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Author Topic: Risky Ventures - Turn 1: Load Up and Sail Out  (Read 7946 times)

evictedSaint

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Risky Ventures - Turn 1: Load Up and Sail Out
« on: September 19, 2020, 09:48:59 pm »

In continuing my theme of failing to learn from the mistakes of others, I would like to present...
Risky Ventures: Interstellar Mercantilism
AKA that game that died after like, 3 turns

High above the surface of our planet, the riches of the stars have long tempted those who dreamed of bottling and selling those sparkles to the people below.  "If only I could pluck out those glimmers," merchants would lament, "package them with cellophane and sell them for ^199.95 each, I'd rise above the rest. But alas, above they remain, and here I stay.  If only, if only, if only."

For decades, the R&D divisions of numerous corporations have collapsed in on themselves in the search for superluminal travel.  Trillions of credits have been poured into this pursuit.  Lives have been utterly wasted in this search, and scientists driven mad as they attempt to comprehend paradoxical equations of the most complicated mathematics ever conceived.  All of these trials are for naught, however: it was only after an extra-solar conglomerate of derelict alien machinery popped into our orbit were we able to make the leap to faster-than-light travel.  Corporations scrambled like mad to claim their piece of this abandoned alien craft, and with the type of precision that can only come from predatory capitalism did we tear it apart and claim the secrets within.

Dubbed the "Scavenger Incident", the secrets of superluminal travel have been discovered and revealed to the world.  Corporations restructured overnight to turn their attention to the stars, and within a mere year of the incident was the first terrestrial superluminal craft built.  The second appeared a month later, and a dozen more proof-of-concepts popped up within the next week.  Hungry hands worked tirelessly in their pursuit to harvest the universe now laid bare to them.



You are such a corporation, given freely the invention of superluminal travel.  The goal of this game is to invest, build, buy, sell, expand, and eventually run your competitors out of business until only you remain, and your monopoly on the stars now firmly cemented. 

Players start with ^500 credits each and a Small Warehouse containing 10 Space.  At the start of the game players will be required to bid on shares of superluminal ships as they come available from the shipyards, which will then be loaded with goods to sell to distant colonies.  Eventually, players will be able to produce ships from private dockyards, manufacture refined goods, and play the ever-changing markets to widen their profit margins.  As the world of interstellar commerce is still brand-new, there are currently no regulations or taxes cutting into those profit margins.  As the game progresses, increasing regulations will require players to engage in riskier shipping in order to stay afloat and ahead of their competition.  Distant shipping is profitable, but the danger increases the further from home you travel - the survival of a single merchant ship can make or break a struggling corporation!  The markets are not guaranteed either - prices vary, and what may have originally been a profitable investment may later turn out to be far slimmer as the value of goods shifts one direction or another.  Players must navigate the markets to make a profit, or they might soon find themselves going bankrupt. 

After all....Interstellar Mercantilism is a Risky Venture. ;)

Players may join any time within the first 12 turns, after which registration is closed.  Players interested in joining should declare their interest as shown below:

Quote
Company:  Hard Light Solutions Inc.
Stock Symbol:  HLSI
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)

The role of the GM in this game is to manage the markets, process the turns, and enforce contracts between players.  I will attempt to keep track of money, shares, and transfers, but due to the inherit nature of the game errors will occur and it is on the player to check for discrepancies.  Similarly, players are trusted to honor contracts between themselves and to keep track of the various agreements and conglomerates they form.  Should a disagreement occur, the GM may be petitioned to arbitrate, in which I will hand down an official ruling based on the wording of the agreed upon contract (these types of games are quite hard to run, so please try to keep the additional work required of me to a minimum).



Quick-Start Guide:

  • Make a company.  This can be done by copy-pasting the quotebox above and changing the Company name and Stock Symbol (a stock symbol is three or four letters that abbreviate your company name).
  • Buy shares of a ship.  You can do this by buying shares at an auction (see “Auctions” for more details) or by buying directly from other players willing to sell.  You’ll also need a Captain to go on your ship.
  • Buy Goods to put in the ship.  Check the Markets tab located in the latest turn post and pick a Good that is more expensive at a different Market.  You’ll buy theses Goods at the Home Market.
  • Load your ship.  Put those Goods on your Ship, as well as some extra money so they can buy stuff wherever they’re going.
  • Send the ship off.  Pick a Market and a type of Good, and the Ship will sail away.  They’ll sell all the Goods in their hold and use the money to buy whatever Goods you specified.  They’ll then return Home.
  • Sell the Goods your ship brings back.  Use the money to pay for your Ships Upkeep, then repeat the process all over again.



