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Poll

How should decisions on ships and installations without player-made contracts be handled when shareholders are in disagreement?

Unanimous decisions
Majority decisions
Plurality decisions
Highest !influence/join time

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Author Topic: Risky Ventures - Turn 1: Load Up and Sail Out  (Read 8002 times)

Maximum Spin

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #45 on: September 22, 2020, 02:30:35 pm »

It seems that new horizons will demand agile and customer-oriented business strategies.
SYS bids ^25 per share for ten (10) shares of MerchantVessel#1
SYS bids ^30 per share for five (5) shares of MerchantVessel#2


Bid revoked under current bid revocation rules
« Last Edit: September 25, 2020, 04:26:34 am by Maximum Spin »
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Happerry

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #46 on: September 22, 2020, 05:36:47 pm »

IMP bids for 10 shares of Merchant Vessel #1 at ^10 per share.

IMP also seeks 1 Mun Consortium Share for ^200.

« Last Edit: September 26, 2020, 12:56:11 pm by Happerry »
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evictedSaint

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #47 on: September 23, 2020, 09:57:57 am »

I have received a request to create a private Mun Consortium channel for the discord. Who all should be placed in it?

IronyOwl

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #48 on: September 23, 2020, 12:59:26 pm »

SIGS bids ^10 per share for 20 shares of MerchantVessel#1
SIGS bids ^10 per share for 10 shares of MerchantVessel#2


Spoiler: Assets (click to show/hide)
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Ray_Anor

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #49 on: September 23, 2020, 03:16:37 pm »

I have received a request to create a private Mun Consortium channel for the discord. Who all should be placed in it?
1. A1S
2. Ray_Anor
3. m1895
4. Happerry
I.e. all actioneers of TMC
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evictedSaint

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #50 on: September 23, 2020, 03:51:43 pm »

The Mun Rum has been created on the discord.  Varying tiers of membership have also been applied for those members.

evictedSaint

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #51 on: September 24, 2020, 02:34:33 pm »

I'm looking at updating some time saturday

evictedSaint

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #52 on: September 24, 2020, 03:56:47 pm »

Due to conflict about how contractless ships should be governed by their shareholders, I have created a poll to allow players to vote on how best this issue should be handled.

The poll will close after 48 hours.
« Last Edit: September 24, 2020, 04:00:33 pm by evictedSaint »
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Maximum Spin

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #53 on: September 24, 2020, 03:59:47 pm »

Essentially, at this point, it can't work out other than "unanimous" if the game is meant to be worth playing. This could reasonably change over time or by contract.
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Madman198237

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #54 on: September 24, 2020, 04:08:25 pm »

Essentially, at this point, it can't work out other than "unanimous" if the game is meant to be worth playing. This could reasonably change over time or by contract.

Why?

Majority decisions are typically how it works anyway.
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Maximum Spin

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #55 on: September 24, 2020, 04:28:12 pm »


Why?
Because simple majority rules reduces the importance of politics and makes it too easy for a cabal to run individual players out of the market. In contrast, our small and even start makes it impractical for individual players to use unanimity rules predatorily without wiping out their own investment: nobody individually has enough money to risk on that.
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Rockeater

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #56 on: September 24, 2020, 04:44:53 pm »

Quite the opposite, I can now buy one share in each of the other ships with let's say 40^, and block every decision without much cost.
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

evictedSaint

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #57 on: September 24, 2020, 04:47:49 pm »

Someone asked what would happen in the [unlikely] event all 100 shares are not bid on during an auction.

In the event of unpurchased shares at the end of an auction, I (an NPC) will buy the remainder for the minimum bid.  I'll defer on all my votes and will consider selling those shares at a later date - likely with considerable markup on the price.

Maximum Spin

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #58 on: September 24, 2020, 04:54:22 pm »

Quite the opposite, I can now buy one share in each of the other ships with let's say 40^, and block every decision without much cost.
You can't buy one share of any ship. At a minimum of 5 shares for the smallest set-of-shares order, you'd be paying ^200 for that privilege. To then repeat this on every ship would cost you ^1800. You don't have ^1800.
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Rockeater

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Re: Risky Ventures - Turn 0: Auctions and Deals
« Reply #59 on: September 24, 2020, 04:59:50 pm »

Not sure how you got ^1800 but fair argument, still, for majority it would require either many people to do this for all ships or a few people to invest even more, so it's still would be harder to cut someone out.
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.
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