backbreaking for a two-man scumteam. The scum managed to hit the most powerful town investigative role present on N1 and it didn’t even matter.
Hmm... I think if juicebox hadn't been found out N1, it actually would've been a close game (likely getting down to 3p.) For the most part, low numbers of people create powerswings at more crucial points. I think Town was definitely more powerful, but not by as much as the game made it seem. There were no roles that could confirm anyone except the Telepath. I think the Guards potentially could've ended the game with a bit more luck, but overall, yeah, I agree. Too Town-sided, but... not by a lot. Honestly, I think some of the issue is that power roles on the Doppelganger sides are staggeringly less powerful the less Doppelgangers there are. I think that the Doppelgangers might have been better off with more passive roles that could be used instead of fully active ones, but I don't know.
Also, best quotes:
Now I'm torn. I need to sleep because I have to wake up at six tomorrow, but I also want to stay awake to see whatever shenanigans webadict has cooked up.
Webadict does have some of the best shenanigans.
I never thought you being slow to post was a ploy roseheart, I mainly had you as the second scum by process of elimination. As webadict said your only real hope of not getting lynched was convincing us that it was somehow Tric.
I also never thought you were slow on purpose. I just am long-winded and extraordinarily wordy. Ugh, where's Vector when you need them? I'm gonna poetry-slam them into the ground next game. It's gonna be stanza after stanza of red letter strangling. They set up a wall, and I'll knock it down, and build one five lines longer.
Also, I agree with something Caz said earlier: this setup felt heavily town sided, even accounting for player strength. Four investigative/pseudo investigative, one medium, and one venge guard is absolutely backbreaking for a two-man scumteam. The scum managed to hit the most powerful town investigative role present on N1 and it didn’t even matter.
Yeah Idek what I could have done to win honestly. I might have been able to get through D2 if either you or Caz don't action me N1, but even then, it's still a hard one to win.
Yeah, you got really unlucky. I don't even think my shenanigans were necessary.
Wait. Roseheart actually investigated Caz on N2?
What the actual fuck? Rose, WHY DIDN'T YOU JUST CLAIM THAT?!?
?
I did?
I think webadict means “why didn’t you just claim that from the beginning. It gave you an N2 alibi and it was completely without risk because that was your actual action, not a fake claim.
I do mean this. Withholding made you look more like scum than anything I could've done to persuade people. I think that was your biggest mistake. Usually when it gets down to one remaining mafia, fullclaims are gonna start making the rounds, and you're gonna need to find all the information you can. I will note, however, that I would've likely pressed hard on that actions as well. Caz was almost certainly Town, and there's probably only one way you could've spun that to make you look Town. I still think it would've been tough, but the big lesson is you gotta look like Town as Mafia.
Also, I agree with something Caz said earlier: this setup felt heavily town sided, even accounting for player strength. Four investigative/pseudo investigative, one medium, and one venge guard is absolutely backbreaking for a two-man scumteam. The scum managed to hit the most powerful town investigative role present on N1 and it didn’t even matter.
Yeah Idek what I could have done to win honestly. I might have been able to get through D2 if either you or Caz don't action me N1, but even then, it's still a hard one to win.
Not sure if this is right, but maybe you could've said Caz was lying? You could've tried to convince us that we shouldn't believe what Caz is saying and ask for someone to investigate Caz. That would've probably get you to D3, but D3 is where you would've been lynched. This is also good it might've helped Roseheart a bit. Allowing him to get pieces where he wanted them to be.
Wouldn’t have worked, at least not by the time juice got back online. At that point Webadict had already fakeclaimed reporter who’d been watching my house and saw him visit me, and at that point he was in triple jeopardy of mechanical fuckery. Even the Caz/webadict scumteam would be completely implausible because the moment juice flipped town Caz and webadict would be dead for lying.
This was one hundred percent my reason for the shenanigans. I think it had potential for the other scum and Townies to claim that there's a scumteam of Caz and Lucky, so I took a small gamble on them being Town and fakeclaimed the Reporter to force the lynch, so no one could argue it. Overall, it was a medium risk play with a high return if it succeeded, so I went with it.
Also, I like shenanigans.
Hmm, didn't see it as better at the time. Not sure I fully understand. There was no proof of what I did N2 other than I knew their role. I already claimed I didn't know Webs role, frankly I am not familiar with the culture here/how believable a GM error would be so I devised the plan to have Caz investigate me and clear me as an investigator, so my error claim didn't contaminate my role claim.
The amount of heat I was getting for what seemed like smaller discrepancies (I couldn't possibly be a Detective because too many anti dopp roles) definitely didn't give me any confidence to wage that battle, possibly a much slipperier platform. So I wanted to get verified by Caz first and play it safe.
I really didn't think I'd get lynched without a smoking gun.
My mindset with coop games is "no soldier left behind" I certainly didn't expect people would die if it could be avoided. I projected these expectations without any basis though. Again just not familiar with the culture in this subforum.
That is definitely one of the mistaken beliefs about the game that I think takes some time to break. There are times where you cannot be certain of who is on what side, and whether someone is telling the truth. In a Town with a weaker center, not lynching you would've been the correct play. But, because we had two nearly confirmed players, the right play is to lynch the most suspicious players. Because unfortunately if you don't, the scum get chances to kill those confirmed players. Thus, sometimes, you need to push with your gut and not full logic.
It's why a fullclaim was called. Had a role like Agent been claimed, No Lynching would've actually been the correct play. I could've pointed you out, but until the Agent was dead or confirmed as a Dopp, there would be adequate calls for No Lynching.