Official Rules

Orders and Order of Operations
Spoiler (click to show/hide)

Goods and Markets
Spoiler (click to show/hide)

Contracts
Spoiler (click to show/hide)

Bankruptcy
Spoiler (click to show/hide)

Ships
Spoiler (click to show/hide)

Disasters
Spoiler (click to show/hide)

Captains
Spoiler (click to show/hide)

Credits and Influence
Spoiler (click to show/hide)

Installations
Spoiler (click to show/hide)

Auctions
Spoiler (click to show/hide)



FAQ
Spoiler (click to show/hide)

« Last Edit: September 28, 2020, 03:37:01 pm by evictedSaint »
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evictedSaint

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #1 on: September 19, 2020, 09:49:29 pm »

Players:
  • GUI: Taricus
  • VIX: TheFantasticMsFox
  • PEI: Powder Miner
  • SMSI: Kashyyk
  • NVS: m1895
  • CPST: Madman198237
  • SIGS: IronyOwl
  • IMP: Happerry
  • SYS: Maximum Spin
  • NOPE: Rockeater
  • ASS: King Zultan
  • IMI: chubby2man
  • A1S: a1s
  • LBR: Ray_Anor
« Last Edit: September 21, 2020, 10:23:25 pm by evictedSaint »
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evictedSaint

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #2 on: September 19, 2020, 09:49:56 pm »

« Last Edit: September 28, 2020, 04:12:46 am by evictedSaint »
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Taricus

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #3 on: September 19, 2020, 09:53:42 pm »

Quote
Company: Guardian Industries
Stock Symbol: GUI
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

TheFantasticMsFox

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #4 on: September 19, 2020, 09:53:49 pm »

Quote from: Vixen Interstellar Commerce
Company:  Vixen Interstellar Commerce
Stock Symbol:  VIX
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)
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Powder Miner

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #5 on: September 19, 2020, 10:48:52 pm »

Quote
Company: Particle Excavators Incorporated
Stock Symbol: PEI
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)
« Last Edit: September 20, 2020, 01:43:10 am by Powder Miner »
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Kashyyk

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #6 on: September 19, 2020, 11:21:28 pm »

Oh go on then.

Quote
Company: SolarMax Shipping & Industry Inc.
Stock Symbol: SMSI
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)
« Last Edit: September 19, 2020, 11:29:24 pm by Kashyyk »
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m1895

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #7 on: September 19, 2020, 11:29:41 pm »

Quote
Company: Nagant Ventures
Stock Symbol: NVS
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)
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Madman198237

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #8 on: September 19, 2020, 11:30:33 pm »

Quote from: Classis Praefectum Shipwrights and Transport
Company: Classis Praefectum Shipwrights and Transport
Stock Symbol: CPST
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

IronyOwl

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #9 on: September 20, 2020, 12:42:19 am »

Quote from: Superintelligent Goldfish Solutions
Company: Superintelligent Goldfish Solutions
Stock Symbol: SIGS
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)
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A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Happerry

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #10 on: September 20, 2020, 03:07:51 am »

Quote
Company: Imaginary Productions
Stock Symbol: ImP
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)
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Forenia Forever!
GENERATION 11: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Maximum Spin

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #11 on: September 20, 2020, 03:17:33 am »

Company: Systems Holdings Ltd.
Stock Symbol:  SYS
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)
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Rockeater

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #12 on: September 20, 2020, 04:06:42 am »


Quote
Company: Neutron Operations & Production Enterprise
Stock Symbol: NOPE
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)
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Damnit people, this is why I said to keep the truce. Because now everyone's ganging up on the cats.
Also, don't forget to contact your local Eldritch Being(s), so that they can help with our mission to destroy the universe.

King Zultan

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #13 on: September 20, 2020, 06:55:40 am »

Company: Ashford Strategic Shipping
Stock Symbol: ASS
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)

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Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
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chubby2man

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Re: Risky Ventures - in Spaaaaaaaace!
« Reply #14 on: September 20, 2020, 04:31:56 pm »


Quote
Company: Iron Mountain Industries
Stock Symbol: IMI
Credits: ^500
Influence: !0
Assets: Small Warehouse#1 (10 Space) (1/1 shares owned)

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Sindari Immortals Play as an immortal being trying to subvert an evil empire of (for now) stronger immortals. On *very* long term hiatus.
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