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Total Members Voted: 15


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Author Topic: Surviving in an Alien World [Suggestion Game]  (Read 106576 times)

Devastator

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1125 on: March 30, 2020, 10:04:07 am »

If this fails, sure.
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Egan_BW

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1126 on: March 30, 2020, 10:05:14 am »

No, let's use the door rather than injure ourself trying to wrench open a spaceship airlock.
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ANGRY_DEMON_NOISES

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1127 on: March 30, 2020, 03:26:33 pm »

...Let's just use the powered, open door.
+1

Practical and sensible over flashy and stupid.
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Naturegirl1999

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1128 on: March 30, 2020, 03:35:32 pm »

...Let's just use the powered, open door.
+1

Practical and sensible over flashy and stupid.
what open door? The only door I remember is the one we potentially break our wings attempting to push through
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Egan_BW

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1129 on: March 30, 2020, 04:16:05 pm »

The powered one, which is open.
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Naturegirl1999

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1130 on: March 30, 2020, 04:17:17 pm »

...Let's just use the powered, open door.
+1

Practical and sensible over flashy and stupid.
+1
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Devastator

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1131 on: March 30, 2020, 06:39:48 pm »

:-(

I don't want to risk eating another person right now.  Using a tool isn't taking a huge risk.
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King Zultan

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1132 on: March 31, 2020, 01:14:37 am »

Just gonna say we don't have to eat the people we kill.
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Devastator

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1133 on: March 31, 2020, 01:56:46 am »

I'm not sure we can guarantee not eating the people we kill, if they smell tasty.
« Last Edit: March 31, 2020, 02:00:05 am by Devastator »
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Parisbre56

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1134 on: April 02, 2020, 07:23:01 pm »

...Let's just use the powered, open door.
You have plenty of choices, all of them with potential risks and benefits, some more obvious than others. In the end you decide to go with the one that is easiest to reach. With a few flaps of your wings you get up to the maintenance hatch. You smell around, trying to determine if anything was there, but once again you can't detect anything.

You very carefully reach out and press the button. For a moment there's nothing. Then there's a clang as something in the door unlocks. The door starts sliding open with the clicking of gears and the screeching of metal being dragged against metal. There's a hiss as the airtight seal breaks, letting fresh air in. Through the crack you can see only darkness. Shining the flashlight in, you see this is a rather small room, just enough to hold four or five people comfortably. It's empty save for a damaged control panel and another door leading further into the ship with a flashing yellow button next to it..

The door stops opening with a loud clang, stopping halfway before it is completely open. You wait a few seconds to see if anything else is going to happen and then, when nothing does, you take a few steps into the chamber. You shine your light at the sign over the panel. "airlock control." You look at the sign below it. "loɹʇuoɔ ʞɔolɹᴉɐ". The strange letters confuse you for a second until you realize what you're looking at. Huh. The same thing but upside down. Why would they do that? And what a strange name. It's probably not about a lock made of air, and yet... You lock rooms. You lock doors. You lock boxes. How can someone lock air? Does it somehow keep people from getting their air? Or maybe it keeps their air from getting out?

Well, either way, there's not much here except the pieces of the broken panel strewn all over the place. You see that the button for the other door has stopped flashing and is now a steady green. You go and press it, eager to find more. The button turns yellow and starts flashing again and then the door behind you starts sliding again. But it's not sliding open the rest of the way. It's closing. What? Why is it closing? You press the button again but they don't stop. They're already halfway closed. You swish your tail nervously and lower your body, getting ready to jump out. It's already halfway closed. If you're lucky you could make it. But what if you get trapped? What if the door crushes you? What if you have to leave your pack behind to fit? No. It's safest to wait. You'll just open the doors again if you have to.

As the door closes completely, it takes away all the noise and what little light came from outside, making the small room appear even smaller. The clang of the door locking into place echoes for a moment before it too is gone. You're left in near-total silence, with only the sound of your breathing echoing in this small chamber. It's disconcerting. You think this might be the first time you've ever felt such utter silence and desolation since you left the dark and silent confines of your egg. But unlike the egg it's cold and scary. There's no comfort here.

