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WHAT YOU VOTIN' FOR!? Which team will defeat their opponents??

SMS Fleet: Explodable (Kashyyk), Turtle (Naturegirl1999)
RN Fleet: Overgrown Torpedo Boat (Madman198237), Freedom II (1freeman), Virtually Sank Already (evictedSaint)

Pages: 1 ... 46 47 [48] 49 50 ... 53

Author Topic: Battleships!  (Read 37120 times)

Haspen

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Re: Battleships!
« Reply #705 on: October 10, 2019, 12:58:24 pm »

RN Virtually Sunk Already vs SMS Explodable:
DC2 Secondary: 1+1-1-1-1 = -1 < 5, miss!

The drinking shooting game at Ensign Jenkins' birthday party had more accurate shots than the cannon fire from RN Virtually Sunk Already's batteries!

« Last Edit: October 10, 2019, 01:17:59 pm by Haspen »
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evictedSaint

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Re: Battleships!
« Reply #706 on: October 10, 2019, 01:00:43 pm »

Sorry, just double checking:

The bonuses should be +1-1-1-1, right?
+1 for rangefinders on the bridge
-1 for range finding
-1 for my evasive maneuvers
-1 for Explodable's Diesel Engines

Right? Or have I miscounted?

Haspen

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Re: Battleships!
« Reply #707 on: October 10, 2019, 01:18:12 pm »

O yeah, forgot the engines, fixed.
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Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Naturegirl1999

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Re: Battleships!
« Reply #708 on: October 10, 2019, 01:33:16 pm »

Fire both Tertiaries at RN Virtually Sunk Already
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evictedSaint

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Re: Battleships!
« Reply #709 on: October 12, 2019, 11:59:17 am »

Fire both Tertiaries at RN Virtually Sunk Already

Fuckin' rude. You're interrupting Jenkin's birthday party, dude.

Naturegirl1999

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Re: Battleships!
« Reply #710 on: October 12, 2019, 12:02:29 pm »

'Tis a battle, blood must be shed
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Haspen

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Re: Battleships!
« Reply #711 on: October 13, 2019, 08:12:48 am »

SMS Turtle vs RN Virtually Sunk Already:
DC3 Tertiary: 6+1-1-1 = 5 => 5, hit! Comproll: 9, UC9 Engine Room is hit, but its Armour Plating protects it!
DC6 Tertiary: 6+1-1-1 = 5 => 5, hit! Comproll: 6, UC6 Torpedo Tubes is hit for 1 Damage!
Torpedo Tubes Roll: 3, nothing happens.

The shells struck true! One even damaged the forward torpedo tubes of RN Virtually Sunk Already.

TURN 3:

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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Madman198237

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Re: Battleships!
« Reply #712 on: October 13, 2019, 09:13:15 am »

Slow to Quarter Speed, engage SMS Turtle with all guns and both torpedoes.

Let's see if we can't make some hits, shall we?
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Haspen

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Re: Battleships!
« Reply #713 on: October 13, 2019, 01:38:41 pm »

RN Overgrown Torpedo Boat vs SMS Turtle:
DC2 Main: 3+1-1 = 3 < 5, miss!
DC3 Secondary: 5+1-1 = 5 => 5, hit! Comproll: 11, UC5 Structural Bulk is hit for 1 Damage!
DC4 Secondary: 6+1-1 = 6 => 5, hit! Comproll: 5, DC5 Secondary Battery is hit for 1 Damage!
DC5 Secondary: 4+1-1 = 4 < 5, miss!
UC1 Torpedo (1st): 2+1-1 = 2 < 5, miss!
UC1 Torpedo (2nd): 5+1-1 = 5 => 5, hit! Comproll: 4, UC4 Ammo Magazine is hit for 3 Damage and is Destroyed!
Ammo Magazine roll: 2, nothing happens.

The barrage of firepower was only 50% effective! Still, it dealt some damage to SMS Turtle.

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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

1freeman

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Re: Battleships!
« Reply #714 on: October 13, 2019, 01:51:09 pm »

Quarter speed

Fire DC:2 at SMS Explodable

Fire all other batteries and flush the torpedo tubes at SMS Turtle
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Haspen

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Re: Battleships!
« Reply #715 on: October 13, 2019, 02:13:05 pm »

RN Freedom II vs SMS Turtle:
DC1 Main: 4+1+1-1 = 5 => 5, hit! Comproll: 4, DC4 Secondary Battery is hit for 2 Damage and is Destroyed!
DC4 Secondary: 1+1+1-1 = 2 < 5, miss!
DC5 Secondary: 6+1+1-1 = 7 => 5, hit! Comproll: 5, DC5 Main Battery is hit for 1 Damage and is Destroyed!
UC1 Torpedo (1st): 2+1+1-1 = 3 < 5, miss!
UC2 Torpedo (2nd): 2+1+1-1 = 3 < 5, miss!

RN Freedom II vs SMS Explodable:
DC2 Secondary: 2+1+1-1-1 = 2 < 5, miss!

The attack by RN Freedom II was a bit worse than that of its ally!

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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Kashyyk

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Re: Battleships!
« Reply #716 on: October 13, 2019, 02:58:42 pm »

SMS Explodable
Fire Main and Tertiary battery at the RN Freedom II
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Haspen

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Re: Battleships!
« Reply #717 on: October 15, 2019, 02:58:01 pm »

SMS Explodable vs RN Freedom II:
DC2 Main: 5+1+0-1+1 = 6 => 5, hit! Comproll: 8, UC3 Engine Room is hit for 2 Damage and is Destroyed!
DC4 Tertiary: 6+1+0-1+1 = 7 => 5, hit! Comproll: 3, DC3 Bridge Tower is hit for 1 Damage!

The splendid barrage from the cannons of SMS Explodable crippled RN Freedom II!

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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

1freeman

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Re: Battleships!
« Reply #718 on: October 15, 2019, 03:08:21 pm »

Man, I have really bad luck with engine rooms.
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evictedSaint

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Re: Battleships!
« Reply #719 on: October 15, 2019, 03:31:33 pm »

Apilogize to Jenkins for having to put his Birthday celebration on hold.

Slow to Quarter Speed.

Fire EVERYTHING at the Explodable.

DamCon Torpedo Tubes (though it likely won't matter)
« Last Edit: October 15, 2019, 03:34:43 pm by evictedSaint »
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