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Poll

Which is best, East or West?

East!
- 2 (28.6%)
West!
- 1 (14.3%)
Neither.
- 2 (28.6%)
The White.
- 2 (28.6%)

Total Members Voted: 7


Pages: 1 ... 10 11 [12] 13 14 ... 25

Author Topic: Re: Divine Duel Turn X- Hiatus [1 Tribe Spot open]  (Read 23035 times)

Supernerd

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #165 on: August 11, 2020, 05:04:27 pm »

Jaanin'Maldaraak
Jaanin'Maldaraak considers the...

The Extradimensionals could afford to increase their population by at least 1, as they had more than double their population worth of food. The other two tribes really needed to focus on food collection and population growth. None of the three tribes were as big as Jaanin'Maldaraak would have liked them to be at this point.

The Stone Tools research was probably nearing completion, especially with Knapping supposedly helping with that. Jaanin'Maldaraak would ensure that all three tribes had access to at least one hill or mountain type tile to ensure that they had as little difficulty as possible collecting stone.

Jaanin'Maldaraak creates a Shrubland at G2 (-3FP)
Jaanin'Maldaraak creates a Mountain at H4 (-3FP)
Jaanin'Maldaraak ponders tile detail observation
It seemed like no amount of clever observations would reduce the brutal 12 ponder cost for this fundamental ability.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Nirur Torir

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #166 on: August 11, 2020, 05:43:41 pm »

Thul, Purity of Avarice
This was slightly disappointing. It would soon be more worthwhile to reshape the lands entirely rather than replenish them. It might still be useful as a jumping off point to replenish rare minerals.

Ponder the missing requirement from wooden tools. It's woodworking, isn't it? Just as knapping was for stone tools, proper methods for woodworking might be needed.
Ponder Improved Woodlands. Now that Thul's worshipers can create wooden tools out of his trees, he should consider whether he can improve the trees to grow wood more suited for generic and specialized wooden tools.
« Last Edit: August 11, 2020, 06:56:17 pm by Nirur Torir »
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Dustan Hache

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #167 on: August 11, 2020, 06:32:56 pm »

The zastarn bonekin, starting to feel their hunger rise up again, set out to forage for food. 2 to F1, 2 to f2, and 2 to f3. The last one continues praying for more land.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

TricMagic

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #168 on: August 11, 2020, 06:34:28 pm »

Thul, Purity of Avarice
This was slightly disappointing. It would soon be more worthwhile to reshape the lands entirely rather than replenish them. It might still be useful as a jumping off point to replenish rare minerals.

Ponder the missing requirement from wooden tools. It's woodworking, isn't it? Just as knapping was for stone tools, proper methods for woodworking might be needed.
Primarily, the issue is that they were missing Wood Gathering. Once that is acquired, it will return to what it should be. Though there is tech missing for Fine Grip to apply to them.
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Nirur Torir

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #169 on: August 11, 2020, 06:58:19 pm »

In that case I'll change my pondering, if I may. Specialist race techs can be handled better by the tribes that needs them.
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RulerOfNothing

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #170 on: August 11, 2020, 06:58:30 pm »

The Extradimensionals
Starting Tile: F6
Trait: Psionic Regeneration
Tribe Total: 8
Workers: 8
Food: 16

3 workers forage at G6
3 workers forage at F5
2 workers research Stone Gathering
2 new workers are created

Also I should have 8 workers now since I had 7 last turn and created one.
« Last Edit: August 11, 2020, 07:23:11 pm by RulerOfNothing »
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TricMagic

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #171 on: August 11, 2020, 07:25:46 pm »

Noticed, yeah. Edited.
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Zazmio

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #172 on: August 11, 2020, 07:47:07 pm »

The Tauri

3 workers scavenge for food at C3
1 worker scavenges for food at B3
1 worker prays to Thul

We are getting low on food!  It is decided that only one Tauri can be spared for non-scavenging work.  Should he research or pray?  Perhaps it is safer to pray.
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King Zultan

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #173 on: August 12, 2020, 03:56:02 am »

The Zebra Commonwealth
2 Workers forge for food on C7.
2 Workers forge for food on C6.
1 Worker prays to Thul.
1 Worker repurchases wood gathering.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Unraveller

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #174 on: August 13, 2020, 05:19:13 am »

Swampmen of Uudvurk
Trait: True Faith
Tribe Total: 5
Workers: 5
Food: 8
Deaths: 1

2 Swampmen forage the wetland at G-4
1 Swampman forages the swamp at F-4
1 Swampman continues to research basic stone tools
1 Swampman worships Jaanin lavishly.

(Same deal as last time. Work has been kicking my ass as of late. As always really.)
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I've lost control of my life.

TricMagic

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #175 on: August 13, 2020, 07:53:24 am »

Look at another side, you're not the last to post. That seems to be NG.
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Naturegirl1999

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #176 on: August 13, 2020, 11:46:17 am »

((Sorry))
Spiderlings
2 forage on B5
3 pray to Thul
« Last Edit: August 14, 2020, 12:10:12 pm by Naturegirl1999 »
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King Zultan

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #177 on: August 14, 2020, 01:37:40 am »

Your forgot your tribes name.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Naturegirl1999

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #178 on: August 14, 2020, 12:10:23 pm »

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auzewasright

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Re: Divine Duel Turn 10- A Struggle to Improve,
« Reply #179 on: August 14, 2020, 03:20:53 pm »

PTW, hopefully the game won’t die this time
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