You're almost glad when another loud clang scares you out of your thoughts. The inner door starts sliding open, this one moving a bit more smoothly than the outer one. The first thing that hits you is the stench carried by the opening door. It's the stench of something rotten, something long dead. Then you see something moving on the other side. It's coming right at you! You dodge out of the way and the thing falls on the floor with a splat. It's a corpse. Must have been leaning against the door. Humanoid, looks like one of the ones that have the fleshy things hanging from their heads, though it's hard to tell due to how deteriorated it is. You think you can see things crawling inside the corpse, feeding on it. Some instinct fills you with disgust, tells you to stay away from it.

Further back you can see another body lying upside down through the broken door of a transparent closet. This one is weird in that it is not fleshy, at least not from what your can see. It's like a humanoid thing made of fabric and metal. And then there's just a transparent hole where the face would be, from which you can see its empty insides. Could this be some sort of clothing? You remember seeing people wear weird things like this in holovids about spaceships.

The door finishes opening and locks into place with another clang that echoes though the hallway beyond. There's one more of these transparent closets here, this one also broken but with nothing inside. Other than that, this section of the hallway is dark and barren.

Spoiler: Status (click to show/hide)
Spoiler: Magic (click to show/hide)
Spoiler: Hoard (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Known Locations (click to show/hide)

Devastator

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1135 on: April 02, 2020, 07:33:17 pm »

Lets go down the hallway.

If anything lived here, it would have cleaned up the corpse, so we should be in the clear.
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Naturegirl1999

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1136 on: April 02, 2020, 09:40:59 pm »

Lets go down the hallway.

If anything lived here, it would have cleaned up the corpse, so we should be in the clear.

+1
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King Zultan

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1137 on: April 03, 2020, 04:45:29 am »

Lets go down the hallway.

If anything lived here, it would have cleaned up the corpse, so we should be in the clear.

+1
+1
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Parisbre56

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1138 on: April 04, 2020, 07:46:47 pm »

Lets go down the hallway.

If anything lived here, it would have cleaned up the corpse, so we should be in the clear.

You start walking forward, carefully stepping around the corpse. Walking is a bit uncomfortable, the inclination of the floor making it so that you have to keep leaning right to compensate. It doesn't take long for you to reach another door. This one is stuck half-open, it's edge looking like it had melted some time in the past.

You squeeze through the gap and find yourself in a small storage area. Some of the containers have been broken, their contents spilling out, piling up on one side of the room due to the affects of gravity. It's mostly pieces of metal in various shapes, from wall panels to pipes. There's even a table and a couple of chairs, though those might have been part of the room's furniture. The containers themselves haven't been spared either. Most appear to be upside down, judging by their labels. By reading some of the labels at random, you see they hold things like "lightbulbs", "cable" or "sanitizer packs". Maybe meant for replacing broken parts of the ship?

The door leading out of this room leads to a wide yet short hallway that ends in an intersection. You find that the directions have been helpfully labeled with those weird double labels, one right way up, one inverted. The sign pointing towards where you came from says "Maintenance Airlock" and "Storage". Makes sense.

Right across from you, a short distance away behind a half-open door, the sign says there's "Workshop" and "Droid Maintenance". That could be interesting. There might be useful tools in there, things that could help you with your exploration or maybe just expensive things you could sell or pretty things you could keep to yourself.

To the right, towards the engine section, the sign says "Generator" and "Hyperdrive". There light from your flashlight is not enough to illuminate all the way to the door. You'd have to make your way there to even see if it's open and the ship's inclination means you'd be going uphill. But if you could turn on the generator that would mean this place has power again. With the power on you wouldn't need a flashlight to see what you could operate machines like doors or computer consoles. And a Hyperdrive is that device that lets ships fly to the stars... you think. Whatever it is, it's supposed to be very expensive. If you could get it out of here and find someone to sell it to... Of course, that assumes it's undamaged and nobody has already taken it. The same goes for the generator.

To the left, towards the front of the ship, the sign says "Break Room", "Missile Bay" and "Main Elevator". Due to the ship's inclination, you could just slide there. Hmm. You know missiles are supposed to be powerful weapons that move much more slowly than energy weapons but cause much more damage. You don't know what a "Bay" is, but you're going to guess it's where people keep their missiles.

Devastator

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Re: Surviving in an Alien World [Suggestion Game]
« Reply #1139 on: April 04, 2020, 08:36:27 pm »

Lets try workshop first, and then storage.  Tools, shinies, and might have valuables.

Also, should ask our magic to let us see in complete darkness.
« Last Edit: April 04, 2020, 10:49:43 pm by Devastator »
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